Player Matchup

Morgan Le Fay
Morgan Le Fay
Dark_souls2500
Morgan Le Fay
Level 21
God Stats
5W - 5L
1,594 SR
Queue Stats
6W - 18L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
Limule68
Cthulhu
Level 14
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 2
Medusa
Medusa
StarK_FroZzzen
Medusa
Level 27
God Stats
0W - 5L
1,177 SR
Queue Stats
0W - 5L
999 Elo+
Party 2
Team Averages
Level 21
1,310 SR
1,138 Elo+

VS

Team Averages
Level 20
1,443 SR
1,208 Elo+
Anubis
Anubis
Hammerek
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,259 Elo+
Party 1
Nemesis
Nemesis
TommyLeeJons249
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,136 Elo+
Party 1
Izanami
Izanami
keraMsk1
Izanami
Level 18
God Stats
1W - 10L
1,329 SR
Queue Stats
8W - 21L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dark_souls2500
Morgan Le Fay
16
3 / 7 / 9
13,934
606
15,273
16,033
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Limule68
Cthulhu
17
6 / 5 / 7
14,453
628
16,671
33,195
30,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
6 / 13 / 5
14,842
645
11,418
18,953
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hammerek
Anubis
17
4 / 5 / 15
14,735
641
13,265
14,949
6,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 14
13,898
604
11,339
17,688
8,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
keraMsk1
Izanami
19
17 / 8 / 7
17,049
741
35,101
25,403
8,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
25
25
Deaths
16
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dark_souls2500
Morgan Le Fay
3
7
9
1.07
W
Anubis
Hammerek
Anubis
4
5
15
2.3
L
Cthulhu
Limule68
Cthulhu
6
5
7
1.9
L
6
13
5
0.65
W
4
3
14
3.67
W
Izanami
keraMsk1
Izanami
17
8
7
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
59,705
68,181
Taken
58,040
38,519
Mitigated
23,689
9,254
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dark_souls2500
Morgan Le Fay
15,273
2,243
130
674
16,033
3,604
388
3,981
12,052
43,075
0
W
Anubis
Hammerek
Anubis
13,265
37
0
2,570
14,949
6,676
423
8,278
6,671
43,801
0
L
Cthulhu
Limule68
Cthulhu
16,671
455
333
6,784
33,195
30,064
0
7,042
26,153
54,351
0
L
11,418
5,524
0
1,333
18,953
4,851
1,414
2,332
16,621
0
37,860
W
11,339
4,404
0
4,900
17,688
8,164
868
8,246
9,442
0
27,998
W
Izanami
keraMsk1
Izanami
35,101
25,476
0
10,305
25,403
8,849
2,645
16,105
9,298
0
98,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
45,682
171
Minions Killed
230
0
Camps Cleared
11
1,205,597
Distance Traveled
1,096,234
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,934
606
45
2
0
425,026
0
W
Anubis
14,735
641
73
3
0
376,199
1
L
Cthulhu
14,453
628
65
3
0
436,302
0
L
Medusa
14,842
645
61
3
0
344,269
0
W
Nemesis
13,898
604
34
1
4
362,809
2
W
Izanami
17,049
741
123
5
7
357,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role