Player Matchup

Apollo
Apollo
DannbbCx
Apollo
Level 59
God Stats
13W - 9L
1,605 SR
Queue Stats
22W - 27L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SignoraFang
Morgan Le Fay
Level 50
God Stats
6W - 2L
1,593 SR
Queue Stats
29W - 18L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Zentren
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
slumberlife
Tsukuyomi
Level 81
God Stats
6W - 6L
1,493 SR
Queue Stats
70W - 88L
1,504 Elo+
Solo
Ares
Ares
wolfBear24
Ares
Level 77
God Stats
9W - 9L
1,548 SR
Queue Stats
28W - 32L
1,587 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,524 Elo+

VS

Team Averages
Level 99
1,435 SR
1,470 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aledrix
Thor
Level 39
God Stats
2W - 3L
1,127 SR
Queue Stats
47W - 56L
1,527 Elo+
Solo
Scylla
Scylla
Drotheir
Scylla
Level 88
God Stats
15W - 11L
1,546 SR
Queue Stats
94W - 182L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DannbbCx
Apollo
12
0 / 5 / 3
6,150
1,025
2,667
9,222
3,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SignoraFang
Morgan Le Fay
12
0 / 3 / 3
6,105
1,018
3,923
5,122
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Zentren
Nu Wa
12
4 / 1 / 0
7,197
1,200
5,779
3,384
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
slumberlife
Tsukuyomi
10
0 / 0 / 0
5,290
882
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 3
6,778
1,130
2,121
8,039
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

324

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 0 / 8
7,253
1,209
5,655
4,732
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
 
Ymir
12
4 / 1 / 5
7,039
1,173
6,474
4,756
1,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
12
1 / 1 / 5
6,555
1,093
3,473
3,142
861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Aledrix
Thor
12
1 / 2 / 7
6,122
1,020
3,971
3,846
1,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Drotheir
Scylla
12
2 / 0 / 4
6,784
1,131
5,029
1,840
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
11
11
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
8
7
W
Ymir
 
Ymir
4
1
5
6.5
W
Danzaburou
 
Danzaburou
1
1
5
3.5
W
Thor
Aledrix
Thor
1
2
7
2.25
L
Apollo
DannbbCx
Apollo
0
5
3
0.3
W
Scylla
Drotheir
Scylla
2
0
4
4
L
Morgan Le Fay
SignoraFang
Morgan Le Fay
0
3
3
0.5
L
Nu Wa
Zentren
Nu Wa
4
1
0
4
L
Tsukuyomi
slumberlife
Tsukuyomi
0
0
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
24,602
25,767
Taken
18,316
15,454
Mitigated
7,926
1,255
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,655
1,128
0
675
4,732
3,307
0
3,123
1,609
0
19,041
W
Ymir
 
Ymir
6,474
995
0
161
4,756
1,977
0
2,657
2,099
13,025
0
W
Danzaburou
 
Danzaburou
3,473
731
0
232
3,142
861
0
2,151
991
0
21,909
W
Thor
Aledrix
Thor
3,971
854
0
105
3,846
1,217
0
2,585
1,261
210
6,679
L
Apollo
DannbbCx
Apollo
2,667
1,218
0
162
9,222
3,726
0
4,505
4,458
0
19,453
W
Scylla
Drotheir
Scylla
5,029
83
0
463
1,840
564
0
1,307
533
21,331
0
L
Morgan Le Fay
SignoraFang
Morgan Le Fay
3,923
759
0
202
5,122
2,281
0
3,083
1,904
14,367
0
L
Nu Wa
Zentren
Nu Wa
5,779
3,307
0
180
3,384
1,270
0
758
2,579
15,046
0
L
Tsukuyomi
slumberlife
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
2,121
38
0
711
8,039
8,177
0
3,327
4,543
11,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
33,753
126
Minions Killed
122
4
Camps Cleared
8
460,754
Distance Traveled
600,950
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,253
1,209
28
5
2
131,727
3
W
Ymir
7,039
1,173
12
2
1
130,320
0
W
Danzaburou
6,555
1,093
45
8
3
112,975
0
W
Thor
6,122
1,020
4
1
0
108,435
1
L
Apollo
6,150
1,025
54
9
1
107,131
1
W
Scylla
6,784
1,131
33
6
2
117,493
0
L
Morgan Le Fay
6,105
1,018
21
4
0
125,061
0
L
Nu Wa
7,197
1,200
18
3
1
104,728
0
L
Tsukuyomi
5,290
882
0
0
0
1,655
0
L
Ares
6,778
1,130
33
6
2
122,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role