Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dárs
Thanatos
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 13L
1,177 Elo+
Party 1
Agni
Agni
ImFrownedUpon
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Nemesis
Nemesis
Mibuna
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,177 Elo+
Party 1
Discordia
Discordia
Slezzypew
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,177 Elo+
Party 1
Team Averages
Level 25
1,460 SR
1,243 Elo+

VS

Team Averages
Level 141
1,571 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
Bädbeat
Kumbhakarna
Level 127
God Stats
6W - 4L
1,581 SR
Queue Stats
169W - 171L
1,567 Elo+
Party 2
He Bo
He Bo
Screamshöt
He Bo
Level 143
God Stats
3W - 3L
1,684 SR
Queue Stats
286W - 273L
1,560 Elo+
Party 2
Cabrakan
Cabrakan
goodeath
Cabrakan
Level 147
God Stats
8W - 9L
1,628 SR
Queue Stats
149W - 149L
1,564 Elo+
Party 2
Persephone
Persephone
milenkokrishna
Persephone
Level 141
God Stats
8W - 5L
1,561 SR
Queue Stats
150W - 141L
1,612 Elo+
Party 2
Apollo
Apollo
xamposs
Apollo
Level 146
God Stats
7W - 6L
1,402 SR
Queue Stats
333W - 321L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 3 / 14
9,649
742
10,613
25,477
21,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Dárs
Thanatos
14
2 / 10 / 10
8,860
682
7,284
12,202
4,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 6 / 5
10,608
816
20,280
14,155
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Mibuna
Nemesis
14
1 / 7 / 8
8,678
668
6,590
15,827
6,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Slezzypew
Discordia
17
5 / 7 / 6
9,966
767
12,765
11,420
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bädbeat
Kumbhakarna
18
5 / 5 / 15
10,327
794
8,687
20,277
20,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
16 / 5 / 13
11,665
897
21,174
11,513
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
goodeath
Cabrakan
18
7 / 2 / 21
11,230
864
14,435
15,360
18,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
milenkokrishna
Persephone
18
4 / 1 / 18
10,843
834
15,090
11,228
4,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
xamposs
Apollo
15
1 / 6 / 13
9,232
710
10,500
11,027
4,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
113
18
Kills
33
33
Deaths
19
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
14
3
W
Kumbhakarna
Bädbeat
Kumbhakarna
5
5
15
2.5
L
Thanatos
Dárs
Thanatos
2
10
10
0.7
L
8
6
5
1.75
L
Nemesis
Mibuna
Nemesis
1
7
8
0.71
W
16
5
13
4.5
L
Discordia
Slezzypew
Discordia
5
7
6
1.14
W
Cabrakan
goodeath
Cabrakan
7
2
21
8.75
W
Persephone
milenkokrishna
Persephone
4
1
18
13
W
Apollo
xamposs
Apollo
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,532
Damage
69,886
79,081
Taken
69,405
42,958
Mitigated
53,812
28,451
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,613
886
1,035
13,223
25,477
21,610
0
16,104
9,373
0
21,828
W
Kumbhakarna
Bädbeat
Kumbhakarna
8,687
1,147
1,685
1,617
20,277
20,750
449
8,571
11,103
14,536
0
L
Thanatos
Dárs
Thanatos
7,284
861
0
3,263
12,202
4,774
0
9,512
2,690
0
13,776
L
20,280
1,498
1,400
4,468
14,155
5,397
0
10,946
3,209
40,091
0
L
Nemesis
Mibuna
Nemesis
6,590
765
64
3,620
15,827
6,961
0
13,608
2,219
0
9,479
W
21,174
371
1,281
683
11,513
5,106
947
5,524
5,849
36,261
0
L
Discordia
Slezzypew
Discordia
12,765
1,445
578
800
11,420
4,216
0
9,216
2,204
26,535
0
W
Cabrakan
goodeath
Cabrakan
14,435
1,550
3,968
4,334
15,360
18,898
430
6,812
8,000
23,460
0
W
Persephone
milenkokrishna
Persephone
15,090
759
0
791
11,228
4,660
843
6,485
4,603
35,333
0
W
Apollo
xamposs
Apollo
10,500
4,943
0
957
11,027
4,398
2,442
5,653
5,280
0
25,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
53,297
121
Minions Killed
132
0
Camps Cleared
0
1,069,233
Distance Traveled
1,214,450
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,649
742
15
1
0
229,175
5
W
Kumbhakarna
10,327
794
13
1
0
239,288
0
L
Thanatos
8,860
682
17
1
0
193,688
1
L
Agni
10,608
816
46
4
0
210,934
0
L
Nemesis
8,678
668
10
1
0
248,958
1
W
He Bo
11,665
897
38
3
0
217,147
2
L
Discordia
9,966
767
33
3
0
186,478
0
W
Cabrakan
11,230
864
24
2
0
248,564
0
W
Persephone
10,843
834
36
3
0
285,723
1
W
Apollo
9,232
710
21
2
0
223,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role