Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fabian28sm
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,430 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo
Tiamat
Tiamat
smackurmom69
Tiamat
Level 50
God Stats
1W - 0L
1,291 SR
Queue Stats
15W - 31L
1,302 Elo+
Party 1
Team Averages
Level 116
1,430 SR
1,463 Elo+

VS

Team Averages
Level 120
1,371 SR
1,459 Elo+
Nemesis
Nemesis
Bjorn Knight
Nemesis
Level 147
God Stats
33W - 56L
1,404 SR
Queue Stats
227W - 316L
1,416 Elo+
Solo
Vulcan
Vulcan
Chargers562
Vulcan
Level 65
God Stats
30W - 51L
1,407 SR
Queue Stats
39W - 66L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
ColdKingisac
Gilgamesh
Level 109
God Stats
9W - 11L
1,529 SR
Queue Stats
128W - 150L
1,438 Elo+
Solo
Aphrodite
Aphrodite
thegoldenlegion
Aphrodite
Level 159
God Stats
1W - 1L
1,143 SR
Queue Stats
48W - 50L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 9 / 7
26,703
785
34,269
43,860
22,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charybdis
 
Charybdis
20
8 / 9 / 11
26,585
782
38,589
33,985
13,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
fabian28sm
Morgan Le Fay
20
6 / 12 / 11
23,727
698
24,785
36,828
19,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
20
3 / 13 / 8
22,149
651
15,052
35,070
21,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bjorn Knight
Nemesis
20
5 / 9 / 11
23,758
699
21,717
41,489
25,045
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
19
0 / 0 / 2
17,955
528
2,745
1,605
672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ColdKingisac
Gilgamesh
20
21 / 13 / 12
28,710
844
57,105
52,636
47,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
thegoldenlegion
Aphrodite
20
17 / 6 / 18
29,311
862
47,477
49,771
48,307
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
28
Kills
43
43
Deaths
28
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
9
7
1.61
W
Charybdis
 
Charybdis
8
9
11
1.5
L
Nemesis
Bjorn Knight
Nemesis
5
9
11
1.17
L
Vulcan
0
0
2
1
L
Gilgamesh
ColdKingisac
Gilgamesh
21
13
12
2.08
W
Morgan Le Fay
fabian28sm
Morgan Le Fay
6
12
11
0.96
W
Tiamat
3
13
8
0.54
L
Aphrodite
thegoldenlegion
Aphrodite
17
6
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,695
Damage
129,044
149,743
Taken
145,501
78,466
Mitigated
121,058
35,688
Healing
56,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
34,269
28,776
0
16,160
43,860
22,846
2,744
15,140
28,720
0
149,060
W
Charybdis
 
Charybdis
38,589
17,430
0
7,866
33,985
13,896
5,213
13,072
20,913
0
184,049
L
Nemesis
Bjorn Knight
Nemesis
21,717
10,551
0
8,433
41,489
25,045
5,328
11,820
29,313
0
156,796
L
Vulcan
2,745
1,059
0
0
1,605
672
78
778
827
15,156
0
L
Gilgamesh
ColdKingisac
Gilgamesh
57,105
12,171
0
7,457
52,636
47,034
3,021
13,760
38,679
0
167,308
W
Morgan Le Fay
fabian28sm
Morgan Le Fay
24,785
1,676
205
8,156
36,828
19,860
1,908
11,254
25,574
98,201
0
W
Tiamat
15,052
998
147
3,154
35,070
21,864
919
11,738
23,332
64,053
0
L
Aphrodite
thegoldenlegion
Aphrodite
47,477
2,033
10,055
30,127
49,771
48,307
1,070
13,396
35,891
156,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,164
Gold Earned
99,734
624
Minions Killed
564
26
Camps Cleared
21
2,140,668
Distance Traveled
1,956,093
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
26,703
785
174
5
10
542,573
3
W
Charybdis
26,585
782
218
6
11
592,595
5
L
Nemesis
23,758
699
162
5
8
614,698
5
L
Vulcan
17,955
528
33
1
1
102,672
0
L
Gilgamesh
28,710
844
183
5
10
587,338
2
W
Morgan Le Fay
23,727
698
141
4
4
505,034
2
W
Tiamat
22,149
651
91
3
1
500,466
0
L
Aphrodite
29,311
862
186
5
2
651,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role