Player Matchup

Mulan
Mulan
Darkplatypus696
Mulan
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
106W - 112L
1,231 Elo+
Solo
Izanami
Izanami
RoamingSky65825
Izanami
Level 80
God Stats
1W - 4L
1,419 SR
Queue Stats
158W - 138L
1,443 Elo+
Solo
Thanatos
Thanatos
TortaDPapaya350
Thanatos
Level 63
God Stats
25W - 22L
1,577 SR
Queue Stats
69W - 65L
1,398 Elo+
Solo
Hel
Hel
Triickyy x
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 267L
1,418 Elo+
Solo
Sol
Sol
bradleyyy123
Sol
Level 120
God Stats
18W - 15L
1,420 SR
Queue Stats
135W - 153L
1,372 Elo+
Solo
Team Averages
Level 81
1,483 SR
1,373 Elo+

VS

Team Averages
Level 92
1,519 SR
1,400 Elo+
Ra
Ra
FiruuLayS
Ra
Level 57
God Stats
10W - 6L
1,616 SR
Queue Stats
200W - 231L
1,333 Elo+
Solo
Ratatoskr
Ratatoskr
IWALKANDITALK2
Ratatoskr
Level 129
God Stats
3W - 3L
1,527 SR
Queue Stats
382W - 360L
1,474 Elo+
Solo
Neith
Neith
KngsideCstl
Neith
Level 63
God Stats
65W - 67L
1,454 SR
Queue Stats
153W - 213L
1,322 Elo+
Solo
Tyr
Tyr
Russell1100
Tyr
Level 82
God Stats
13W - 19L
1,432 SR
Queue Stats
345W - 373L
1,365 Elo+
Solo
Kukulkan
Kukulkan
luminalchalice7
Kukulkan
Level 129
God Stats
2W - 1L
1,564 SR
Queue Stats
87W - 80L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,265
479
5,164
7,302
4,643
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 0
5,212
474
1,730
3,460
1,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
10
4 / 2 / 2
6,159
560
4,619
6,030
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 2
4,938
449
1,410
7,737
2,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,129
466
2,214
4,964
1,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,173
561
4,419
6,903
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
IWALKANDITALK2
Ratatoskr
10
2 / 1 / 4
6,109
555
4,408
5,249
1,964
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 3
6,079
553
1,896
4,962
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 1
7,051
641
4,575
8,054
6,474
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
12
3 / 0 / 3
7,141
649
3,269
3,048
965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
11
11
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
1
2
3
W
Ratatoskr
IWALKANDITALK2
Ratatoskr
2
1
4
4
W
2
2
3
1.75
L
1
1
0
1
W
2
2
1
1.25
L
Thanatos
4
2
2
2.5
L
0
3
2
0.33
L
0
3
2
0.33
W
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
18,567
29,493
Taken
28,216
12,043
Mitigated
13,665
6,716
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
1,598
0
387
7,302
4,643
0
0
7,302
0
21,170
W
4,419
659
378
3,036
6,903
2,919
586
1,536
5,367
27,434
0
W
Ratatoskr
IWALKANDITALK2
Ratatoskr
4,408
1,569
0
2,235
5,249
1,964
0
996
4,253
0
30,239
W
1,896
767
0
1,142
4,962
1,343
1,635
339
4,623
0
27,402
L
1,730
773
0
734
3,460
1,129
0
569
2,891
0
30,725
W
4,575
681
0
3,535
8,054
6,474
354
66
7,988
0
38,280
L
Thanatos
4,619
1,157
0
3,858
6,030
2,454
0
1,765
4,265
0
23,544
L
1,410
314
216
960
7,737
2,288
216
3,343
4,394
17,416
0
L
2,214
593
0
561
4,964
1,529
0
2,011
2,953
22,000
0
W
Kukulkan
3,269
198
0
1,202
3,048
965
0
687
2,361
45,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
32,553
230
Minions Killed
362
0
Camps Cleared
0
960,344
Distance Traveled
1,035,567
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,265
479
37
3
0
190,663
0
W
Ra
6,173
561
46
4
0
199,916
3
W
Ratatoskr
6,109
555
58
5
0
245,352
2
W
Neith
6,079
553
62
6
0
169,321
3
L
Izanami
5,212
474
63
6
0
202,107
1
W
Tyr
7,051
641
96
9
0
205,144
0
L
Thanatos
6,159
560
42
4
0
233,508
3
L
Hel
4,938
449
37
3
0
175,799
2
L
Sol
5,129
466
51
5
0
158,267
1
W
Kukulkan
7,141
649
100
9
0
215,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role