Player Matchup

Cthulhu
Cthulhu
Silver III
ANTHONY-VR-
Cthulhu
Silver III
Level 125
God Stats
8W - 5L
1,728 SR
Queue Stats
209W - 208L
739 MMR
Solo
Danzaburou
Danzaburou
Silver IV
CrisiCastillo
Danzaburou
Silver IV
Level 151
God Stats
21W - 23L
1,436 SR
Queue Stats
362W - 386L
624 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Lord_Argo_IX
Kukulkan
Silver IV
Level 93
God Stats
22W - 25L
1,469 SR
Queue Stats
153W - 165L
776 MMR
Solo
Artio
Artio
Silver V
Reckless5679
Artio
Silver V
Level 103
God Stats
8W - 9L
1,530 SR
Queue Stats
55W - 78L
388 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
Scryllet
Tsukuyomi
Bronze II
Level 67
God Stats
9W - 4L
1,579 SR
Queue Stats
155W - 183L
147 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,548 SR
535 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,538 SR
538 MMR
Nu Wa
Nu Wa
Silver V
ChedPaulo
Nu Wa
Silver V
Level 48
God Stats
3W - 9L
1,431 SR
Queue Stats
17W - 38L
433 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
FridGeWaTers
Ao Kuang
Bronze II
Level 157
God Stats
38W - 62L
1,433 SR
Queue Stats
1,009W - 1,339L
264 MMR
Solo
Izanami
Izanami
Silver V
lamondschnee
Izanami
Silver V
Level 101
God Stats
1W - 1L
1,666 SR
Queue Stats
107W - 125L
533 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
magical_feetus
Cu Chulainn
Silver V
Level 126
God Stats
9W - 6L
1,632 SR
Queue Stats
48W - 71L
542 MMR
Solo
Arachne
Arachne
Silver II
sirthumpalot
Arachne
Silver II
Level 159
God Stats
11W - 6L
1,526 SR
Queue Stats
97W - 108L
919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANTHONY-VR-
Cthulhu
20
7 / 3 / 15
14,876
513
26,517
29,030
35,258
Talisman

Talisman

+75
Health
+15
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
CrisiCastillo
Danzaburou
20
18 / 2 / 9
17,563
606
40,284
34,402
15,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Lord_Argo_IX
Kukulkan
20
6 / 5 / 8
14,346
495
13,814
16,286
7,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 16
14,260
492
5,174
28,940
35,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Scryllet
Tsukuyomi
20
11 / 7 / 12
15,953
550
22,704
27,255
12,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshArtemisTiamatAthenaHades

VS

Bans
Morgan Le FayAwilixKuzenboBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChedPaulo
Nu Wa
19
2 / 8 / 5
12,473
430
19,450
19,926
6,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
FridGeWaTers
Ao Kuang
20
5 / 8 / 4
13,682
472
12,903
21,207
7,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
lamondschnee
Izanami
20
3 / 12 / 5
13,109
452
23,382
29,817
11,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
magical_feetus
Cu Chulainn
20
2 / 8 / 7
13,109
452
15,241
36,239
39,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
sirthumpalot
Arachne
20
9 / 9 / 4
14,441
498
20,406
33,286
15,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
45
Kills
21
21
Deaths
45
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ANTHONY-VR-
Cthulhu
7
3
15
4.83
L
Nu Wa
ChedPaulo
Nu Wa
2
8
5
0.56
W
Danzaburou
CrisiCastillo
Danzaburou
18
2
9
11.25
L
Ao Kuang
FridGeWaTers
Ao Kuang
5
8
4
0.88
W
Kukulkan
Lord_Argo_IX
Kukulkan
6
5
8
2
W
3
4
16
2.75
W
Tsukuyomi
Scryllet
Tsukuyomi
11
7
12
2.43
L
Izanami
lamondschnee
Izanami
3
12
5
0.46
L
Cu Chulainn
magical_feetus
Cu Chulainn
2
8
7
0.69
L
Arachne
sirthumpalot
Arachne
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,493
Damage
91,382
135,913
Taken
140,475
107,049
Mitigated
81,050
42,364
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ANTHONY-VR-
Cthulhu
26,517
1,486
1,494
8,936
29,030
35,258
1,486
6,984
22,046
97,453
0
L
Nu Wa
ChedPaulo
Nu Wa
19,450
5,080
139
2,447
19,926
6,640
0
8,214
11,712
69,239
0
W
Danzaburou
CrisiCastillo
Danzaburou
40,284
25,001
0
19,955
34,402
15,869
8,011
12,317
22,085
0
157,375
L
Ao Kuang
FridGeWaTers
Ao Kuang
12,903
2,788
0
2,947
21,207
7,903
3,899
5,100
16,107
66,726
0
W
Kukulkan
Lord_Argo_IX
Kukulkan
13,814
1,000
0
161
16,286
7,558
2,439
4,453
11,833
96,689
0
W
5,174
490
1,012
5,008
28,940
35,807
129
5,408
23,532
48,906
0
W
Tsukuyomi
Scryllet
Tsukuyomi
22,704
7,964
0
5,798
27,255
12,557
1,153
6,446
20,809
0
137,427
L
Izanami
lamondschnee
Izanami
23,382
12,767
0
3,954
29,817
11,583
1,183
7,601
22,179
0
116,124
L
Cu Chulainn
magical_feetus
Cu Chulainn
15,241
2,641
0
7,745
36,239
39,708
181
12,418
23,574
12,212
67,020
L
Arachne
sirthumpalot
Arachne
20,406
10,759
0
8,948
33,286
15,216
95
11,888
21,398
0
81,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,998
Gold Earned
66,814
788
Minions Killed
585
0
Camps Cleared
0
2,544,371
Distance Traveled
2,360,891
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,876
513
154
5
0
493,147
7
L
Nu Wa
12,473
430
82
3
0
434,088
4
W
Danzaburou
17,563
606
218
8
0
482,977
2
L
Ao Kuang
13,682
472
112
4
0
455,968
20
W
Kukulkan
14,346
495
189
7
0
537,403
1
W
Artio
14,260
492
63
2
0
507,758
2
W
Tsukuyomi
15,953
550
164
6
0
523,086
3
L
Izanami
13,109
452
168
6
0
390,796
2
L
Cu Chulainn
13,109
452
124
4
0
506,150
5
L
Arachne
14,441
498
99
3
0
573,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role