Player Matchup

Thanatos
Thanatos
CONUNDRUM216
Thanatos
Level 120
God Stats
5W - 8L
1,344 SR
Queue Stats
564W - 778L
1,306 Elo+
Solo
Ymir
Ymir
EstyJabs
Ymir
Level 6
God Stats
1W - 5L
1,156 SR
Queue Stats
2W - 5L
1,156 Elo+
Party 1
Ra
Ra
Joelyplops
Ra
Level 100
God Stats
1W - 1L
1,238 SR
Queue Stats
8W - 16L
1,166 Elo+
Party 1
Team Averages
Level 75
1,246 SR
1,209 Elo+

VS

Team Averages
Level 64
1,566 SR
1,292 Elo+
Arachne
Arachne
Enoquian9215
Arachne
Level 22
God Stats
1W - 5L
1,441 SR
Queue Stats
26W - 56L
1,202 Elo+
Solo
Thoth
Thoth
HuskerStoner420
Thoth
Level 63
God Stats
5W - 10L
1,758 SR
Queue Stats
213W - 255L
1,363 Elo+
Solo
Charybdis
Charybdis
poison_mouse
Charybdis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 86L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CONUNDRUM216
Thanatos
16
7 / 2 / 6
14,134
707
18,248
18,353
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
14
1 / 2 / 9
11,553
578
3,668
17,716
10,548
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 3 / 7
12,259
613
9,696
14,084
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enoquian9215
Arachne
14
1 / 6 / 3
10,893
545
5,350
13,532
9,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 1
11,605
580
21,633
9,747
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
poison_mouse
Charybdis
15
4 / 5 / 2
12,681
634
5,646
14,326
4,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
7
7
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CONUNDRUM216
Thanatos
7
2
6
5
L
Arachne
Enoquian9215
Arachne
1
6
3
0.42
W
Ymir
1
2
9
2.75
L
2
2
1
1.25
W
5
3
7
2.83
L
Charybdis
poison_mouse
Charybdis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
32,629
50,153
Taken
37,605
25,000
Mitigated
17,266
29,303
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CONUNDRUM216
Thanatos
18,248
4,371
1,089
13,985
18,353
9,103
1,532
7,274
11,079
0
50,583
L
Arachne
Enoquian9215
Arachne
5,350
4,792
0
708
13,532
9,697
664
4,752
8,780
0
15,127
W
Ymir
3,668
560
0
1,246
17,716
10,548
160
9,196
8,378
21,641
0
L
21,633
438
0
147
9,747
2,933
0
2,652
7,095
76,287
0
W
9,696
597
7,597
5,386
14,084
5,349
641
5,644
8,440
65,599
0
L
Charybdis
poison_mouse
Charybdis
5,646
2,572
0
1,973
14,326
4,636
671
6,730
7,596
0
30,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
35,179
245
Minions Killed
180
6
Camps Cleared
6
1,109,361
Distance Traveled
915,778
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,134
707
80
4
5
395,234
2
L
Arachne
10,893
545
21
1
1
312,812
3
W
Ymir
11,553
578
30
2
1
366,887
2
L
Thoth
11,605
580
113
6
2
365,913
0
W
Ra
12,259
613
135
7
0
347,240
1
L
Charybdis
12,681
634
46
2
3
237,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role