Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gragnus
Ymir
Level 46
God Stats
10W - 8L
1,593 SR
Queue Stats
53W - 58L
1,405 Elo+
Party 1
Fenrir
Fenrir
JRK42
Fenrir
Level 81
God Stats
40W - 30L
1,604 SR
Queue Stats
284W - 252L
1,505 Elo+
Party 2
Thoth
Thoth
OnXo
Thoth
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 58L
1,370 Elo+
Party 1
Nox
Nox
zeblackhammer
Nox
Level 28
God Stats
13W - 10L
1,675 SR
Queue Stats
123W - 119L
1,522 Elo+
Party 2
Team Averages
Level 78
1,574 SR
1,460 Elo+

VS

Team Averages
Level 94
1,551 SR
1,509 Elo+
Horus
Horus
 
Horus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Elite_array
Ymir
Level 29
God Stats
2W - 6L
1,413 SR
Queue Stats
105W - 125L
1,462 Elo+
Solo
Sol
Sol
NinjaGruntKil
Sol
Level 135
God Stats
4W - 4L
1,503 SR
Queue Stats
58W - 47L
1,592 Elo+
Party 3
Izanami
Izanami
RaptorFang5
Izanami
Level 138
God Stats
2W - 1L
1,518 SR
Queue Stats
104W - 101L
1,510 Elo+
Solo
Ganesha
Ganesha
THE BATMAN 1940
Ganesha
Level 39
God Stats
12W - 6L
1,824 SR
Queue Stats
24W - 23L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 3 / 3
7,506
626
5,611
8,278
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Gragnus
Ymir
13
0 / 5 / 2
7,058
588
2,982
12,416
5,972
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
JRK42
Fenrir
13
3 / 2 / 2
8,121
677
3,562
5,098
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thoth
OnXo
Thoth
13
1 / 4 / 1
7,478
623
11,633
8,709
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
8,468
706
7,952
8,104
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 11
8,533
711
7,623
11,169
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 9
9,238
770
5,240
16,829
14,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 1 / 3
10,546
879
10,286
3,776
1,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
RaptorFang5
Izanami
17
4 / 1 / 2
10,039
837
6,151
4,197
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 1 / 13
9,059
755
5,889
10,477
10,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
14
14
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
3
0.5
W
Horus
 
Horus
1
1
11
6.5
W
2
2
9
3.25
L
Ymir
Gragnus
Ymir
0
5
2
0.2
L
Fenrir
JRK42
Fenrir
3
2
2
2
W
7
1
3
8.5
L
Thoth
OnXo
Thoth
1
4
1
0.38
W
Izanami
RaptorFang5
Izanami
4
1
2
5
W
0
1
13
6.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,740
Damage
35,189
42,605
Taken
46,448
15,948
Mitigated
37,537
5,376
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,611
2,202
222
1,329
8,278
2,558
0
2,867
5,295
0
33,334
W
Horus
 
Horus
7,623
2,321
605
2,493
11,169
9,401
234
6,791
4,295
0
13,387
W
5,240
1,189
0
4,474
16,829
14,740
78
8,316
8,424
15,329
0
L
Ymir
Gragnus
Ymir
2,982
0
0
1,148
12,416
5,972
0
8,189
3,976
14,946
0
L
Fenrir
JRK42
Fenrir
3,562
875
0
701
5,098
2,563
14
1,725
3,284
0
6,783
W
10,286
3,381
0
834
3,776
1,498
5,210
2,196
1,544
41,499
0
L
Thoth
OnXo
Thoth
11,633
276
0
733
8,709
1,641
1
3,614
4,962
31,818
0
W
Izanami
RaptorFang5
Izanami
6,151
4,006
0
627
4,197
1,475
1,499
362
3,707
0
47,673
W
5,889
215
0
0
10,477
10,423
605
5,083
5,317
23,537
0
L
7,952
186
0
1,243
8,104
3,214
0
5,402
2,510
28,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
47,415
221
Minions Killed
274
7
Camps Cleared
8
1,049,807
Distance Traveled
1,160,889
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,506
626
60
5
5
214,607
1
W
Horus
8,533
711
16
1
0
255,578
2
W
Ymir
9,238
770
29
2
0
217,082
8
L
Ymir
7,058
588
45
4
0
199,157
1
L
Fenrir
8,121
677
11
1
0
203,683
0
W
Sol
10,546
879
102
9
3
226,301
5
L
Thoth
7,478
623
37
3
1
204,265
1
W
Izanami
10,039
837
124
10
5
222,747
2
W
Ganesha
9,059
755
3
0
0
239,181
0
L
Nox
8,468
706
68
6
1
228,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role