Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dumb CL
Charybdis
Level 128
God Stats
15W - 11L
1,541 SR
Queue Stats
167W - 183L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
Huck22
Ao Kuang
Level 29
God Stats
2W - 3L
1,489 SR
Queue Stats
61W - 56L
1,175 Elo+
Party 2
Medusa
Medusa
OG x CriMiNALZ
Medusa
Level 29
God Stats
4W - 7L
1,559 SR
Queue Stats
6W - 15L
1,246 Elo+
Solo
Team Averages
Level 93
1,518 SR
1,359 Elo+

VS

Team Averages
Level 93
1,500 SR
1,357 Elo+
Cthulhu
Cthulhu
AMBVSH z
Cthulhu
Level 112
God Stats
3W - 3L
1,484 SR
Queue Stats
111W - 123L
1,418 Elo+
Party 1
Scylla
Scylla
HydRo Fs
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,363 Elo+
Party 1
Hades
Hades
iZaObrosongo
Hades
Level 89
God Stats
35W - 34L
1,491 SR
Queue Stats
54W - 71L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
x ViRus T xx
Gilgamesh
Level 118
God Stats
19W - 15L
1,462 SR
Queue Stats
44W - 38L
1,382 Elo+
Party 1
Apollo
Apollo
xx DefianT
Apollo
Level 59
God Stats
19W - 15L
1,563 SR
Queue Stats
24W - 28L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 5 / 5
9,770
698
13,611
16,953
12,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
 
Guan Yu
15
0 / 5 / 6
8,283
592
6,550
17,410
16,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Dumb CL
Charybdis
16
0 / 1 / 5
8,738
624
11,754
8,612
3,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Huck22
Ao Kuang
16
7 / 6 / 2
11,387
813
10,402
13,872
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 10 / 2
8,685
620
11,374
13,539
4,786
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMBVSH z
Cthulhu
18
6 / 2 / 14
11,345
810
13,434
17,428
17,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
HydRo Fs
Scylla
17
2 / 0 / 14
10,304
736
10,547
7,897
2,700
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 1 / 5
12,067
862
13,221
12,969
7,499
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
x ViRus T xx
Gilgamesh
16
5 / 5 / 11
11,303
807
6,375
21,881
8,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
xx DefianT
Apollo
17
5 / 2 / 12
10,858
776
15,506
12,787
5,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
10
Kills
27
27
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
5
0.9
L
Guan Yu
 
Guan Yu
0
5
6
0.6
W
Cthulhu
AMBVSH z
Cthulhu
6
2
14
6.5
L
Charybdis
Dumb CL
Charybdis
0
1
5
2.5
L
Ao Kuang
Huck22
Ao Kuang
7
6
2
1.33
W
Scylla
HydRo Fs
Scylla
2
0
14
9
L
1
10
2
0.2
W
9
1
5
11.5
W
Gilgamesh
x ViRus T xx
Gilgamesh
5
5
11
2.1
W
Apollo
xx DefianT
Apollo
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,691
Damage
59,083
70,386
Taken
72,962
43,157
Mitigated
42,045
14,437
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,611
5,084
0
498
16,953
12,681
621
10,473
6,158
48,769
0
L
Guan Yu
 
Guan Yu
6,550
413
3,335
5,388
17,410
16,464
308
9,541
7,284
0
17,319
W
Cthulhu
AMBVSH z
Cthulhu
13,434
988
2,105
8,377
17,428
17,809
1
5,697
11,731
42,003
0
L
Charybdis
Dumb CL
Charybdis
11,754
6,372
0
1,953
8,612
3,376
73
4,448
3,882
0
42,326
L
Ao Kuang
Huck22
Ao Kuang
10,402
3,183
0
2,582
13,872
5,850
0
6,706
6,802
15,564
1,606
W
Scylla
HydRo Fs
Scylla
10,547
881
759
2,907
7,897
2,700
260
4,018
3,879
31,890
0
L
11,374
5,352
0
681
13,539
4,786
342
4,553
8,703
0
33,061
W
13,221
1,464
1,268
5,284
12,969
7,499
1,316
4,450
8,519
45,322
0
W
Gilgamesh
x ViRus T xx
Gilgamesh
6,375
2,253
74
5,203
21,881
8,812
534
5,559
16,322
0
17,985
W
Apollo
xx DefianT
Apollo
15,506
10,254
0
5,255
12,787
5,225
3,238
4,279
8,508
0
46,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
55,877
260
Minions Killed
295
8
Camps Cleared
9
1,179,244
Distance Traveled
1,266,009
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,770
698
84
6
2
233,442
0
L
Guan Yu
8,283
592
31
2
0
253,107
2
W
Cthulhu
11,345
810
49
4
0
275,471
0
L
Charybdis
8,738
624
85
6
2
246,898
8
L
Ao Kuang
11,387
813
20
1
1
236,589
0
W
Scylla
10,304
736
59
4
3
263,081
0
L
Medusa
8,685
620
40
3
3
209,208
0
W
Hades
12,067
862
91
7
0
226,156
0
W
Gilgamesh
11,303
807
20
1
2
240,450
0
W
Apollo
10,858
776
76
5
4
260,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role