Player Matchup

Cerberus
Cerberus
Gold II
DoUbTfUL HAWKs
Cerberus
Gold II
Level 122
God Stats
0W - 2L
1,636 SR
Queue Stats
74W - 73L
1,627 MMR
Solo
Bacchus
Bacchus
Gold II
Imngodmode
Bacchus
Gold II
Level 158
God Stats
2W - 3L
1,730 SR
Queue Stats
329W - 339L
1,630 MMR
Solo
Anhur
Anhur
Gold II
Musashi-chanBR
Anhur
Gold II
Level 133
God Stats
0W - 4L
1,292 SR
Queue Stats
84W - 84L
1,539 MMR
Party 1
Awilix
Awilix
Gold III
iiErr0rX
Awilix
Gold III
Level 127
God Stats
3W - 1L
1,818 SR
Queue Stats
228W - 240L
1,646 MMR
Solo
Merlin
Merlin
Platinum V
junecop9
Merlin
Platinum V
Level 145
God Stats
3W - 4L
1,346 SR
Queue Stats
282W - 265L
1,645 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,565 SR
1,618 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,632 SR
1,618 MMR
Amaterasu
Amaterasu
Platinum IV
Fake News 37
Amaterasu
Platinum IV
Level 160
God Stats
3W - 4L
1,555 SR
Queue Stats
385W - 398L
1,587 MMR
Solo
Chang'e
Chang'e
Platinum IV
HappyCalf429566
Chang'e
Platinum IV
Level 128
God Stats
30W - 15L
1,748 SR
Queue Stats
670W - 665L
1,643 MMR
Solo
Ares
Ares
Bronze III
Mickey-GTMW
Ares
Bronze III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,600 MMR
Solo
Bellona
Bellona
Gold II
MxS Jonathan
Bellona
Gold II
Level 157
God Stats
3W - 3L
1,692 SR
Queue Stats
350W - 343L
1,620 MMR
Solo
Danzaburou
Danzaburou
Gold V
bob_the_fisht
Danzaburou
Gold V
Level 71
God Stats
11W - 5L
1,665 SR
Queue Stats
23W - 23L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
4 / 4 / 3
12,402
539
15,957
26,963
29,601
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Imngodmode
Bacchus
14
1 / 5 / 5
9,936
432
7,977
18,823
21,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
1 / 3 / 1
11,807
513
4,052
10,994
4,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
iiErr0rX
Awilix
17
4 / 6 / 0
11,320
492
9,398
17,810
6,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
junecop9
Merlin
19
2 / 3 / 8
12,093
526
11,605
10,764
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
GilgameshOdinMorgan Le FayTiamatAthena

VS

Bans
KaliArtemisPeleSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fake News 37
Amaterasu
20
3 / 4 / 13
12,771
555
10,293
26,038
15,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 2 / 11
12,905
561
15,472
14,729
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 12
12,936
562
11,585
24,684
36,042
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
MxS Jonathan
Bellona
19
2 / 4 / 8
12,526
545
12,214
23,437
21,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
bob_the_fisht
Danzaburou
20
9 / 1 / 4
13,436
584
10,628
8,979
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
12
Kills
21
21
Deaths
13
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
4
3
1.38
W
Amaterasu
Fake News 37
Amaterasu
3
4
13
2.38
W
1
2
11
3.25
L
Bacchus
Imngodmode
Bacchus
1
5
5
0.7
W
6
2
12
6
L
1
3
1
0.5
W
Bellona
MxS Jonathan
Bellona
2
4
8
1.5
W
Danzaburou
bob_the_fisht
Danzaburou
9
1
4
11
L
Awilix
iiErr0rX
Awilix
4
6
0
0.67
L
Merlin
junecop9
Merlin
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,989
Damage
60,192
85,354
Taken
97,867
67,383
Mitigated
82,756
23,676
Healing
42,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,957
1,834
0
13,303
26,963
29,601
253
4,039
20,993
80,211
0
W
Amaterasu
Fake News 37
Amaterasu
10,293
3,754
0
11,250
26,038
15,044
1,940
8,367
17,373
0
119,631
W
15,472
447
6,819
9,169
14,729
6,070
1,960
9,164
5,307
92,201
0
L
Bacchus
Imngodmode
Bacchus
7,977
385
0
3,189
18,823
21,980
0
7,151
11,425
29,816
0
W
11,585
670
0
5,570
24,684
36,042
386
4,110
20,108
54,538
0
L
4,052
2,439
0
3,235
10,994
4,312
2,498
4,011
6,883
0
91,823
W
Bellona
MxS Jonathan
Bellona
12,214
4,629
0
7,313
23,437
21,821
1,190
12,040
11,353
0
76,400
W
Danzaburou
bob_the_fisht
Danzaburou
10,628
6,440
0
2,667
8,979
3,779
4,519
3,408
5,561
0
115,244
L
Awilix
iiErr0rX
Awilix
9,398
2,950
0
1,876
17,810
6,923
517
5,505
12,115
0
83,717
L
Merlin
junecop9
Merlin
11,605
473
0
2,073
10,764
4,567
0
5,672
4,824
80,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
64,574
672
Minions Killed
708
0
Camps Cleared
0
2,021,494
Distance Traveled
2,238,210
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,402
539
184
8
0
405,197
4
W
Amaterasu
12,771
555
152
7
0
483,075
6
W
Chang'e
12,905
561
194
8
0
463,798
5
L
Bacchus
9,936
432
30
1
0
427,739
5
W
Ares
12,936
562
46
2
0
435,311
6
L
Anhur
11,807
513
167
7
0
391,326
4
W
Bellona
12,526
545
137
6
0
418,223
2
W
Danzaburou
13,436
584
179
8
0
437,803
2
L
Awilix
11,320
492
130
6
0
394,393
3
L
Merlin
12,093
526
161
7
0
402,839
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role