Player Matchup

Neith
Neith
BabyHino
Neith
Level 65
God Stats
7W - 10L
1,520 SR
Queue Stats
42W - 57L
1,340 Elo+
Solo
Loki
Loki
Ghostragedy
Loki
Level 160
God Stats
3W - 0L
1,762 SR
Queue Stats
375W - 409L
1,332 Elo+
Solo
Achilles
Achilles
f1ipbabyt00th
Achilles
Level 160
God Stats
7W - 4L
1,665 SR
Queue Stats
236W - 242L
1,372 Elo+
Solo
Hera
Hera
kyolulu26
Hera
Level 93
God Stats
11W - 6L
1,462 SR
Queue Stats
58W - 64L
1,232 Elo+
Solo
Ymir
Ymir
nw savage xb1
Ymir
Level 129
God Stats
3W - 3L
1,367 SR
Queue Stats
178W - 180L
1,428 Elo+
Solo
Team Averages
Level 121
1,555 SR
1,341 Elo+

VS

Team Averages
Level 86
1,432 SR
1,427 Elo+
Bakasura
Bakasura
 
Bakasura
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BuZzQC81
Achilles
Level 116
God Stats
13W - 15L
1,481 SR
Queue Stats
565W - 565L
1,387 Elo+
Solo
Anhur
Anhur
FLIR Vision
Anhur
Level 51
God Stats
3W - 11L
1,307 SR
Queue Stats
188W - 229L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
VFA_Catuts842
Baba Yaga
Level 84
God Stats
2W - 7L
1,369 SR
Queue Stats
354W - 398L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabyHino
Neith
12
2 / 0 / 2
7,143
510
5,988
7,926
2,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 3
7,618
544
5,653
10,602
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
f1ipbabyt00th
Achilles
15
3 / 0 / 0
8,641
617
3,841
7,660
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
12
6 / 2 / 2
7,855
561
7,409
6,410
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 6
6,746
482
2,678
5,275
4,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 2 / 1
7,531
538
3,717
9,968
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
 
Ymir
9
1 / 4 / 1
6,017
430
2,751
8,498
6,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
BuZzQC81
Achilles
12
0 / 2 / 0
6,589
471
3,322
6,908
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 1
6,723
480
3,230
8,227
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
VFA_Catuts842
Baba Yaga
9
1 / 5 / 1
5,953
425
7,616
9,615
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
6
6
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
1
1.25
L
Ymir
 
Ymir
1
4
1
0.38
W
Neith
BabyHino
Neith
2
0
2
3
L
Achilles
BuZzQC81
Achilles
0
2
0
0
L
2
3
1
0.83
W
4
3
3
1.83
L
Baba Yaga
VFA_Catuts842
Baba Yaga
1
5
1
0.3
W
Achilles
f1ipbabyt00th
Achilles
3
0
0
3
W
Hera
6
2
2
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
20,636
37,873
Taken
43,216
18,764
Mitigated
21,291
10,273
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,717
3,455
431
5,984
9,968
3,938
0
348
9,620
0
41,593
L
Ymir
 
Ymir
2,751
452
0
140
8,498
6,321
0
3,415
5,083
13,542
0
W
Neith
BabyHino
Neith
5,988
3,150
0
3,058
7,926
2,347
410
2,771
5,059
0
44,479
L
Achilles
BuZzQC81
Achilles
3,322
484
0
1,779
6,908
5,958
0
0
6,908
0
30,304
L
3,230
1,851
0
2,227
8,227
2,210
880
2,856
5,371
0
32,346
W
5,653
1,876
0
1,612
10,602
4,792
71
2,930
7,388
0
41,473
L
Baba Yaga
VFA_Catuts842
Baba Yaga
7,616
351
0
2,268
9,615
2,864
0
3,468
6,147
27,009
0
W
Achilles
f1ipbabyt00th
Achilles
3,841
718
0
4,452
7,660
5,607
0
0
6,868
0
48,272
W
Hera
7,409
2,073
0
768
6,410
1,926
541
3,288
2,809
40,563
0
W
2,678
190
0
383
5,275
4,092
78
780
4,448
19,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
32,813
345
Minions Killed
295
0
Camps Cleared
0
1,269,636
Distance Traveled
1,208,726
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,531
538
108
8
0
311,034
1
L
Ymir
6,017
430
20
1
0
189,489
1
W
Neith
7,143
510
82
6
0
249,947
4
L
Achilles
6,589
471
71
5
0
198,373
0
L
Anhur
6,723
480
58
4
0
233,349
0
W
Loki
7,618
544
70
5
0
247,081
4
L
Baba Yaga
5,953
425
38
3
0
276,481
0
W
Achilles
8,641
617
101
7
0
270,151
2
W
Hera
7,855
561
60
4
0
257,232
0
W
Ymir
6,746
482
32
2
0
245,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role