Player Matchup

Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jhermoso07
Janus
Level 88
God Stats
6W - 6L
1,551 SR
Queue Stats
81W - 73L
1,584 Elo+
Party 1
Cupid
Cupid
karamba11
Cupid
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,528 Elo+

VS

Team Averages
Level 101
1,336 SR
1,448 Elo+
Arachne
Arachne
CzechMeOut
Arachne
Level 154
God Stats
0W - 1L
1,391 SR
Queue Stats
57W - 69L
1,552 Elo+
Solo
Jormungandr
Jormungandr
NexXCrOXxMaNceR
Jormungandr
Level 84
God Stats
5W - 8L
1,432 SR
Queue Stats
156W - 219L
1,396 Elo+
Party 2
Hel
Hel
xzwfy
Hel
Level 64
God Stats
1W - 6L
1,185 SR
Queue Stats
231W - 289L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
14 / 2 / 7
11,305
870
17,595
13,737
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
14
5 / 5 / 14
9,980
768
11,259
10,947
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
karamba11
Cupid
14
5 / 2 / 13
10,092
776
10,450
8,452
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CzechMeOut
Arachne
12
6 / 9 / 2
9,340
718
10,319
16,378
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
NexXCrOXxMaNceR
Jormungandr
10
2 / 7 / 3
8,504
654
9,039
16,875
16,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
xzwfy
Hel
10
1 / 8 / 4
7,816
601
6,349
12,589
5,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
9
9
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
14
2
7
8.75
L
Arachne
CzechMeOut
Arachne
6
9
2
0.78
W
Janus
5
5
14
2.4
L
Jormungandr
NexXCrOXxMaNceR
Jormungandr
2
7
3
0.5
W
Cupid
karamba11
Cupid
5
2
13
5.75
L
Hel
xzwfy
Hel
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
25,707
33,136
Taken
45,842
15,593
Mitigated
27,269
6,322
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
17,595
8,101
0
1,220
13,737
9,388
90
7,036
6,701
0
42,526
L
Arachne
CzechMeOut
Arachne
10,319
7,104
0
2,351
16,378
6,129
0
4,866
11,512
0
20,368
W
Janus
11,259
1,156
0
1,330
10,947
3,407
597
3,730
7,217
38,975
0
L
Jormungandr
NexXCrOXxMaNceR
Jormungandr
9,039
3,095
0
906
16,875
16,087
44
4,059
12,816
23,441
0
W
Cupid
karamba11
Cupid
10,450
6,684
990
2,782
8,452
2,798
1,217
4,828
3,624
0
28,981
L
Hel
xzwfy
Hel
6,349
517
1,538
3,738
12,589
5,053
0
2,869
9,720
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
25,660
165
Minions Killed
104
5
Camps Cleared
5
755,895
Distance Traveled
630,056
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,305
870
47
4
1
290,364
1
L
Arachne
9,340
718
19
1
3
233,921
0
W
Janus
9,980
768
71
5
3
240,123
1
L
Jormungandr
8,504
654
32
2
0
202,311
3
W
Cupid
10,092
776
47
4
1
225,408
5
L
Hel
7,816
601
53
4
2
193,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role