Player Matchup

Anubis
Anubis
DrAlpha12
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Solo
Scylla
Scylla
GoogleArtOfZoo
Scylla
Level 18
God Stats
1W - 1L
1,631 SR
Queue Stats
19W - 20L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Psyrow-QC
Cthulhu
Level 8
God Stats
0W - 2L
1,210 SR
Queue Stats
5W - 10L
1,233 Elo+
Solo
Bellona
Bellona
kovjz94
Bellona
Level 7
God Stats
4W - 10L
1,221 SR
Queue Stats
4W - 16L
1,085 Elo+
Solo
Nu Wa
Nu Wa
sockeu
Nu Wa
Level 29
God Stats
6W - 4L
1,725 SR
Queue Stats
160W - 165L
1,365 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,284 Elo+

VS

Team Averages
Level 17
1,314 SR
1,307 Elo+
Merlin
Merlin
A-K1234567
Merlin
Level 13
God Stats
5W - 10L
1,008 SR
Queue Stats
9W - 14L
1,184 Elo+
Solo
Jormungandr
Jormungandr
ManataRay
Jormungandr
Level 28
God Stats
15W - 16L
1,543 SR
Queue Stats
314W - 279L
1,487 Elo+
Solo
Persephone
Persephone
isaiahmaso
Persephone
Level 16
God Stats
13W - 15L
1,341 SR
Queue Stats
22W - 31L
1,248 Elo+
Solo
Hou Yi
Hou Yi
kevin__799
Hou Yi
Level 7
God Stats
2W - 3L
1,139 SR
Queue Stats
38W - 46L
1,164 Elo+
Solo
Thanatos
Thanatos
pedro_filex
Thanatos
Level 19
God Stats
9W - 4L
1,540 SR
Queue Stats
11W - 6L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrAlpha12
Anubis
18
1 / 8 / 8
11,953
797
1,697
9,269
3,668
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 8
15,623
1,042
32,227
17,278
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Psyrow-QC
Cthulhu
20
0 / 11 / 12
13,857
924
10,546
30,537
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
kovjz94
Bellona
19
4 / 5 / 10
13,382
892
7,768
20,223
11,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
sockeu
Nu Wa
19
6 / 1 / 4
13,820
921
14,780
8,903
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A-K1234567
Merlin
19
4 / 7 / 10
12,940
863
8,945
15,713
5,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ManataRay
Jormungandr
20
7 / 0 / 12
15,547
1,036
24,658
9,755
14,281
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
isaiahmaso
Persephone
20
4 / 4 / 15
13,503
900
19,536
15,446
4,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
kevin__799
Hou Yi
20
7 / 8 / 13
13,658
911
16,669
17,252
5,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
pedro_filex
Thanatos
20
7 / 2 / 8
13,747
916
8,477
15,591
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
87
21
Kills
29
29
Deaths
21
42
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
A-K1234567
Merlin
4
7
10
1.29
L
Anubis
DrAlpha12
Anubis
1
8
8
0.63
L
10
4
8
3.5
W
Jormungandr
ManataRay
Jormungandr
7
0
12
13
L
Cthulhu
Psyrow-QC
Cthulhu
0
11
12
0.55
W
Persephone
isaiahmaso
Persephone
4
4
15
2.88
W
Hou Yi
kevin__799
Hou Yi
7
8
13
1.69
L
Bellona
kovjz94
Bellona
4
5
10
1.8
W
Thanatos
pedro_filex
Thanatos
7
2
8
5.5
L
Nu Wa
sockeu
Nu Wa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,018
Damage
78,285
86,210
Taken
73,757
39,580
Mitigated
41,035
5,945
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
A-K1234567
Merlin
8,945
492
0
0
15,713
5,054
0
13,895
1,818
22,378
0
L
Anubis
DrAlpha12
Anubis
1,697
384
0
222
9,269
3,668
0
5,617
3,640
4,022
0
L
32,227
2,044
0
4,423
17,278
5,870
0
11,365
5,856
57,664
0
W
Jormungandr
ManataRay
Jormungandr
24,658
5,301
0
0
9,755
14,281
0
6,020
3,735
89,271
0
L
Cthulhu
Psyrow-QC
Cthulhu
10,546
927
0
998
30,537
14,886
0
18,171
12,366
37,370
0
W
Persephone
isaiahmaso
Persephone
19,536
2,376
455
6,267
15,446
4,972
0
14,036
1,406
37,073
0
W
Hou Yi
kevin__799
Hou Yi
16,669
6,327
0
0
17,252
5,664
0
13,069
4,183
0
36,172
L
Bellona
kovjz94
Bellona
7,768
2,513
0
230
20,223
11,905
0
12,712
7,375
180
21,325
W
Thanatos
pedro_filex
Thanatos
8,477
2,474
0
5,439
15,591
11,064
0
12,299
3,292
0
13,210
L
Nu Wa
sockeu
Nu Wa
14,780
4,184
0
72
8,903
3,251
0
5,274
3,629
38,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,635
Gold Earned
69,395
188
Minions Killed
282
7
Camps Cleared
2
1,186,861
Distance Traveled
1,270,132
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,940
863
27
2
1
208,016
3
L
Anubis
11,953
797
8
1
0
139,813
0
L
Scylla
15,623
1,042
60
4
3
278,192
0
W
Jormungandr
15,547
1,036
162
11
1
297,538
0
L
Cthulhu
13,857
924
62
4
3
294,286
0
W
Persephone
13,503
900
39
3
0
260,994
0
W
Hou Yi
13,658
911
41
3
0
219,119
0
L
Bellona
13,382
892
21
1
0
238,034
8
W
Thanatos
13,747
916
13
1
0
284,465
1
L
Nu Wa
13,820
921
37
2
1
236,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role