Player Matchup

Ymir
Ymir
Funnyboy574493
Ymir
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Cthulhu
Cthulhu
GetsugaReaper
Cthulhu
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 6L
1,705 Elo+
Solo
Nu Wa
Nu Wa
JustTori
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 86L
1,197 Elo+
Solo
Scylla
Scylla
Zlaticus
Scylla
Level 8
God Stats
1W - 1L
1,774 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Jormungandr
Jormungandr
rune_flinger
Jormungandr
Level 28
God Stats
4W - 5L
1,332 SR
Queue Stats
144W - 188L
1,447 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,410 Elo+

VS

Team Averages
Level 18
1,460 SR
1,409 Elo+
Hou Yi
Hou Yi
Ch0pstXI
Hou Yi
Level 29
God Stats
20W - 13L
1,560 SR
Queue Stats
132W - 117L
1,476 Elo+
Solo
Medusa
Medusa
Epicpaigey
Medusa
Level 13
God Stats
18W - 22L
1,354 SR
Queue Stats
39W - 44L
1,249 Elo+
Solo
Cerberus
Cerberus
Jordy907
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nomadic81
Morgan Le Fay
Level 17
God Stats
6W - 7L
1,422 SR
Queue Stats
59W - 51L
1,391 Elo+
Solo
Olorun
Olorun
tearoney
Olorun
Level 24
God Stats
3W - 2L
1,462 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 4
10,940
842
4,856
29,500
31,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
17
1 / 10 / 4
10,663
820
9,455
22,741
18,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
JustTori
Nu Wa
18
1 / 5 / 6
11,645
896
19,273
13,260
5,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Zlaticus
Scylla
17
3 / 2 / 4
12,498
961
24,145
11,583
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
rune_flinger
Jormungandr
17
1 / 5 / 6
11,300
869
9,019
21,637
27,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ch0pstXI
Hou Yi
20
18 / 1 / 13
15,147
1,165
35,745
14,025
4,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Epicpaigey
Medusa
19
3 / 3 / 15
11,145
857
13,357
10,937
2,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Jordy907
Cerberus
20
5 / 1 / 26
12,967
997
12,049
17,606
17,749
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Nomadic81
Morgan Le Fay
19
1 / 0 / 25
12,147
934
14,113
9,665
2,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Olorun
tearoney
Olorun
19
9 / 2 / 17
12,693
976
17,257
17,935
5,033
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
7
Kills
36
36
Deaths
7
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ch0pstXI
Hou Yi
18
1
13
24.5
W
Medusa
Epicpaigey
Medusa
3
3
15
3.5
L
1
14
4
0.21
L
Cthulhu
1
10
4
0.3
W
Cerberus
Jordy907
Cerberus
5
1
26
18
L
Nu Wa
JustTori
Nu Wa
1
5
6
0.8
W
Morgan Le Fay
Nomadic81
Morgan Le Fay
1
0
25
13.5
L
Scylla
Zlaticus
Scylla
3
2
4
2.5
L
Jormungandr
rune_flinger
Jormungandr
1
5
6
0.8
W
Olorun
tearoney
Olorun
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,748
Damage
92,521
98,721
Taken
70,168
86,963
Mitigated
32,474
6,302
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ch0pstXI
Hou Yi
35,745
24,623
0
4,309
14,025
4,138
0
13,548
477
0
69,026
W
Medusa
Epicpaigey
Medusa
13,357
4,379
0
806
10,937
2,822
0
10,173
764
0
31,735
L
4,856
489
0
0
29,500
31,557
0
15,835
13,665
16,630
0
L
Cthulhu
9,455
522
58
0
22,741
18,470
0
8,783
13,958
20,715
0
W
Cerberus
Jordy907
Cerberus
12,049
1,255
0
5,437
17,606
17,749
0
16,376
1,230
44,814
0
L
Nu Wa
JustTori
Nu Wa
19,273
6,137
101
2,015
13,260
5,375
0
3,516
9,744
51,150
0
W
Morgan Le Fay
Nomadic81
Morgan Le Fay
14,113
2,826
672
2,186
9,665
2,732
0
9,420
245
38,522
0
L
Scylla
Zlaticus
Scylla
24,145
1,936
82
1,640
11,583
4,163
0
4,218
7,365
53,192
0
L
Jormungandr
rune_flinger
Jormungandr
9,019
959
212
2,194
21,637
27,398
0
11,067
10,570
26,093
0
W
Olorun
tearoney
Olorun
17,257
10,899
875
4,545
17,935
5,033
0
17,231
704
33,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
64,099
226
Minions Killed
318
6
Camps Cleared
6
1,008,598
Distance Traveled
1,186,292
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,147
1,165
73
6
3
234,271
3
W
Medusa
11,145
857
45
3
1
210,593
0
L
Ymir
10,940
842
34
3
0
163,420
2
L
Cthulhu
10,663
820
24
2
0
198,506
0
W
Cerberus
12,967
997
85
7
1
246,195
0
L
Nu Wa
11,645
896
78
6
0
182,426
0
W
Morgan Le Fay
12,147
934
64
5
1
256,492
1
L
Scylla
12,498
961
70
5
5
246,335
0
L
Jormungandr
11,300
869
20
2
1
217,911
0
W
Olorun
12,693
976
51
4
0
238,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role