Player Matchup

Medusa
Medusa
Holmesgirl1
Medusa
Level 25
God Stats
1W - 3L
1,518 SR
Queue Stats
9W - 22L
1,241 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 34
God Stats
58W - 60L
1,469 SR
Queue Stats
265W - 356L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
SweetNutters
Kukulkan
Level 25
God Stats
32W - 43L
1,366 SR
Queue Stats
59W - 111L
1,282 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,279 Elo+

VS

Team Averages
Level 105
1,668 SR
1,597 Elo+
Artio
Artio
Cpt BloodBlade
Artio
Level 82
God Stats
34W - 36L
1,593 SR
Queue Stats
551W - 397L
1,568 Elo+
Party 1
Apollo
Apollo
Rob The Drummer
Apollo
Level 125
God Stats
5W - 6L
1,786 SR
Queue Stats
353W - 243L
1,641 Elo+
Party 1
Zhong Kui
Zhong Kui
Soupcan 420
Zhong Kui
Level 107
God Stats
12W - 6L
1,625 SR
Queue Stats
420W - 281L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 4 / 0
6,102
555
3,215
9,072
3,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
SaltyNutters
Cthulhu
8
0 / 3 / 0
6,553
596
4,575
12,953
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SweetNutters
Kukulkan
10
0 / 0 / 0
6,348
577
7,372
4,859
1,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,006
637
6,412
11,358
8,878
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
4 / 0 / 2
7,894
718
7,994
7,557
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Soupcan 420
Zhong Kui
12
3 / 0 / 4
8,038
731
9,216
7,056
4,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Medusa
0
4
0
0
W
4
0
2
5
L
Cthulhu
SaltyNutters
Cthulhu
0
3
0
0
W
Zhong Kui
Soupcan 420
Zhong Kui
3
0
4
5
L
Kukulkan
SweetNutters
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
23,622
26,884
Taken
25,971
16,264
Mitigated
15,909
3,022
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,412
369
1,624
5,702
11,358
8,878
317
5,537
5,821
14,038
0
L
Medusa
3,215
1,793
0
595
9,072
3,199
73
5,060
4,012
0
16,531
W
7,994
5,772
0
1,478
7,557
2,465
1,591
4,377
3,180
0
36,533
L
Cthulhu
SaltyNutters
Cthulhu
4,575
263
138
1,202
12,953
11,313
0
7,726
5,227
12,251
0
W
Zhong Kui
Soupcan 420
Zhong Kui
9,216
2,959
971
3,379
7,056
4,566
1,436
2,650
4,406
28,389
0
L
Kukulkan
SweetNutters
Kukulkan
7,372
700
378
709
4,859
1,752
30
2,842
2,017
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,003
Gold Earned
22,938
107
Minions Killed
133
1
Camps Cleared
7
577,862
Distance Traveled
623,382
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,006
637
20
2
1
234,833
1
L
Medusa
6,102
555
24
2
0
168,518
3
W
Apollo
7,894
718
61
6
5
193,419
2
L
Cthulhu
6,553
596
20
2
0
216,899
1
W
Zhong Kui
8,038
731
52
5
1
195,130
5
L
Kukulkan
6,348
577
63
6
1
192,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role