Player Matchup

Merlin
Merlin
ThtManStan
Merlin
Level 53
God Stats
37W - 37L
1,284 SR
Queue Stats
163W - 203L
1,434 Elo+
Solo
Odin
Odin
muy swag
Odin
Level 17
God Stats
2W - 2L
1,497 SR
Queue Stats
176W - 188L
1,535 Elo+
Solo
Apollo
Apollo
phoebewinston211
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Solo
Team Averages
Level 25
1,427 SR
1,372 Elo+

VS

Team Averages
Level 30
1,520 SR
1,369 Elo+
Cu Chulainn
Cu Chulainn
Royals-Blood
Cu Chulainn
Level 69
God Stats
27W - 20L
1,547 SR
Queue Stats
140W - 155L
1,403 Elo+
Party 1
Freya
Freya
bigfatfluflycat
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 38L
1,203 Elo+
Party 1
Neith
Neith
cathead1p
Neith
Level 5
God Stats
2W - 12L
1,512 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ThtManStan
Merlin
19
7 / 2 / 14
14,793
740
29,756
9,710
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
17
10 / 6 / 8
14,047
702
19,973
21,917
15,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 16 / 7
12,634
632
7,584
18,321
6,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Royals-Blood
Cu Chulainn
17
15 / 6 / 5
15,618
781
17,831
24,958
32,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 6 / 15
12,046
602
4,772
20,129
20,765
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
cathead1p
Neith
16
4 / 10 / 11
13,539
677
14,186
19,887
7,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
21
Kills
20
24
Deaths
22
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Royals-Blood
Cu Chulainn
15
6
5
2.92
L
Merlin
ThtManStan
Merlin
7
2
14
7
W
1
6
15
1.42
W
Neith
cathead1p
Neith
4
10
11
0.95
L
Odin
10
6
8
2.33
L
4
16
7
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,313
Damage
36,789
49,948
Taken
64,974
25,998
Mitigated
61,047
2,321
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Royals-Blood
Cu Chulainn
17,831
6,239
0
4,849
24,958
32,332
0
13,536
11,422
0
31,529
L
Merlin
ThtManStan
Merlin
29,756
2,089
0
1,554
9,710
4,428
732
727
8,983
77,857
0
W
4,772
1,632
1,311
4,426
20,129
20,765
788
8,956
11,173
10,299
0
W
Neith
cathead1p
Neith
14,186
7,513
0
3,985
19,887
7,950
344
7,427
12,460
0
60,631
L
Odin
19,973
5,848
0
240
21,917
15,385
999
3,293
18,624
0
39,399
L
7,584
3,912
0
527
18,321
6,185
493
1,355
16,270
0
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
41,203
187
Minions Killed
127
9
Camps Cleared
2
1,019,958
Distance Traveled
1,024,540
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,618
781
27
1
0
373,615
1
L
Merlin
14,793
740
116
6
9
365,504
0
W
Freya
12,046
602
11
1
1
340,920
6
W
Neith
13,539
677
89
4
1
310,005
0
L
Odin
14,047
702
44
2
0
356,120
2
L
Apollo
12,634
632
27
1
0
298,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role