Player Matchup

Charybdis
Charybdis
Geng Gengar
Charybdis
Level 21
God Stats
10W - 12L
1,539 SR
Queue Stats
43W - 36L
1,587 Elo+
Solo
Thor
Thor
ISnorlaxedI
Thor
Level 11
God Stats
1W - 2L
1,151 SR
Queue Stats
11W - 7L
1,086 Elo+
Party 1
Bellona
Bellona
Pervy Gramps
Bellona
Level 25
God Stats
24W - 20L
1,621 SR
Queue Stats
231W - 214L
1,604 Elo+
Solo
Apollo
Apollo
RadeeO KarteeO
Apollo
Level 13
God Stats
6W - 3L
1,332 SR
Queue Stats
20W - 14L
1,333 Elo+
Party 1
Hera
Hera
Tysven
Hera
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 32L
1,653 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,452 Elo+

VS

Team Averages
Level 15
1,584 SR
1,482 Elo+
Discordia
Discordia
Arielo0t911
Discordia
Level 13
God Stats
3W - 6L
1,647 SR
Queue Stats
69W - 66L
1,488 Elo+
Solo
Odin
Odin
Cleiton0007
Odin
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
95W - 107L
1,447 Elo+
Solo
Artio
Artio
JMSRnathan49
Artio
Level 27
God Stats
3W - 7L
1,465 SR
Queue Stats
221W - 249L
1,455 Elo+
Solo
Hades
Hades
Kooter-Shooterr
Hades
Level 21
God Stats
20W - 12L
1,606 SR
Queue Stats
151W - 125L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
ZeubiPanda
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Geng Gengar
Charybdis
20
12 / 1 / 15
14,416
1,311
30,400
10,898
3,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
3 / 5 / 12
10,282
935
6,927
10,936
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pervy Gramps
Bellona
18
10 / 6 / 15
12,287
1,117
23,985
18,786
12,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 6 / 10
11,621
1,056
7,408
14,884
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Tysven
Hera
19
8 / 0 / 18
12,646
1,150
22,191
5,546
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

222

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arielo0t911
Discordia
17
4 / 8 / 8
11,223
1,020
8,816
15,860
5,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 10 / 6
10,432
948
9,072
19,231
17,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 11
11,560
1,051
8,439
23,918
27,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 7 / 9
11,688
1,063
20,894
20,002
11,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
ZeubiPanda
Ratatoskr
17
2 / 9 / 8
10,041
913
9,478
19,138
8,547
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
40
Kills
18
18
Deaths
40
70
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arielo0t911
Discordia
4
8
8
1
L
3
10
6
0.6
W
Charybdis
Geng Gengar
Charybdis
12
1
15
19.5
W
3
5
12
1.8
L
3
6
11
1.42
L
6
7
9
1.5
W
Bellona
Pervy Gramps
Bellona
10
6
15
2.92
W
7
6
10
2
W
Hera
Tysven
Hera
8
0
18
17
L
Ratatoskr
ZeubiPanda
Ratatoskr
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,911
Damage
56,699
61,050
Taken
98,149
26,626
Mitigated
69,904
7,105
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arielo0t911
Discordia
8,816
1,032
267
1,211
15,860
5,395
0
2,727
12,990
35,685
0
L
9,072
1,766
0
168
19,231
17,163
0
4,591
14,310
0
23,928
W
Charybdis
Geng Gengar
Charybdis
30,400
15,824
0
2,700
10,898
3,712
0
6,153
4,745
0
67,043
W
6,927
375
0
650
10,936
3,329
0
7,868
3,068
0
16,692
L
8,439
416
1,192
2,954
23,918
27,229
0
8,423
15,201
16,786
0
L
20,894
2,172
1,605
3,610
20,002
11,570
0
3,844
16,017
44,230
0
W
Bellona
Pervy Gramps
Bellona
23,985
13,267
0
1,741
18,786
12,050
0
9,512
9,274
0
32,301
W
7,408
3,663
0
1,126
14,884
5,394
0
12,104
2,780
0
18,260
W
Hera
Tysven
Hera
22,191
4,971
96
792
5,546
2,141
0
2,512
3,034
41,396
0
L
Ratatoskr
ZeubiPanda
Ratatoskr
9,478
1,936
0
0
19,138
8,547
0
2,606
16,052
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,252
Gold Earned
54,944
194
Minions Killed
156
12
Camps Cleared
3
905,635
Distance Traveled
971,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,223
1,020
55
5
2
186,243
0
L
Odin
10,432
948
29
3
0
189,054
0
W
Charybdis
14,416
1,311
90
8
10
179,568
0
W
Thor
10,282
935
12
1
0
141,422
0
L
Artio
11,560
1,051
12
1
0
176,040
0
L
Hades
11,688
1,063
47
4
1
193,813
0
W
Bellona
12,287
1,117
15
1
0
199,205
0
W
Apollo
11,621
1,056
26
2
1
176,003
0
W
Hera
12,646
1,150
51
5
1
209,437
0
L
Ratatoskr
10,041
913
13
1
0
226,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role