Player Matchup

Nemesis
Nemesis
AMBVSH z
Nemesis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 123L
1,398 Elo+
Solo
Chang'e
Chang'e
KND_Kizzy
Chang'e
Level 125
God Stats
4W - 3L
1,709 SR
Queue Stats
46W - 43L
1,457 Elo+
Solo
Cerberus
Cerberus
MSM82
Cerberus
Level 127
God Stats
4W - 8L
1,384 SR
Queue Stats
57W - 72L
1,436 Elo+
Solo
Hachiman
Hachiman
StoneCliffton
Hachiman
Level 109
God Stats
3W - 4L
1,471 SR
Queue Stats
75W - 77L
1,402 Elo+
Solo
Bellona
Bellona
yexid17
Bellona
Level 102
God Stats
12W - 17L
1,443 SR
Queue Stats
69W - 71L
1,323 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,403 Elo+

VS

Team Averages
Level 87
1,492 SR
1,418 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Curliewizze
The Morrigan
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 29L
1,519 Elo+
Solo
Khepri
Khepri
Daishin15
Khepri
Level 119
God Stats
3W - 3L
1,397 SR
Queue Stats
19W - 36L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
KTin26
Nu Wa
Level 81
God Stats
5W - 2L
1,570 SR
Queue Stats
94W - 106L
1,433 Elo+
Solo
Sol
Sol
MadaniKomTrikru
Sol
Level 82
God Stats
0W - 2L
1,491 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMBVSH z
Nemesis
16
4 / 0 / 8
9,364
780
6,213
8,962
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
KND_Kizzy
Chang'e
16
5 / 2 / 6
9,847
821
8,521
9,753
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
MSM82
Cerberus
15
0 / 1 / 14
9,318
777
6,028
10,893
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
StoneCliffton
Hachiman
18
10 / 1 / 6
11,573
964
14,370
7,949
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
yexid17
Bellona
12
1 / 3 / 4
7,734
645
4,678
9,818
7,258
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 2 / 3
9,198
767
8,456
12,761
14,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
Curliewizze
The Morrigan
14
2 / 7 / 4
8,141
678
7,591
9,791
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Daishin15
Khepri
13
0 / 3 / 3
7,212
601
2,055
9,471
8,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
KTin26
Nu Wa
14
1 / 7 / 1
7,957
663
6,235
8,910
3,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 2
7,664
639
8,206
5,282
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
20
Kills
7
7
Deaths
20
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
3
2.25
W
Nemesis
AMBVSH z
Nemesis
4
0
8
8
L
The Morrigan
Curliewizze
The Morrigan
2
7
4
0.57
L
Khepri
Daishin15
Khepri
0
3
3
0.5
W
Chang'e
KND_Kizzy
Chang'e
5
2
6
4
L
Nu Wa
KTin26
Nu Wa
1
7
1
0.21
W
Cerberus
MSM82
Cerberus
0
1
14
7
L
1
1
2
2
W
Hachiman
StoneCliffton
Hachiman
10
1
6
13
W
Bellona
yexid17
Bellona
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
32,543
47,375
Taken
46,215
28,121
Mitigated
32,083
13,922
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,456
1,753
0
923
12,761
14,562
120
5,935
6,826
0
18,735
W
Nemesis
AMBVSH z
Nemesis
6,213
1,676
0
2,897
8,962
3,861
473
5,643
3,063
0
25,784
L
The Morrigan
Curliewizze
The Morrigan
7,591
1,020
0
235
9,791
3,657
0
4,285
5,472
31,557
0
L
Khepri
Daishin15
Khepri
2,055
0
0
0
9,471
8,278
0
2,216
7,255
7,879
0
W
Chang'e
KND_Kizzy
Chang'e
8,521
44
1,829
3,986
9,753
3,932
280
4,624
4,931
37,145
0
L
Nu Wa
KTin26
Nu Wa
6,235
1,591
0
0
8,910
3,574
0
1,015
7,895
27,942
0
W
Cerberus
MSM82
Cerberus
6,028
335
0
3,805
10,893
9,932
59
4,602
6,039
24,572
0
L
8,206
703
0
1,495
5,282
2,012
0
1,332
3,950
29,055
0
W
Hachiman
StoneCliffton
Hachiman
14,370
8,301
0
0
7,949
3,138
2,156
3,418
4,473
0
55,329
W
Bellona
yexid17
Bellona
4,678
508
623
782
9,818
7,258
551
5,248
4,314
0
12,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,836
Gold Earned
40,172
308
Minions Killed
210
11
Camps Cleared
5
1,107,544
Distance Traveled
917,950
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,198
767
32
3
0
237,071
0
W
Nemesis
9,364
780
54
5
2
249,098
0
L
The Morrigan
8,141
678
61
5
3
153,224
1
L
Khepri
7,212
601
7
1
0
167,811
0
W
Chang'e
9,847
821
80
7
3
226,233
1
L
Nu Wa
7,957
663
58
5
1
160,615
1
W
Cerberus
9,318
777
36
3
0
218,837
0
L
Sol
7,664
639
52
4
1
199,229
3
W
Hachiman
11,573
964
122
10
5
222,358
2
W
Bellona
7,734
645
16
1
1
191,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role