Player Matchup

Baron Samedi
Baron Samedi
Hyperdragon-_-
Baron Samedi
Level 44
God Stats
1W - 0L
1,681 SR
Queue Stats
17W - 22L
1,365 Elo+
Solo
Charybdis
Charybdis
JediMaster98
Charybdis
Level 61
God Stats
1W - 1L
1,429 SR
Queue Stats
19W - 22L
1,338 Elo+
Solo
Cerberus
Cerberus
MTZXJ
Cerberus
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
223W - 213L
1,488 Elo+
Party 2
Bellona
Bellona
lokonox123
Bellona
Level 42
God Stats
29W - 38L
1,533 SR
Queue Stats
147W - 174L
1,477 Elo+
Party 2
Da Ji
Da Ji
silfi330
Da Ji
Level 42
God Stats
21W - 15L
1,649 SR
Queue Stats
197W - 188L
1,495 Elo+
Party 2
Team Averages
Level 52
1,519 SR
1,433 Elo+

VS

Team Averages
Level 47
1,498 SR
1,396 Elo+
Sobek
Sobek
Hobojungle
Sobek
Level 53
God Stats
1W - 3L
1,280 SR
Queue Stats
2W - 6L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
KingKP
Ratatoskr
Level 47
God Stats
2W - 1L
1,761 SR
Queue Stats
89W - 69L
1,504 Elo+
Solo
Danzaburou
Danzaburou
MrPingouin1
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,281 Elo+
Solo
Scylla
Scylla
Rat_Rat_2-0
Scylla
Level 48
God Stats
10W - 6L
1,448 SR
Queue Stats
220W - 240L
1,355 Elo+
Solo
Fenrir
Fenrir
W Is For Weaboo
Fenrir
Level 18
God Stats
14W - 9L
1,499 SR
Queue Stats
127W - 129L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hyperdragon-_-
Baron Samedi
17
5 / 5 / 2
10,639
591
7,164
10,543
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
JediMaster98
Charybdis
14
4 / 4 / 7
9,290
516
3,047
10,770
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
MTZXJ
Cerberus
15
7 / 4 / 13
10,578
588
8,697
15,166
10,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
lokonox123
Bellona
16
9 / 1 / 13
11,156
620
14,236
13,389
12,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
silfi330
Da Ji
17
9 / 2 / 2
11,404
634
10,425
9,528
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 6 / 1
7,066
393
1,523
14,026
6,175
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
KingKP
Ratatoskr
16
7 / 4 / 4
10,499
583
7,430
12,921
4,750
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MrPingouin1
Danzaburou
13
3 / 10 / 4
8,905
495
7,206
12,202
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
1 / 7 / 4
7,962
442
4,533
10,174
2,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 7 / 5
8,013
445
7,384
15,891
5,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
34
Kills
16
16
Deaths
34
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
6
1
0.08
W
Baron Samedi
Hyperdragon-_-
Baron Samedi
5
5
2
1.2
W
Charybdis
JediMaster98
Charybdis
4
4
7
1.88
L
Ratatoskr
KingKP
Ratatoskr
7
4
4
2.25
W
Cerberus
MTZXJ
Cerberus
7
4
13
3.38
L
Danzaburou
MrPingouin1
Danzaburou
3
10
4
0.5
L
Scylla
1
7
4
0.43
L
5
7
5
1.07
W
Bellona
lokonox123
Bellona
9
1
13
15.5
W
Da Ji
silfi330
Da Ji
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,569
Damage
28,076
59,396
Taken
65,214
37,333
Mitigated
23,044
16,404
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,523
561
0
2,906
14,026
6,175
386
740
13,286
19,937
0
W
Baron Samedi
Hyperdragon-_-
Baron Samedi
7,164
457
653
1,220
10,543
4,091
893
1,809
8,594
67,905
0
W
Charybdis
JediMaster98
Charybdis
3,047
1,605
0
2,519
10,770
4,801
621
929
9,801
0
51,182
L
Ratatoskr
KingKP
Ratatoskr
7,430
3,022
0
3,145
12,921
4,750
0
3,992
8,879
0
57,826
W
Cerberus
MTZXJ
Cerberus
8,697
469
593
3,516
15,166
10,716
997
971
14,153
51,360
0
L
Danzaburou
MrPingouin1
Danzaburou
7,206
2,927
0
1,186
12,202
3,855
364
2,731
9,471
0
45,353
L
Scylla
4,533
519
0
1,175
10,174
2,724
272
3,428
6,554
38,760
0
L
7,384
1,902
39
923
15,891
5,540
264
4,798
10,989
40
23,979
W
Bellona
lokonox123
Bellona
14,236
7,161
413
5,319
13,389
12,588
3,714
1,438
11,885
0
54,369
W
Da Ji
silfi330
Da Ji
10,425
4,334
0
2,171
9,528
5,137
88
868
8,660
0
71,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
42,445
492
Minions Killed
310
0
Camps Cleared
0
1,763,798
Distance Traveled
1,355,038
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,066
393
28
2
0
198,587
0
W
Baron Samedi
10,639
591
115
6
0
342,453
3
W
Charybdis
9,290
516
70
4
0
292,514
1
L
Ratatoskr
10,499
583
103
6
0
333,628
3
W
Cerberus
10,578
588
97
5
0
362,902
1
L
Danzaburou
8,905
495
86
5
0
258,193
2
L
Scylla
7,962
442
70
4
0
276,898
4
L
Fenrir
8,013
445
23
1
0
287,732
3
W
Bellona
11,156
620
83
5
0
376,214
0
W
Da Ji
11,404
634
127
7
0
389,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role