Player Matchup

Aphrodite
Aphrodite
Alphatreyu
Aphrodite
Level 11
God Stats
12W - 18L
1,239 SR
Queue Stats
65W - 61L
1,304 Elo+
Solo
Fafnir
Fafnir
CYLKSLIM4910
Fafnir
Level 25
God Stats
1W - 0L
1,344 SR
Queue Stats
39W - 49L
1,316 Elo+
Solo
Artio
Artio
kingkai1122
Artio
Level 17
God Stats
1W - 3L
1,145 SR
Queue Stats
52W - 106L
1,204 Elo+
Solo
Baba Yaga
Baba Yaga
sector_so00
Baba Yaga
Level 8
God Stats
1W - 0L
1,740 SR
Queue Stats
2W - 1L
1,324 Elo+
Solo
Jormungandr
Jormungandr
waitF0rItttt
Jormungandr
Level 7
God Stats
3W - 2L
1,584 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,298 Elo+

VS

Team Averages
Level 13
1,413 SR
1,305 Elo+
Nu Wa
Nu Wa
King roger6968
Nu Wa
Level 26
God Stats
3W - 10L
1,276 SR
Queue Stats
93W - 114L
1,253 Elo+
Solo
Jormungandr
Jormungandr
Miyahstone1
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,293 Elo+
Solo
Ratatoskr
Ratatoskr
Mrmassuh
Ratatoskr
Level 7
God Stats
13W - 10L
1,500 SR
Queue Stats
48W - 57L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
Selaykoc6
Cu Chulainn
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
19W - 34L
1,285 Elo+
Solo
Tsukuyomi
Tsukuyomi
ylia05
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alphatreyu
Aphrodite
20
2 / 3 / 11
14,839
824
6,320
16,169
20,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
20
11 / 0 / 9
18,603
1,034
22,695
21,295
24,347
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 4 / 12
14,511
806
5,379
21,715
31,865
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
sector_so00
Baba Yaga
20
6 / 4 / 12
16,070
893
26,972
20,654
10,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
waitF0rItttt
Jormungandr
20
4 / 4 / 14
15,444
858
19,606
24,692
40,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 8
14,815
823
22,661
3,353
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Miyahstone1
Jormungandr
19
0 / 3 / 1
12,629
702
391
3,626
1,536
Ratatoskr
Mrmassuh
Ratatoskr
20
8 / 6 / 5
16,573
921
26,266
23,591
14,792
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Selaykoc6
Cu Chulainn
20
2 / 12 / 8
16,464
915
34,554
50,311
47,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ylia05
Tsukuyomi
19
1 / 5 / 4
13,680
760
5,700
10,497
3,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
24
Kills
13
15
Deaths
26
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alphatreyu
Aphrodite
2
3
11
2.5
W
Fafnir
11
0
9
15.5
L
2
0
8
6
L
Jormungandr
Miyahstone1
Jormungandr
0
3
1
0.17
L
Ratatoskr
Mrmassuh
Ratatoskr
8
6
5
1.75
L
Cu Chulainn
Selaykoc6
Cu Chulainn
2
12
8
0.5
W
1
4
12
1.75
W
Baba Yaga
sector_so00
Baba Yaga
6
4
12
3
W
Jormungandr
waitF0rItttt
Jormungandr
4
4
14
2.75
L
Tsukuyomi
ylia05
Tsukuyomi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,972
Damage
89,572
104,525
Taken
91,378
127,728
Mitigated
68,926
23,357
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alphatreyu
Aphrodite
6,320
3,694
3,180
3,372
16,169
20,151
0
4,896
11,273
38,181
0
W
Fafnir
22,695
8,098
0
11,429
21,295
24,347
0
8,583
12,712
49,041
0
L
22,661
6,181
0
103
3,353
1,124
0
2,932
421
29,135
0
L
Jormungandr
Miyahstone1
Jormungandr
391
298
0
0
3,626
1,536
0
2,020
1,606
2,369
0
L
Ratatoskr
Mrmassuh
Ratatoskr
26,266
5,654
0
0
23,591
14,792
0
21,344
1,701
0
38,393
L
Cu Chulainn
Selaykoc6
Cu Chulainn
34,554
3,276
0
6,347
50,311
47,823
0
45,522
4,789
29,063
68,235
W
5,379
1,395
796
979
21,715
31,865
0
6,260
11,570
22,557
0
W
Baba Yaga
sector_so00
Baba Yaga
26,972
3,272
0
3,601
20,654
10,512
0
7,751
12,903
65,815
0
W
Jormungandr
waitF0rItttt
Jormungandr
19,606
7,820
0
0
24,692
40,853
0
7,860
16,832
51,296
0
L
Tsukuyomi
ylia05
Tsukuyomi
5,700
2,075
0
41
10,497
3,651
0
9,154
1,343
0
11,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,467
Gold Earned
74,161
302
Minions Killed
194
6
Camps Cleared
0
1,578,645
Distance Traveled
1,239,259
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,839
824
74
4
2
250,323
0
W
Fafnir
18,603
1,034
50
3
0
345,704
0
L
Nu Wa
14,815
823
18
1
0
303,118
3
L
Jormungandr
12,629
702
2
0
0
50,063
0
L
Ratatoskr
16,573
921
34
2
0
399,026
1
L
Cu Chulainn
16,464
915
127
7
0
315,815
1
W
Artio
14,511
806
40
2
2
328,713
1
W
Baba Yaga
16,070
893
86
5
0
317,278
0
W
Jormungandr
15,444
858
52
3
2
336,627
1
L
Tsukuyomi
13,680
760
13
1
0
171,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role