Player Matchup

Nike
Nike
Dartannian
Nike
Level 95
God Stats
6W - 0L
1,852 SR
Queue Stats
196W - 226L
1,448 Elo+
Solo
Sol
Sol
HAZAANN
Sol
Level 57
God Stats
15W - 6L
1,707 SR
Queue Stats
95W - 70L
1,512 Elo+
Party 2
Neith
Neith
Kkaronte
Neith
Level 25
God Stats
26W - 22L
1,512 SR
Queue Stats
46W - 39L
1,551 Elo+
Party 2
Awilix
Awilix
Widarr
Awilix
Level 144
God Stats
16W - 16L
1,592 SR
Queue Stats
274W - 279L
1,500 Elo+
Party 2
Bacchus
Bacchus
zSpreet
Bacchus
Level 107
God Stats
8W - 1L
1,803 SR
Queue Stats
196W - 202L
1,380 Elo+
Solo
Team Averages
Level 86
1,693 SR
1,478 Elo+

VS

Team Averages
Level 107
1,471 SR
1,479 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ELBENDECIDO_1
Skadi
Level 98
God Stats
2W - 7L
1,350 SR
Queue Stats
629W - 824L
1,383 Elo+
Party 1
Ares
Ares
LanceIot
Ares
Level 156
God Stats
1W - 3L
1,520 SR
Queue Stats
69W - 61L
1,511 Elo+
Solo
Serqet
Serqet
PandaMestre
Serqet
Level 125
God Stats
8W - 5L
1,576 SR
Queue Stats
187W - 131L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
antoni144
Sun Wukong
Level 47
God Stats
0W - 5L
1,408 SR
Queue Stats
23W - 34L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,189
563
2,537
6,002
2,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
12
3 / 0 / 3
7,285
662
5,715
6,784
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kkaronte
Neith
12
2 / 1 / 2
6,834
621
4,030
5,616
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Widarr
Awilix
11
6 / 3 / 5
7,420
675
4,988
7,059
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
zSpreet
Bacchus
9
2 / 1 / 4
5,754
523
4,210
6,072
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 4 / 2
5,536
503
1,617
4,374
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,400
582
2,320
6,137
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
9
2 / 2 / 1
5,758
523
3,551
8,131
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
10
1 / 4 / 1
6,065
551
1,944
7,198
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
antoni144
Sun Wukong
9
1 / 1 / 0
5,626
511
4,744
6,815
5,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
2
0.25
W
0
1
1
0.5
L
1
2
0
0.5
W
Sol
3
0
3
4.5
W
Neith
Kkaronte
Neith
2
1
2
3
L
Ares
2
2
1
1.25
L
Serqet
1
4
1
0.38
W
Awilix
Widarr
Awilix
6
3
5
2.83
L
Sun Wukong
antoni144
Sun Wukong
1
1
0
1
W
Bacchus
zSpreet
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
14,176
31,533
Taken
32,655
14,017
Mitigated
14,534
12,865
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,617
158
0
698
4,374
1,250
0
1,265
3,109
26,358
0
W
2,537
367
0
1,976
6,002
2,890
147
0
6,002
1,367
31,443
L
2,320
962
0
1,410
6,137
1,538
808
525
5,612
0
36,115
W
Sol
5,715
1,918
0
4,951
6,784
2,033
552
1,484
5,280
44,501
0
W
Neith
Kkaronte
Neith
4,030
2,036
0
3,716
5,616
1,683
83
843
4,773
0
42,984
L
Ares
3,551
182
0
2,832
8,131
4,266
0
4,179
3,952
14,276
0
L
Serqet
1,944
467
0
0
7,198
2,160
0
1,941
5,257
0
33,249
W
Awilix
Widarr
Awilix
4,988
1,996
0
1,339
7,059
2,688
555
2,009
4,800
0
41,305
L
Sun Wukong
antoni144
Sun Wukong
4,744
712
0
1,768
6,815
5,320
35
2,152
4,663
0
25,728
W
Bacchus
zSpreet
Bacchus
4,210
164
230
653
6,072
4,723
118
713
5,125
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
29,385
329
Minions Killed
267
0
Camps Cleared
0
1,118,087
Distance Traveled
1,081,742
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,536
503
63
6
0
187,388
3
W
Nike
6,189
563
68
6
0
212,882
3
L
Skadi
6,400
582
84
8
0
195,738
0
W
Sol
7,285
662
92
8
0
217,870
3
W
Neith
6,834
621
87
8
0
194,642
1
L
Ares
5,758
523
18
2
0
213,515
4
L
Serqet
6,065
551
63
6
0
244,332
6
W
Awilix
7,420
675
72
7
0
266,405
0
L
Sun Wukong
5,626
511
39
4
0
240,769
2
W
Bacchus
5,754
523
10
1
0
226,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role