Player Matchup

Loki
Loki
ExtupecienteX
Loki
Level 73
God Stats
6W - 5L
1,194 SR
Queue Stats
140W - 142L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SkrubBrianNA
Aphrodite
Level 141
God Stats
21W - 14L
1,576 SR
Queue Stats
164W - 185L
1,414 Elo+
Party 2
Olorun
Olorun
TheOldManJenks
Olorun
Level 89
God Stats
29W - 37L
1,487 SR
Queue Stats
148W - 175L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
ballingamer9678
Heimdallr
Level 101
God Stats
2W - 7L
1,409 SR
Queue Stats
205W - 251L
1,420 Elo+
Party 2
Achilles
Achilles
lilb0red
Achilles
Level 88
God Stats
8W - 16L
1,443 SR
Queue Stats
172W - 198L
1,483 Elo+
Party 2
Team Averages
Level 98
1,422 SR
1,461 Elo+

VS

Team Averages
Level 120
1,540 SR
1,443 Elo+
Bacchus
Bacchus
AzazelPriest
Bacchus
Level 144
God Stats
1W - 1L
1,318 SR
Queue Stats
217W - 231L
1,445 Elo+
Party 1
Charybdis
Charybdis
SETBOOK
Charybdis
Level 160
God Stats
5W - 8L
1,482 SR
Queue Stats
611W - 567L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
cucabelu1233
Gilgamesh
Level 81
God Stats
10W - 1L
1,997 SR
Queue Stats
198W - 178L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
dragone law 91
Sun Wukong
Level 131
God Stats
2W - 5L
1,392 SR
Queue Stats
376W - 378L
1,389 Elo+
Party 1
Tiamat
Tiamat
duckcatcher12
Tiamat
Level 84
God Stats
51W - 37L
1,512 SR
Queue Stats
168W - 181L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,252
525
1,443
6,892
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
SkrubBrianNA
Aphrodite
9
2 / 2 / 1
5,220
522
2,531
5,156
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 1
5,503
550
2,367
7,144
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ballingamer9678
Heimdallr
8
0 / 4 / 2
4,853
485
2,155
7,557
1,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
lilb0red
Achilles
9
1 / 2 / 0
5,195
520
3,383
9,553
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzazelPriest
Bacchus
10
1 / 2 / 4
5,689
569
3,313
6,603
4,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SETBOOK
Charybdis
11
3 / 0 / 2
6,498
650
4,952
4,353
1,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
cucabelu1233
Gilgamesh
11
5 / 1 / 4
6,602
660
5,327
6,358
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
dragone law 91
Sun Wukong
11
2 / 0 / 3
6,691
669
5,465
5,423
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 3
6,483
648
5,339
3,083
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
13
13
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AzazelPriest
Bacchus
1
2
4
1.5
L
0
3
2
0.33
W
Charybdis
SETBOOK
Charybdis
3
0
2
4
L
Aphrodite
SkrubBrianNA
Aphrodite
2
2
1
1.25
L
0
2
1
0.25
L
Heimdallr
ballingamer9678
Heimdallr
0
4
2
0.25
W
Gilgamesh
cucabelu1233
Gilgamesh
5
1
4
7
W
Sun Wukong
dragone law 91
Sun Wukong
2
0
3
3.5
W
2
0
3
3.5
L
Achilles
lilb0red
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,879
Damage
24,396
36,302
Taken
25,820
14,195
Mitigated
13,828
12,629
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AzazelPriest
Bacchus
3,313
126
150
805
6,603
4,154
31
1,838
4,725
18,464
0
L
1,443
350
0
1,150
6,892
2,316
0
1,538
5,252
0
31,235
W
Charybdis
SETBOOK
Charybdis
4,952
3,063
0
2,961
4,353
1,188
1,142
814
3,539
0
32,318
L
Aphrodite
SkrubBrianNA
Aphrodite
2,531
556
1,879
2,779
5,156
3,248
0
1,594
3,454
21,467
0
L
2,367
1,375
57
3,168
7,144
2,373
0
2,814
3,924
34,907
0
L
Heimdallr
ballingamer9678
Heimdallr
2,155
794
0
1,064
7,557
1,809
0
1,376
6,181
0
20,261
W
Gilgamesh
cucabelu1233
Gilgamesh
5,327
1,747
0
1,704
6,358
3,361
43
989
5,284
0
32,332
W
Sun Wukong
dragone law 91
Sun Wukong
5,465
980
0
1,777
5,423
3,590
328
566
4,374
0
33,860
W
5,339
427
0
1,399
3,083
1,535
36
797
2,259
36,997
0
L
Achilles
lilb0red
Achilles
3,383
940
0
2,532
9,553
4,449
0
824
8,126
0
17,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
31,963
262
Minions Killed
290
0
Camps Cleared
0
954,685
Distance Traveled
988,916
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,689
569
29
3
0
194,391
5
L
Loki
5,252
525
74
7
0
217,597
0
W
Charybdis
6,498
650
70
7
0
176,853
2
L
Aphrodite
5,220
522
37
4
0
187,395
2
L
Olorun
5,503
550
74
7
0
167,681
2
L
Heimdallr
4,853
485
45
5
0
206,288
2
W
Gilgamesh
6,602
660
55
6
0
223,530
1
W
Sun Wukong
6,691
669
62
6
0
197,882
1
W
Tiamat
6,483
648
74
7
0
196,260
1
L
Achilles
5,195
520
32
3
0
175,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role