Player Matchup

Chiron
Chiron
 
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SyrenX101
Kukulkan
Level 28
God Stats
15W - 6L
1,889 SR
Queue Stats
132W - 128L
1,482 Elo+
Solo
Pele
Pele
Zhelmo
Pele
Level 12
God Stats
0W - 2L
1,328 SR
Queue Stats
19W - 13L
1,674 Elo+
Solo
Thor
Thor
mariusdiablo
Thor
Level 20
God Stats
9W - 10L
1,500 SR
Queue Stats
76W - 73L
1,519 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,535 Elo+

VS

Team Averages
Level 20
1,533 SR
1,523 Elo+
Da Ji
Da Ji
Dotnar
Da Ji
Level 28
God Stats
3W - 0L
1,341 SR
Queue Stats
32W - 51L
1,469 Elo+
Party 1
Ares
Ares
Gacedos
Ares
Level 7
God Stats
1W - 0L
1,773 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Osiris
Osiris
LéEpic
Osiris
Level 25
God Stats
2W - 1L
1,708 SR
Queue Stats
12W - 18L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Mutzus
Danzaburou
Level 20
God Stats
2W - 1L
1,343 SR
Queue Stats
37W - 26L
1,647 Elo+
Solo
Zeus
Zeus
Nuzze
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 4 / 2
8,744
514
5,620
12,070
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
10
0 / 6 / 5
7,387
435
4,583
13,851
7,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SyrenX101
Kukulkan
15
5 / 8 / 3
9,511
559
11,584
12,237
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Zhelmo
Pele
18
9 / 3 / 1
11,461
674
14,554
16,278
7,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 8 / 1
7,810
459
3,631
14,535
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dotnar
Da Ji
14
5 / 6 / 10
9,406
553
9,526
13,338
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Gacedos
Ares
13
2 / 2 / 11
8,234
484
6,216
11,657
7,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
LéEpic
Osiris
18
4 / 2 / 4
10,752
632
11,073
13,842
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mutzus
Danzaburou
17
10 / 1 / 3
10,801
635
18,504
9,575
3,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Nuzze
Zeus
16
8 / 6 / 2
10,286
605
7,236
10,691
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
17
Kills
29
29
Deaths
17
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
2
1
L
Ares
 
Ares
0
6
5
0.42
W
Da Ji
Dotnar
Da Ji
5
6
10
1.67
W
Ares
Gacedos
Ares
2
2
11
3.75
W
Osiris
LéEpic
Osiris
4
2
4
3
W
Danzaburou
Mutzus
Danzaburou
10
1
3
11.5
W
Zeus
Nuzze
Zeus
8
6
2
1.5
L
Kukulkan
SyrenX101
Kukulkan
5
8
3
0.81
L
Pele
Zhelmo
Pele
9
3
1
3.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
52,555
68,971
Taken
59,103
28,119
Mitigated
32,440
14,838
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,620
3,221
592
3,655
12,070
4,163
1,039
2,300
9,770
0
63,800
L
Ares
 
Ares
4,583
590
0
1,095
13,851
7,809
117
2,588
11,263
11,344
0
W
Da Ji
Dotnar
Da Ji
9,526
1,829
0
574
13,338
4,675
0
2,805
10,402
0
47,237
W
Ares
Gacedos
Ares
6,216
389
0
290
11,657
7,331
0
3,374
8,231
12,660
0
W
Osiris
LéEpic
Osiris
11,073
5,638
0
4,349
13,842
12,805
785
2,313
11,468
0
67,976
W
Danzaburou
Mutzus
Danzaburou
18,504
9,068
0
4,701
9,575
3,827
807
2,612
6,923
0
88,868
W
Zeus
Nuzze
Zeus
7,236
977
0
1,704
10,691
3,802
657
4,610
5,805
57,784
0
L
Kukulkan
SyrenX101
Kukulkan
11,584
1,606
0
525
12,237
3,835
429
4,314
7,574
42,425
0
L
Pele
Zhelmo
Pele
14,554
3,467
0
6,873
16,278
7,960
0
1,898
13,579
0
65,674
L
3,631
1,839
0
2,098
14,535
4,352
0
2,053
12,322
0
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
49,479
434
Minions Killed
501
0
Camps Cleared
0
1,592,786
Distance Traveled
1,571,914
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,744
514
113
7
0
302,831
2
L
Ares
7,387
435
16
1
0
330,001
3
W
Da Ji
9,406
553
66
4
0
316,284
2
W
Ares
8,234
484
16
1
0
342,684
13
W
Osiris
10,752
632
157
9
0
349,910
0
W
Danzaburou
10,801
635
153
9
0
296,259
4
W
Zeus
10,286
605
109
6
0
266,777
3
L
Kukulkan
9,511
559
87
5
0
300,111
1
L
Pele
11,461
674
131
8
0
360,488
2
L
Thor
7,810
459
87
5
0
299,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role