Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Doom4Alpha
Tyr
Level 64
God Stats
0W - 1L
1,724 SR
Queue Stats
9W - 9L
1,396 Elo+
Solo
Khepri
Khepri
GFFStaticX
Khepri
Level 63
God Stats
2W - 5L
1,278 SR
Queue Stats
200W - 224L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Wiewich
Danzaburou
Level 26
God Stats
6W - 11L
1,487 SR
Queue Stats
166W - 197L
1,307 Elo+
Party 2
Scylla
Scylla
majkoyolo
Scylla
Level 47
God Stats
5W - 6L
1,408 SR
Queue Stats
105W - 129L
1,394 Elo+
Solo
Team Averages
Level 48
1,479 SR
1,404 Elo+

VS

Team Averages
Level 63
1,458 SR
1,471 Elo+
Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ArielleSr
Persephone
Level 107
God Stats
20W - 24L
1,336 SR
Queue Stats
569W - 607L
1,452 Elo+
Solo
Danzaburou
Danzaburou
IGArchitect
Danzaburou
Level 60
God Stats
4W - 3L
1,523 SR
Queue Stats
105W - 109L
1,367 Elo+
Solo
Susano
Susano
TheCichos
Susano
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
lFredrikl123l
Sylvanus
Level 48
God Stats
20W - 22L
1,428 SR
Queue Stats
32W - 49L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
5 / 4 / 1
6,732
481
4,677
9,081
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 3
7,466
533
5,245
8,969
6,565
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
GFFStaticX
Khepri
9
0 / 1 / 4
6,177
441
2,319
6,939
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Wiewich
Danzaburou
11
2 / 2 / 1
6,934
495
4,352
6,014
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
majkoyolo
Scylla
11
1 / 5 / 1
6,154
440
4,264
7,434
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
6 / 3 / 1
8,820
630
10,331
13,252
10,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
ArielleSr
Persephone
14
4 / 0 / 1
8,598
614
5,795
5,747
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IGArchitect
Danzaburou
11
3 / 2 / 3
7,149
511
4,854
7,007
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
TheCichos
Susano
11
1 / 3 / 3
7,115
508
3,281
8,810
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
lFredrikl123l
Sylvanus
10
1 / 2 / 3
6,536
467
4,120
9,067
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
15
15
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
4
1
1.38
W
Mulan
 
Mulan
6
3
1
2.17
W
Persephone
ArielleSr
Persephone
4
0
1
4.5
L
2
3
3
1.17
L
Khepri
GFFStaticX
Khepri
0
1
4
2
W
Danzaburou
IGArchitect
Danzaburou
3
2
3
2.25
W
Susano
TheCichos
Susano
1
3
3
0.83
L
Danzaburou
Wiewich
Danzaburou
2
2
1
1.25
W
Sylvanus
lFredrikl123l
Sylvanus
1
2
3
1.25
L
Scylla
majkoyolo
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
28,381
38,437
Taken
43,883
17,115
Mitigated
21,516
8,161
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,677
1,241
0
843
9,081
2,580
0
2,357
6,724
0
30,667
W
Mulan
 
Mulan
10,331
2,291
0
4,964
13,252
10,024
991
561
12,683
0
49,050
W
Persephone
ArielleSr
Persephone
5,795
87
0
2,018
5,747
1,725
815
1,275
4,282
54,333
0
L
5,245
558
0
3,058
8,969
6,565
0
49
8,920
0
32,175
L
Khepri
GFFStaticX
Khepri
2,319
130
0
2,230
6,939
3,629
0
1,850
5,089
11,661
0
W
Danzaburou
IGArchitect
Danzaburou
4,854
2,520
0
2,304
7,007
1,944
408
2,158
4,773
0
33,441
W
Susano
TheCichos
Susano
3,281
822
0
3,366
8,810
2,467
294
1,017
7,727
0
40,008
L
Danzaburou
Wiewich
Danzaburou
4,352
1,522
0
1,280
6,014
1,893
682
2,290
3,724
0
43,133
W
Sylvanus
lFredrikl123l
Sylvanus
4,120
1,298
752
2,246
9,067
5,356
132
1,192
7,835
23,416
10,095
L
Scylla
majkoyolo
Scylla
4,264
732
0
750
7,434
2,448
0
2,852
4,582
28,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
38,218
286
Minions Killed
391
0
Camps Cleared
0
1,267,339
Distance Traveled
1,285,948
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,732
481
57
4
0
226,057
4
W
Mulan
8,820
630
108
8
0
270,201
1
W
Persephone
8,598
614
86
6
0
261,006
3
L
Tyr
7,466
533
70
5
0
276,233
4
L
Khepri
6,177
441
27
2
0
272,886
7
W
Danzaburou
7,149
511
56
4
0
254,953
5
W
Susano
7,115
508
82
6
0
294,230
1
L
Danzaburou
6,934
495
78
6
0
251,239
2
W
Sylvanus
6,536
467
59
4
0
205,558
1
L
Scylla
6,154
440
54
4
0
240,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role