Player Matchup

Odin
Odin
Soullman333
Odin
Level 6
God Stats
1W - 3L
1,744 SR
Queue Stats
104W - 129L
1,318 Elo+
Solo
Scylla
Scylla
kirito55745443
Scylla
Level 17
God Stats
4W - 3L
1,596 SR
Queue Stats
28W - 38L
1,246 Elo+
Solo
Fenrir
Fenrir
valerchik8688aa
Fenrir
Level 18
God Stats
5W - 3L
1,678 SR
Queue Stats
6W - 9L
1,368 Elo+
Solo
Team Averages
Level 14
1,673 SR
1,311 Elo+

VS

Team Averages
Level 17
1,591 SR
1,256 Elo+
Artemis
Artemis
NoVa-_-Electro_
Artemis
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
3W - 7L
1,058 Elo+
Solo
Bellona
Bellona
TwistedXxSister
Bellona
Level 12
God Stats
1W - 2L
1,219 SR
Queue Stats
28W - 30L
1,320 Elo+
Solo
Ah Puch
Ah Puch
XIXphantommom
Ah Puch
Level 11
God Stats
3W - 0L
1,841 SR
Queue Stats
18W - 14L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
8,967
560
3,440
19,192
8,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 3
10,166
635
11,077
9,817
2,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 10 / 0
11,820
739
15,472
15,529
8,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
11,462
716
7,828
10,620
3,836
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 12
11,334
708
10,863
19,487
14,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
17
16 / 3 / 6
13,450
841
19,010
12,176
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
11
Kills
26
26
Deaths
12
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
0
8
3
0.19
W
5
5
12
2.2
W
Ah Puch
16
3
6
6.33
L
2
8
3
0.44
L
9
10
0
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
37,701
44,538
Taken
42,283
19,657
Mitigated
23,025
2,202
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
5,284
0
507
10,620
3,836
702
4,170
6,450
0
44,696
L
3,440
1,182
0
0
19,192
8,012
0
6,953
11,847
0
25,384
W
10,863
3,530
0
3,216
19,487
14,482
1,160
5,328
14,159
0
31,553
W
Ah Puch
19,010
679
0
4,108
12,176
4,707
52
3,221
8,955
50,033
0
L
11,077
1,283
0
500
9,817
2,923
43
6,171
3,268
34,908
0
L
15,472
3,936
115
1,587
15,529
8,722
100
5,037
10,198
0
26,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
36,246
141
Minions Killed
167
3
Camps Cleared
10
762,380
Distance Traveled
819,335
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,462
716
45
3
2
242,101
1
L
Odin
8,967
560
65
4
2
265,171
0
W
Bellona
11,334
708
40
3
1
290,790
5
W
Ah Puch
13,450
841
82
5
7
286,444
3
L
Scylla
10,166
635
57
4
1
219,978
2
L
Fenrir
11,820
739
19
1
0
277,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role