Player Matchup

Da Ji
Da Ji
Edevius_Dajerik
Da Ji
Level 78
God Stats
27W - 32L
1,476 SR
Queue Stats
379W - 389L
1,450 Elo+
Party 1
Neith
Neith
I-_-iQ-_-I
Neith
Level 4
God Stats
3W - 2L
1,474 SR
Queue Stats
4W - 2L
1,437 Elo+
Party 1
Artemis
Artemis
Sr-Ghost_3003
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 156L
1,464 Elo+
Solo
Anubis
Anubis
Thetacoman5994
Anubis
Level 16
God Stats
1W - 0L
1,248 SR
Queue Stats
7W - 10L
1,371 Elo+
Solo
Rama
Rama
modrajaf
Rama
Level 4
God Stats
3W - 7L
1,722 SR
Queue Stats
21W - 31L
1,681 Elo+
Solo
Team Averages
Level 26
1,484 SR
1,481 Elo+

VS

Team Averages
Level 16
1,576 SR
1,413 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
D Hova 1225
Artemis
Level 23
God Stats
34W - 28L
1,545 SR
Queue Stats
56W - 50L
1,408 Elo+
Solo
Chang'e
Chang'e
Moff Magpie
Chang'e
Level 16
God Stats
1W - 1L
1,743 SR
Queue Stats
54W - 46L
1,555 Elo+
Solo
Thor
Thor
Saria_hint
Thor
Level 6
God Stats
5W - 4L
1,616 SR
Queue Stats
7W - 11L
1,383 Elo+
Solo
Cthulhu
Cthulhu
andrea31
Cthulhu
Level 8
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 5L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 12
11,354
1,262
18,998
6,779
2,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
18
10 / 1 / 23
12,149
1,350
14,385
8,137
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
18
12 / 0 / 15
11,315
1,257
12,672
7,572
3,112
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 3 / 19
10,546
1,172
12,359
7,088
3,253
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
17
5 / 3 / 16
10,285
1,143
4,447
7,492
2,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 12 / 3
8,844
983
9,951
18,507
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
D Hova 1225
Artemis
15
5 / 12 / 2
10,537
1,171
12,880
19,270
7,036
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Moff Magpie
Chang'e
14
1 / 6 / 2
8,725
969
3,893
10,898
2,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 0
7,672
852
2,507
4,443
1,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
andrea31
Cthulhu
14
0 / 11 / 1
7,912
879
868
17,245
15,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
15
46
Kills
7
7
Deaths
46
85
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
12
3
0.21
L
Artemis
D Hova 1225
Artemis
5
12
2
0.5
W
13
0
12
19
W
Neith
10
1
23
21.5
L
Chang'e
Moff Magpie
Chang'e
1
6
2
0.33
L
0
5
0
0
W
Artemis
12
0
15
19.5
W
6
3
19
5.17
L
Cthulhu
andrea31
Cthulhu
0
11
1
0.05
W
Rama
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,861
Damage
30,099
37,068
Taken
70,363
15,676
Mitigated
34,500
4,169
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,951
906
0
1,403
18,507
8,098
0
2,283
16,224
17,473
0
L
Artemis
D Hova 1225
Artemis
12,880
8,622
0
1,247
19,270
7,036
0
3,050
16,220
0
28,558
W
18,998
6,464
657
516
6,779
2,888
0
2,254
4,525
0
24,957
W
Neith
14,385
7,121
191
2,252
8,137
3,488
0
3,411
4,726
0
29,195
L
Chang'e
Moff Magpie
Chang'e
3,893
498
96
1,409
10,898
2,737
0
1,563
9,335
21,476
0
L
2,507
680
0
0
4,443
1,188
0
782
3,661
0
6,880
W
Artemis
12,672
8,873
0
0
7,572
3,112
0
2,982
4,590
0
23,225
W
12,359
1,172
0
21
7,088
3,253
0
3,283
3,805
26,723
0
L
Cthulhu
andrea31
Cthulhu
868
0
0
0
17,245
15,441
0
4,681
12,564
3,661
0
W
Rama
4,447
3,656
0
532
7,492
2,935
0
2,782
4,710
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
43,690
147
Minions Killed
82
4
Camps Cleared
3
790,038
Distance Traveled
557,301
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,844
983
15
2
1
157,217
2
L
Artemis
10,537
1,171
31
3
1
126,039
0
W
Da Ji
11,354
1,262
22
2
2
170,137
0
W
Neith
12,149
1,350
33
4
0
162,487
1
L
Chang'e
8,725
969
29
3
0
79,626
0
L
Thor
7,672
852
4
0
1
50,887
1
W
Artemis
11,315
1,257
29
3
0
179,264
0
W
Anubis
10,546
1,172
35
4
2
132,287
2
L
Cthulhu
7,912
879
3
0
0
143,532
1
W
Rama
10,285
1,143
28
3
0
145,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role