Player Matchup

Medusa
Medusa
Fox223451
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Odin
Odin
GrimEndings
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
TKelisson
Baba Yaga
Level 21
God Stats
3W - 1L
1,428 SR
Queue Stats
75W - 67L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
XandreX32
Ah Puch
Level 27
God Stats
8W - 6L
1,430 SR
Queue Stats
52W - 45L
1,448 Elo+
Party 1
Chang'e
Chang'e
無間冷夜SaLi
Chang'e
Level 25
God Stats
45W - 35L
1,560 SR
Queue Stats
124W - 119L
1,503 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,479 Elo+

VS

Team Averages
Level 28
1,446 SR
1,451 Elo+
Guan Yu
Guan Yu
ToucheMaPlotte
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
YOBASMX
Ra
Level 15
God Stats
3W - 2L
1,452 SR
Queue Stats
9W - 16L
1,277 Elo+
Solo
Susano
Susano
YuShaojuji
Susano
Level 5
God Stats
0W - 5L
1,278 SR
Queue Stats
6W - 15L
1,414 Elo+
Solo
Charybdis
Charybdis
themore
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,564 Elo+
Party 2
Olorun
Olorun
鲸鱼鲸鱼丶
Olorun
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fox223451
Medusa
20
9 / 3 / 17
13,593
1,046
22,086
15,345
6,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 6 / 19
12,168
936
11,842
13,231
10,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
TKelisson
Baba Yaga
20
9 / 3 / 15
14,169
1,090
23,490
10,669
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
XandreX32
Ah Puch
20
8 / 1 / 14
14,187
1,091
26,048
9,041
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 4 / 15
12,284
945
20,411
17,069
14,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
12,443
957
6,186
28,704
15,047
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 10 / 7
11,363
874
7,707
16,702
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
YuShaojuji
Susano
18
7 / 5 / 5
12,959
997
17,566
18,953
14,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
themore
Charybdis
19
4 / 5 / 9
13,476
1,037
19,680
28,277
10,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 4 / 10
12,177
937
8,529
15,768
5,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
32
Kills
17
17
Deaths
32
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fox223451
Medusa
9
3
17
5.83
W
3
6
19
2.08
W
Baba Yaga
TKelisson
Baba Yaga
9
3
15
5.5
L
4
8
9
1.06
W
Ah Puch
XandreX32
Ah Puch
8
1
14
15
L
0
10
7
0.35
L
Susano
YuShaojuji
Susano
7
5
5
1.9
L
Charybdis
themore
Charybdis
4
5
9
1.7
W
3
4
15
2.63
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,877
Damage
59,668
65,355
Taken
108,404
38,148
Mitigated
52,595
19,369
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fox223451
Medusa
22,086
10,156
0
1,288
15,345
6,040
0
4,079
11,266
0
45,812
W
11,842
3,033
0
1,013
13,231
10,016
0
2,389
10,842
2,035
16,687
W
Baba Yaga
TKelisson
Baba Yaga
23,490
3,702
0
2,236
10,669
4,218
0
2,723
7,946
42,196
0
L
6,186
1,614
2,526
1,694
28,704
15,047
0
20,569
7,841
0
12,343
W
Ah Puch
XandreX32
Ah Puch
26,048
1,330
0
2,960
9,041
3,504
0
2,330
6,711
61,597
0
L
7,707
1,062
995
429
16,702
6,481
0
9,736
6,864
29,924
0
L
Susano
YuShaojuji
Susano
17,566
2,032
0
21
18,953
14,749
0
11,526
7,044
0
32,222
L
Charybdis
themore
Charybdis
19,680
12,118
0
5,772
28,277
10,550
0
17,547
10,383
0
47,320
W
20,411
1,150
4,790
7,082
17,069
14,370
0
4,715
12,354
50,169
0
L
8,529
3,600
1,464
2,521
15,768
5,768
0
11,892
3,823
24,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,401
Gold Earned
62,418
269
Minions Killed
261
9
Camps Cleared
4
1,187,538
Distance Traveled
1,066,960
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,593
1,046
47
4
2
275,753
4
W
Odin
12,168
936
18
1
2
184,575
2
W
Baba Yaga
14,169
1,090
60
5
1
248,250
0
L
Guan Yu
12,443
957
19
1
0
206,123
0
W
Ah Puch
14,187
1,091
93
7
1
237,470
1
L
Ra
11,363
874
78
6
1
190,332
0
L
Susano
12,959
997
30
2
1
252,960
0
L
Charybdis
13,476
1,037
87
7
2
217,907
0
W
Chang'e
12,284
945
51
4
3
241,490
0
L
Olorun
12,177
937
47
4
0
199,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role