Player Matchup

Hades
Hades
Cryoce
Hades
Level 66
God Stats
0W - 3L
1,502 SR
Queue Stats
41W - 47L
1,456 Elo+
Solo
Athena
Athena
NauticalCurry
Athena
Level 86
God Stats
14W - 10L
1,529 SR
Queue Stats
131W - 131L
1,464 Elo+
Solo
Horus
Horus
Zman2307
Horus
Level 87
God Stats
0W - 1L
1,557 SR
Queue Stats
47W - 47L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
feralfawnfox
Kuzenbo
Level 92
God Stats
28W - 27L
1,550 SR
Queue Stats
280W - 273L
1,526 Elo+
Solo
Apollo
Apollo
marcos_alvizo
Apollo
Level 94
God Stats
6W - 28L
1,360 SR
Queue Stats
224W - 225L
1,412 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,468 Elo+

VS

Team Averages
Level 121
1,818 SR
1,733 Elo+
Chang'e
Chang'e
HeyMaker11
Chang'e
Level 21
God Stats
7W - 1L
1,873 SR
Queue Stats
42W - 13L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
PLqPL4
Nu Wa
Level 142
God Stats
1W - 2L
1,783 SR
Queue Stats
47W - 21L
1,815 Elo+
Party 1
Charybdis
Charybdis
RqzuI3erry
Charybdis
Level 147
God Stats
1W - 1L
1,929 SR
Queue Stats
29W - 12L
1,704 Elo+
Party 1
Odin
Odin
buttocKs-front
Odin
Level 156
God Stats
6W - 2L
1,834 SR
Queue Stats
150W - 100L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
wannchan1208
Jormungandr
Level 137
God Stats
1W - 1L
1,669 SR
Queue Stats
129W - 67L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cryoce
Hades
18
3 / 9 / 5
11,769
981
20,518
27,196
24,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 6 / 9
11,774
981
8,846
29,957
38,480
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Zman2307
Horus
18
0 / 12 / 9
10,906
909
10,510
43,878
30,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
feralfawnfox
Kuzenbo
18
2 / 4 / 6
11,506
959
11,476
27,405
47,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 10 / 3
12,242
1,020
18,095
32,111
14,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeyMaker11
Chang'e
20
8 / 3 / 27
14,027
1,169
28,605
20,705
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
PLqPL4
Nu Wa
20
13 / 1 / 24
14,667
1,222
47,174
10,085
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
RqzuI3erry
Charybdis
20
9 / 3 / 23
12,868
1,072
31,877
13,663
5,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 3 / 28
12,889
1,074
18,081
11,316
15,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
wannchan1208
Jormungandr
20
5 / 1 / 32
14,425
1,202
24,635
21,563
33,944
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
175
11
Kills
41
41
Deaths
11
32
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Hades
Cryoce
Hades
3
9
5
0.61
W
Chang'e
HeyMaker11
Chang'e
8
3
27
7.17
L
1
6
9
0.92
W
Nu Wa
PLqPL4
Nu Wa
13
1
24
25
W
Charybdis
RqzuI3erry
Charybdis
9
3
23
6.83
L
Horus
Zman2307
Horus
0
12
9
0.38
W
6
3
28
6.67
L
Kuzenbo
feralfawnfox
Kuzenbo
2
4
6
1.25
L
5
10
3
0.65
W
Jormungandr
wannchan1208
Jormungandr
5
1
32
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
150,372
160,547
Taken
77,332
154,787
Mitigated
77,607
21,853
Healing
22,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cryoce
Hades
20,518
2,277
1,160
4,949
27,196
24,056
0
14,802
12,118
43,609
0
W
Chang'e
HeyMaker11
Chang'e
28,605
3,568
5,652
7,773
20,705
18,787
0
11,571
9,006
45,260
0
L
8,846
1,131
628
484
29,957
38,480
0
14,728
14,689
23,439
0
W
Nu Wa
PLqPL4
Nu Wa
47,174
10,277
310
3,045
10,085
4,098
0
5,371
4,714
79,584
0
W
Charybdis
RqzuI3erry
Charybdis
31,877
14,684
0
0
13,663
5,637
0
9,188
4,475
0
53,708
L
Horus
Zman2307
Horus
10,510
4,579
3,957
7,056
43,878
30,971
0
30,640
12,961
0
25,528
W
18,081
3,166
0
1,384
11,316
15,141
0
6,755
4,561
0
28,062
L
Kuzenbo
feralfawnfox
Kuzenbo
11,476
2,822
0
416
27,405
47,071
0
16,621
10,256
47,021
0
L
18,095
8,427
425
2,778
32,111
14,209
0
21,725
10,109
0
46,645
W
Jormungandr
wannchan1208
Jormungandr
24,635
6,445
0
4,332
21,563
33,944
0
7,955
13,608
52,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,197
Gold Earned
68,876
233
Minions Killed
256
3
Camps Cleared
8
1,132,206
Distance Traveled
1,108,324
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,769
981
72
6
1
209,042
1
W
Chang'e
14,027
1,169
36
3
0
231,319
0
L
Athena
11,774
981
21
2
1
245,339
0
W
Nu Wa
14,667
1,222
90
8
6
227,617
1
W
Charybdis
12,868
1,072
49
4
2
196,773
0
L
Horus
10,906
909
23
2
0
216,644
3
W
Odin
12,889
1,074
31
3
0
227,132
0
L
Kuzenbo
11,506
959
39
3
0
245,934
0
L
Apollo
12,242
1,020
78
7
1
215,247
1
W
Jormungandr
14,425
1,202
50
4
0
225,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role