Player Matchup

Chronos
Chronos
FataLFalconZz
Chronos
Level 90
God Stats
2W - 1L
1,219 SR
Queue Stats
260W - 183L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
Funnyboy574493
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
KR8ZYSHO3
Set
Level 158
God Stats
2W - 4L
1,387 SR
Queue Stats
153W - 143L
1,425 Elo+
Solo
Team Averages
Level 84
1,369 SR
1,510 Elo+

VS

Team Averages
Level 90
1,549 SR
1,415 Elo+
Kukulkan
Kukulkan
KingFerax
Kukulkan
Level 119
God Stats
4W - 4L
1,463 SR
Queue Stats
183W - 195L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
The_Happy_Mask
Zhong Kui
Level 125
God Stats
11W - 16L
1,399 SR
Queue Stats
287W - 375L
1,398 Elo+
Party 1
Agni
Agni
leozin_maxll
Agni
Level 27
God Stats
1W - 0L
1,783 SR
Queue Stats
35W - 43L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
5 / 0 / 4
12,008
667
16,088
7,395
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Funnyboy574493
Sun Wukong
8
0 / 20 / 1
8,706
484
1,302
19,616
8,400
15
4 / 4 / 4
11,450
636
14,074
13,543
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingFerax
Kukulkan
16
8 / 0 / 15
12,451
692
13,729
9,221
3,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
The_Happy_Mask
Zhong Kui
16
8 / 4 / 12
12,015
668
13,006
17,948
10,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 5 / 12
11,772
654
7,577
12,355
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
24
24
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chronos
5
0
4
7
L
Sun Wukong
Funnyboy574493
Sun Wukong
0
20
1
0.03
L
4
4
4
1.5
W
Kukulkan
KingFerax
Kukulkan
8
0
15
15.5
W
Zhong Kui
The_Happy_Mask
Zhong Kui
8
4
12
3.5
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
34,312
40,554
Taken
39,524
18,181
Mitigated
17,979
2,406
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
16,088
1,946
0
1,158
7,395
2,750
0
6,127
1,268
42,567
0
L
Sun Wukong
Funnyboy574493
Sun Wukong
1,302
317
0
68
19,616
8,400
0
16,833
2,783
0
6,247
L
14,074
4,847
0
1,180
13,543
7,031
0
12,060
1,483
0
46,113
W
Kukulkan
KingFerax
Kukulkan
13,729
1,585
956
3,038
9,221
3,746
1,021
6,132
3,089
56,808
0
W
Zhong Kui
The_Happy_Mask
Zhong Kui
13,006
1,245
764
7,455
17,948
10,147
958
3,730
14,218
54,536
0
W
7,577
157
0
2,604
12,355
4,086
373
6,832
5,523
30,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
36,238
160
Minions Killed
217
4
Camps Cleared
11
818,981
Distance Traveled
873,063
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,008
667
85
5
0
323,441
2
L
Sun Wukong
8,706
484
5
0
0
199,657
1
L
Set
11,450
636
70
4
4
295,883
0
W
Kukulkan
12,451
692
88
5
7
338,497
3
W
Zhong Kui
12,015
668
85
5
2
268,201
3
W
Agni
11,772
654
44
2
2
266,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role