Player Matchup

Ymir
Ymir
StaGS7
Ymir
Level 39
God Stats
4W - 2L
1,321 SR
Queue Stats
168W - 181L
1,442 Elo+
Solo
Merlin
Merlin
Totosai
Merlin
Level 146
God Stats
16W - 7L
1,686 SR
Queue Stats
159W - 128L
1,704 Elo+
Solo
Da Ji
Da Ji
Visionary
Da Ji
Level 146
God Stats
5W - 5L
1,638 SR
Queue Stats
187W - 220L
1,450 Elo+
Solo
Team Averages
Level 110
1,548 SR
1,532 Elo+

VS

Team Averages
Level 105
1,481 SR
1,476 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Coopnhtown
Danzaburou
Level 148
God Stats
0W - 5L
1,442 SR
Queue Stats
25W - 34L
1,536 Elo+
Solo
Hades
Hades
Dabstronomer
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
StaGS7
Ymir
10
0 / 0 / 12
6,422
714
3,387
6,003
6,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Totosai
Merlin
11
6 / 1 / 8
7,536
837
5,905
3,846
1,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Visionary
Da Ji
12
9 / 2 / 4
7,746
861
9,069
7,068
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 5 / 1
6,211
690
4,192
8,831
4,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Coopnhtown
Danzaburou
11
2 / 5 / 0
6,414
713
4,260
8,120
2,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 5 / 1
5,119
569
2,418
5,931
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
1
0.3
L
Danzaburou
Coopnhtown
Danzaburou
2
5
0
0.4
L
0
5
1
0.1
W
Ymir
StaGS7
Ymir
0
0
12
6
W
Merlin
Totosai
Merlin
6
1
8
10
W
Da Ji
Visionary
Da Ji
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
10,870
16,917
Taken
22,882
10,945
Mitigated
9,383
3,056
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,192
1,020
0
243
8,831
4,793
0
3,889
4,942
0
9,246
L
Danzaburou
Coopnhtown
Danzaburou
4,260
1,762
0
1,417
8,120
2,326
0
3,209
4,911
0
21,255
L
2,418
538
0
1,019
5,931
2,264
24
2,730
3,201
8,060
0
W
Ymir
StaGS7
Ymir
3,387
285
0
1,250
6,003
6,259
104
1,583
4,420
10,021
0
W
Merlin
Totosai
Merlin
5,905
794
0
547
3,846
1,450
1,060
141
3,705
28,511
0
W
Da Ji
Visionary
Da Ji
9,069
2,832
0
1,259
7,068
3,236
475
835
6,233
0
15,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
17,744
83
Minions Killed
66
5
Camps Cleared
3
475,879
Distance Traveled
400,469
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,211
690
14
2
1
162,456
2
L
Danzaburou
6,414
713
38
4
1
141,820
3
L
Hades
5,119
569
14
2
1
96,193
2
W
Ymir
6,422
714
11
1
1
167,812
2
W
Merlin
7,536
837
53
6
4
156,276
2
W
Da Ji
7,746
861
19
2
0
151,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role