Player Matchup

Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond II
A Keepsake
Geb
Diamond II
Level 109
God Stats
3W - 2L
1,738 SR
Queue Stats
271W - 255L
2,327 MMR
Party 1
Artio
Artio
Diamond IV
ButtBongoo
Artio
Diamond IV
Level 142
God Stats
16W - 13L
1,710 SR
Queue Stats
518W - 534L
2,164 MMR
Party 1
Thor
Thor
Masters
PAPA_GOSS123-
Thor
Masters
Level 160
God Stats
4W - 5L
1,749 SR
Queue Stats
1,033W - 969L
2,697 MMR
Solo
Chiron
Chiron
Diamond III
c-penny3
Chiron
Diamond III
Level 156
God Stats
8W - 6L
1,661 SR
Queue Stats
194W - 184L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,671 SR
2,180 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,564 SR
1,905 MMR
Jormungandr
Jormungandr
Diamond III
 
Jormungandr
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond IV
 
Olorun
Diamond IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Masters
Phink Phink
Nox
Masters
Level 68
God Stats
0W - 4L
1,475 SR
Queue Stats
103W - 70L
2,770 MMR
Solo
Ne Zha
Ne Zha
Diamond III
TenGates
Ne Zha
Diamond III
Level 142
God Stats
1W - 2L
1,844 SR
Queue Stats
242W - 227L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
5 / 0 / 3
5,728
636
5,779
2,996
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 3
5,156
573
2,500
5,331
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
9
1 / 0 / 1
5,268
585
2,302
6,092
3,302
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 3
5,035
559
2,074
3,869
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
c-penny3
Chiron
9
3 / 0 / 2
5,235
582
3,262
3,846
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliTiamatOdinMorgan Le FayPersephone

VS

Bans
AthenaKhepriGilgameshFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 1
4,900
544
5,400
7,434
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
 
Sun Wukong
8
1 / 1 / 0
4,666
518
1,818
5,909
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
 
Olorun
3
0 / 7 / 0
3,382
376
343
4,484
1,005
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 1 / 0
4,087
454
522
1,779
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
TenGates
Ne Zha
6
0 / 2 / 1
3,986
443
2,313
5,659
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
1
1
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
3
6.5
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Olorun
 
Olorun
0
7
0
0
W
1
0
3
2.5
W
Artio
1
0
1
1.5
W
1
1
3
2.5
L
0
1
0
0
L
Ne Zha
TenGates
Ne Zha
0
2
1
0.25
W
Chiron
c-penny3
Chiron
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
10,396
22,134
Taken
25,265
11,179
Mitigated
9,651
9,000
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,779
413
0
500
2,996
1,090
546
744
2,208
30,146
0
L
Jormungandr
 
Jormungandr
5,400
2,256
0
2,340
7,434
4,370
0
2,677
4,661
26,223
0
L
Sun Wukong
 
Sun Wukong
1,818
482
0
1,964
5,909
2,031
0
2,274
3,551
0
16,816
L
Olorun
 
Olorun
343
117
0
133
4,484
1,005
0
2,087
2,267
3,918
0
W
2,500
1,279
0
1,743
5,331
4,077
130
902
4,389
10,679
0
W
Artio
2,302
357
0
3,683
6,092
3,302
0
3,603
2,449
23,847
0
W
2,074
480
0
1,230
3,869
1,540
0
395
3,474
0
29,346
L
522
0
0
689
1,779
411
0
702
1,037
11,287
0
L
Ne Zha
TenGates
Ne Zha
2,313
994
0
1,673
5,659
1,834
0
2,449
3,168
0
10,902
W
Chiron
c-penny3
Chiron
3,262
1,675
458
1,386
3,846
1,170
0
497
3,349
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
21,021
261
Minions Killed
154
0
Camps Cleared
0
847,199
Distance Traveled
692,619
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,728
636
55
6
0
167,980
0
L
Jormungandr
4,900
544
53
6
0
152,709
0
L
Sun Wukong
4,666
518
41
5
0
179,514
0
L
Olorun
3,382
376
4
0
0
163,374
0
W
Geb
5,156
573
22
2
0
175,560
2
W
Artio
5,268
585
71
8
0
183,180
1
W
Thor
5,035
559
69
8
0
143,478
0
L
Nox
4,087
454
39
4
0
63,596
0
L
Ne Zha
3,986
443
17
2
0
133,426
1
W
Chiron
5,235
582
44
5
0
177,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role