Player Matchup

Bellona
Bellona
Captain Beohulf
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
CruddyAnemone25
Cthulhu
Level 28
God Stats
17W - 7L
1,637 SR
Queue Stats
53W - 55L
1,368 Elo+
Party 1
Izanami
Izanami
MRnoob666Troll
Izanami
Level 28
God Stats
28W - 17L
1,655 SR
Queue Stats
90W - 73L
1,571 Elo+
Solo
Mercury
Mercury
preston_vita
Mercury
Level 25
God Stats
11W - 3L
1,912 SR
Queue Stats
19W - 9L
1,798 Elo+
Solo
Olorun
Olorun
vincelle769
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 14L
1,497 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,524 Elo+

VS

Team Averages
Level 24
1,631 SR
1,475 Elo+
Kukulkan
Kukulkan
Gxvin Stxnton
Kukulkan
Level 27
God Stats
4W - 2L
1,694 SR
Queue Stats
78W - 74L
1,554 Elo+
Solo
Izanami
Izanami
Jaker139
Izanami
Level 25
God Stats
20W - 11L
1,530 SR
Queue Stats
536W - 512L
1,395 Elo+
Solo
Arachne
Arachne
Lethin-420_3
Arachne
Level 15
God Stats
16W - 4L
1,805 SR
Queue Stats
35W - 32L
1,493 Elo+
Solo
Hades
Hades
MX JMV C3L
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Neith
Neith
SwedishSidekick
Neith
Level 29
God Stats
13W - 6L
1,628 SR
Queue Stats
279W - 214L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,078
358
6,423
8,825
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 0
6,949
409
3,601
14,822
9,832
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 1
6,493
382
2,034
2,199
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
preston_vita
Mercury
14
4 / 4 / 1
8,443
497
5,721
12,180
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
12
0 / 4 / 2
6,633
390
2,447
10,059
3,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gxvin Stxnton
Kukulkan
16
4 / 0 / 2
10,051
591
7,442
4,744
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jaker139
Izanami
14
2 / 3 / 1
9,306
547
5,649
12,856
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Lethin-420_3
Arachne
15
1 / 0 / 2
9,199
541
2,076
6,704
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
15
5 / 1 / 3
9,980
587
5,003
11,555
6,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 5
11,151
656
13,113
7,334
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
18
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
8
0
0.13
W
Kukulkan
Gxvin Stxnton
Kukulkan
4
0
2
5
W
Izanami
Jaker139
Izanami
2
3
1
0.83
W
Arachne
Lethin-420_3
Arachne
1
0
2
2
L
0
0
1
0.5
W
Hades
5
1
3
6.5
W
6
1
5
8.5
L
Mercury
preston_vita
Mercury
4
4
1
1.13
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
33,283
48,085
Taken
43,193
25,287
Mitigated
18,785
9,870
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,423
1,643
0
2,905
8,825
6,911
74
300
8,525
0
17,955
L
3,601
332
0
2,397
14,822
9,832
334
3,114
11,708
32,238
0
W
Kukulkan
Gxvin Stxnton
Kukulkan
7,442
948
0
1,582
4,744
1,921
2,474
499
4,201
71,090
0
W
Izanami
Jaker139
Izanami
5,649
4,139
0
6,096
12,856
4,328
3,097
221
11,911
0
53,591
W
Arachne
Lethin-420_3
Arachne
2,076
1,188
0
3,907
6,704
3,062
20
232
6,429
0
61,519
L
2,034
1,016
0
627
2,199
741
332
825
1,374
0
28,468
W
Hades
5,003
621
468
5,846
11,555
6,561
982
1,455
10,100
54,545
0
W
13,113
8,007
0
2,904
7,334
2,913
2,070
3,641
3,693
0
89,599
L
Mercury
preston_vita
Mercury
5,721
2,500
0
425
12,180
4,040
0
3,730
8,450
0
49,402
L
Olorun
2,447
1,103
119
3,397
10,059
3,763
0
4,971
5,088
30,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
49,687
302
Minions Killed
584
0
Camps Cleared
0
1,166,723
Distance Traveled
1,526,242
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,078
358
32
2
0
202,683
1
L
Cthulhu
6,949
409
60
4
0
284,032
0
W
Kukulkan
10,051
591
138
8
0
312,503
3
W
Izanami
9,306
547
107
6
0
282,073
0
W
Arachne
9,199
541
102
6
0
328,270
0
L
Izanami
6,493
382
63
4
0
119,365
3
W
Hades
9,980
587
99
6
0
307,483
3
W
Neith
11,151
656
138
8
0
295,913
6
L
Mercury
8,443
497
90
5
0
296,696
1
L
Olorun
6,633
390
57
3
0
263,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role