Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BRUMOTTE
Cthulhu
Level 28
God Stats
0W - 1L
1,381 SR
Queue Stats
51W - 43L
1,387 Elo+
Solo
Achilles
Achilles
CrispyPeunat
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,580 Elo+
Solo
Agni
Agni
HenchCow z
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItxZackyD
Tsukuyomi
Level 26
God Stats
17W - 21L
1,460 SR
Queue Stats
114W - 130L
1,413 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,476 Elo+

VS

Team Averages
Level 23
1,572 SR
1,415 Elo+
Kali
Kali
Black_Night_683
Kali
Level 25
God Stats
8W - 0L
1,960 SR
Queue Stats
27W - 16L
1,534 Elo+
Solo
Cerberus
Cerberus
RahatOI
Cerberus
Level 7
God Stats
4W - 6L
1,507 SR
Queue Stats
12W - 17L
1,274 Elo+
Solo
Izanami
Izanami
giannis-tzimo
Izanami
Level 29
God Stats
15W - 17L
1,394 SR
Queue Stats
56W - 49L
1,479 Elo+
Party 1
Apollo
Apollo
kind019throne
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,279 Elo+
Solo
Ao Kuang
Ao Kuang
lexormatous1312
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
2 / 17 / 15
12,369
1,031
14,753
29,130
10,707
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
BRUMOTTE
Cthulhu
19
4 / 8 / 11
13,123
1,094
16,911
23,591
11,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
CrispyPeunat
Achilles
19
6 / 5 / 13
13,200
1,100
18,775
19,869
15,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 5 / 10
13,232
1,103
20,494
12,841
3,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ItxZackyD
Tsukuyomi
19
4 / 11 / 13
12,313
1,026
16,523
22,784
7,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 18
16,029
1,336
22,893
18,252
6,672
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
RahatOI
Cerberus
20
8 / 3 / 20
14,475
1,206
15,784
20,710
31,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
20
20 / 5 / 14
16,308
1,359
38,980
24,177
8,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 5 / 20
12,150
1,013
7,707
16,442
5,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
19
2 / 7 / 17
11,573
964
13,192
16,295
5,117
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
135
24
Kills
46
46
Deaths
24
62
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
17
15
0.56
L
Cthulhu
BRUMOTTE
Cthulhu
4
8
11
1.19
W
12
4
18
5.25
L
Achilles
CrispyPeunat
Achilles
6
5
13
2.5
L
8
5
10
2.6
L
Tsukuyomi
ItxZackyD
Tsukuyomi
4
11
13
0.95
W
Cerberus
RahatOI
Cerberus
8
3
20
6
W
Izanami
20
5
14
5.4
W
4
5
20
2.8
W
Ao Kuang
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,456
Damage
98,556
108,215
Taken
95,876
48,370
Mitigated
56,577
4,677
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,753
7,791
0
855
29,130
10,707
0
6,986
22,144
0
35,175
L
Cthulhu
BRUMOTTE
Cthulhu
16,911
2,137
250
1,878
23,591
11,000
0
6,060
17,531
48,312
0
W
22,893
9,983
0
9,795
18,252
6,672
0
7,654
10,598
0
39,797
L
Achilles
CrispyPeunat
Achilles
18,775
5,336
0
526
19,869
15,417
0
5,922
13,947
0
35,383
L
20,494
1,530
0
1,024
12,841
3,465
0
2,709
10,132
40,132
0
L
Tsukuyomi
ItxZackyD
Tsukuyomi
16,523
2,081
0
144
22,784
7,781
0
7,299
15,485
0
27,166
W
Cerberus
RahatOI
Cerberus
15,784
763
0
1,336
20,710
31,106
0
6,917
13,793
31,883
0
W
Izanami
38,980
31,704
0
4,963
24,177
8,102
0
10,507
13,670
0
77,369
W
7,707
3,626
0
418
16,442
5,580
0
5,742
10,700
0
12,830
W
Ao Kuang
13,192
3,140
0
2,709
16,295
5,117
0
6,585
9,710
27,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,237
Gold Earned
70,535
201
Minions Killed
207
9
Camps Cleared
8
1,203,168
Distance Traveled
1,119,534
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,369
1,031
55
5
2
241,395
0
L
Cthulhu
13,123
1,094
67
6
4
218,589
0
W
Kali
16,029
1,336
28
2
5
257,217
1
L
Achilles
13,200
1,100
29
2
2
262,093
0
L
Agni
13,232
1,103
41
3
1
233,617
0
L
Tsukuyomi
12,313
1,026
9
1
0
247,474
0
W
Cerberus
14,475
1,206
46
4
0
225,579
1
W
Izanami
16,308
1,359
94
8
2
217,420
0
W
Apollo
12,150
1,013
12
1
0
203,147
0
W
Ao Kuang
11,573
964
27
2
1
216,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role