Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Azyrophel
Odin
Level 68
God Stats
3W - 1L
1,858 SR
Queue Stats
213W - 252L
1,450 Elo+
Solo
Ymir
Ymir
Guzoll
Ymir
Level 139
God Stats
5W - 4L
1,485 SR
Queue Stats
141W - 131L
1,482 Elo+
Solo
Merlin
Merlin
hbglk
Merlin
Level 144
God Stats
13W - 14L
1,556 SR
Queue Stats
28W - 26L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hypnofartXL
Ah Muzen Cab
Level 27
God Stats
9W - 8L
1,420 SR
Queue Stats
70W - 81L
1,351 Elo+
Solo
Team Averages
Level 89
1,564 SR
1,467 Elo+

VS

Team Averages
Level 91
1,538 SR
1,452 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bod4to16
Neith
Level 43
God Stats
11W - 16L
1,425 SR
Queue Stats
47W - 91L
1,269 Elo+
Solo
Gilgamesh
Gilgamesh
Gvvin
Gilgamesh
Level 121
God Stats
53W - 40L
1,678 SR
Queue Stats
173W - 174L
1,509 Elo+
Solo
Ra
Ra
phantommaster04
Ra
Level 63
God Stats
5W - 7L
1,586 SR
Queue Stats
231W - 282L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 4 / 6
7,669
767
2,937
13,502
10,805
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
13
1 / 3 / 7
7,430
743
5,827
10,059
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Guzoll
Ymir
16
4 / 2 / 6
8,812
881
10,430
9,777
5,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
hbglk
Merlin
15
4 / 0 / 3
8,828
883
8,052
5,900
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
hypnofartXL
Ah Muzen Cab
15
3 / 0 / 4
8,392
839
6,097
4,787
1,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 3 / 1
7,322
732
4,536
8,429
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
13
1 / 3 / 6
7,175
718
8,070
7,931
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Bod4to16
Neith
12
1 / 2 / 6
7,009
701
2,786
5,302
1,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Gvvin
Gilgamesh
13
0 / 2 / 6
7,059
706
3,637
9,202
5,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 3 / 2
8,687
869
13,601
7,527
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
13
Kills
9
9
Deaths
13
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
4
6
1
L
Bastet
 
Bastet
1
3
1
0.5
L
Nu Wa
 
Nu Wa
1
3
6
1.33
W
Odin
1
3
7
1.5
L
Neith
Bod4to16
Neith
1
2
6
2
W
Ymir
Guzoll
Ymir
4
2
6
3.5
L
Gilgamesh
Gvvin
Gilgamesh
0
2
6
1.5
W
Merlin
hbglk
Merlin
4
0
3
5.5
W
Ah Muzen Cab
hypnofartXL
Ah Muzen Cab
3
0
4
5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
32,630
44,025
Taken
38,391
26,138
Mitigated
15,309
10,186
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,937
338
622
2,357
13,502
10,805
256
6,400
6,800
12,376
0
L
Bastet
 
Bastet
4,536
727
0
1,040
8,429
2,960
0
4,782
3,647
0
15,915
L
Nu Wa
 
Nu Wa
8,070
1,954
86
1,997
7,931
2,548
99
5,202
2,553
29,364
0
W
Odin
5,827
308
0
957
10,059
5,970
292
5,520
4,306
162
16,113
L
Neith
Bod4to16
Neith
2,786
1,100
0
472
5,302
1,620
871
3,229
1,895
0
9,788
W
Ymir
Guzoll
Ymir
10,430
700
0
3,220
9,777
5,343
293
5,074
4,587
35,135
0
L
Gilgamesh
Gvvin
Gilgamesh
3,637
403
0
575
9,202
5,241
0
2,763
6,267
0
20,686
W
Merlin
hbglk
Merlin
8,052
215
0
1,436
5,900
2,129
87
2,821
3,057
36,962
0
W
Ah Muzen Cab
hypnofartXL
Ah Muzen Cab
6,097
1,683
0
1,594
4,787
1,891
1,977
1,753
3,000
0
36,852
L
13,601
589
1,235
1,702
7,527
2,940
0
5,648
1,792
34,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
37,252
274
Minions Killed
242
11
Camps Cleared
5
1,007,722
Distance Traveled
986,399
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,669
767
22
2
0
179,326
1
L
Bastet
7,322
732
41
4
0
200,041
1
L
Nu Wa
7,175
718
52
5
0
180,781
3
W
Odin
7,430
743
29
3
1
190,749
2
L
Neith
7,009
701
25
3
1
181,542
2
W
Ymir
8,812
881
63
6
7
215,070
2
L
Gilgamesh
7,059
706
47
5
2
218,852
1
W
Merlin
8,828
883
82
8
0
209,609
1
W
Ah Muzen Cab
8,392
839
78
8
3
212,968
1
L
Ra
8,687
869
77
8
2
205,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role