Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Animedian
Kuzenbo
Level 128
God Stats
4W - 3L
1,258 SR
Queue Stats
231W - 209L
1,541 Elo+
Solo
Medusa
Medusa
Devil Forge 18
Medusa
Level 145
God Stats
5W - 3L
1,483 SR
Queue Stats
272W - 277L
1,486 Elo+
Solo
Chaac
Chaac
TietanBDJ
Chaac
Level 128
God Stats
2W - 3L
1,562 SR
Queue Stats
249W - 254L
1,551 Elo+
Solo
Scylla
Scylla
XiristiaN
Scylla
Level 121
God Stats
3W - 3L
1,548 SR
Queue Stats
211W - 182L
1,552 Elo+
Solo
Team Averages
Level 136
1,470 SR
1,526 Elo+

VS

Team Averages
Level 111
1,479 SR
1,494 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ABushyStraw
Ao Kuang
Level 160
God Stats
2W - 3L
1,417 SR
Queue Stats
135W - 166L
1,430 Elo+
Party 1
Rama
Rama
TheDreamz
Rama
Level 127
God Stats
3W - 4L
1,480 SR
Queue Stats
215W - 227L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViVidVenom
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 2 / 18
9,894
899
10,415
10,292
4,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Animedian
Kuzenbo
14
2 / 3 / 19
8,965
815
5,836
14,397
17,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 14
9,064
824
7,384
9,832
4,365
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
TietanBDJ
Chaac
17
1 / 1 / 26
9,313
847
10,187
16,681
19,193
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
XiristiaN
Scylla
19
16 / 1 / 14
11,681
1,062
18,665
9,287
4,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 3 / 7
8,252
750
13,609
9,277
3,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
14
2 / 8 / 4
8,086
735
10,322
13,696
5,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ABushyStraw
Ao Kuang
12
2 / 8 / 3
7,507
682
9,411
14,944
17,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
4 / 4 / 4
9,286
844
11,742
10,072
4,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ViVidVenom
Tsukuyomi
10
0 / 8 / 2
6,695
609
4,780
10,411
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
29
31
Kills
9
10
Deaths
31
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
18
8
L
Nu Wa
 
Nu Wa
1
3
7
1.5
L
Heimdallr
 
Heimdallr
2
8
4
0.5
L
Ao Kuang
ABushyStraw
Ao Kuang
2
8
3
0.44
W
Kuzenbo
Animedian
Kuzenbo
2
3
19
3.83
W
5
3
14
4
L
Rama
4
4
4
1.5
W
Chaac
TietanBDJ
Chaac
1
1
26
14
L
Tsukuyomi
ViVidVenom
Tsukuyomi
0
8
2
0.13
W
Scylla
XiristiaN
Scylla
16
1
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,487
Damage
49,864
60,489
Taken
58,400
49,423
Mitigated
35,737
21,551
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,415
3,768
1,916
2,733
10,292
4,533
2,010
3,007
7,285
0
23,700
L
Nu Wa
 
Nu Wa
13,609
2,272
1,297
2,628
9,277
3,259
0
4,291
4,986
29,964
0
L
Heimdallr
 
Heimdallr
10,322
2,930
157
1,753
13,696
5,551
0
4,822
8,874
0
20,916
L
Ao Kuang
ABushyStraw
Ao Kuang
9,411
2,112
182
2,753
14,944
17,644
0
5,266
9,678
14,099
0
W
Kuzenbo
Animedian
Kuzenbo
5,836
2,187
1,237
1,495
14,397
17,250
115
5,344
9,053
13,575
0
W
7,384
2,487
1,318
2,557
9,832
4,365
2,154
4,539
5,293
0
21,143
L
Rama
11,742
5,595
302
3,124
10,072
4,210
0
4,306
5,766
0
28,681
W
Chaac
TietanBDJ
Chaac
10,187
1,960
556
7,474
16,681
19,193
182
6,471
10,210
0
21,256
L
Tsukuyomi
ViVidVenom
Tsukuyomi
4,780
850
0
70
10,411
5,073
0
5,816
4,595
0
9,666
W
Scylla
XiristiaN
Scylla
18,665
1,420
568
1,697
9,287
4,082
762
3,659
5,628
31,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,917
Gold Earned
39,826
131
Minions Killed
120
0
Camps Cleared
0
1,122,491
Distance Traveled
865,745
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,894
899
41
4
0
168,367
2
L
Nu Wa
8,252
750
33
3
0
209,377
1
L
Heimdallr
8,086
735
28
3
0
159,994
0
L
Ao Kuang
7,507
682
6
1
0
163,857
1
W
Kuzenbo
8,965
815
16
1
0
220,906
0
W
Medusa
9,064
824
23
2
0
230,537
1
L
Rama
9,286
844
44
4
0
156,531
0
W
Chaac
9,313
847
15
1
0
277,700
0
L
Tsukuyomi
6,695
609
9
1
0
175,986
0
W
Scylla
11,681
1,062
36
3
0
224,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role