Player Matchup

Xbalanque
Xbalanque
Kiarashenami1694
Xbalanque
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 186L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
XxArshia_AdlerXx
Ah Puch
Level 118
God Stats
2W - 1L
1,402 SR
Queue Stats
265W - 243L
1,466 Elo+
Party 1
Ares
Ares
arshia_F_me_pls
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 6L
1,563 Elo+
Party 1
Da Ji
Da Ji
bolonaa
Da Ji
Level 18
God Stats
5W - 1L
1,678 SR
Queue Stats
40W - 15L
1,609 Elo+
Party 1
Chang'e
Chang'e
kiarashe_jon
Chang'e
Level 18
God Stats
19W - 4L
1,843 SR
Queue Stats
41W - 9L
1,737 Elo+
Party 1
Team Averages
Level 45
1,584 SR
1,589 Elo+

VS

Team Averages
Level 24
1,622 SR
1,582 Elo+
Odin
Odin
CelestAzzuro-
Odin
Level 4
God Stats
2W - 1L
1,789 SR
Queue Stats
132W - 70L
1,756 Elo+
Solo
Terra
Terra
NO_SECURITY90
Terra
Level 31
God Stats
1W - 2L
1,511 SR
Queue Stats
64W - 52L
1,515 Elo+
Party 2
Ra
Ra
adetzky321
Ra
Level 29
God Stats
3W - 3L
1,619 SR
Queue Stats
102W - 82L
1,541 Elo+
Solo
Thor
Thor
claudia_davo
Thor
Level 28
God Stats
2W - 1L
1,593 SR
Queue Stats
61W - 39L
1,599 Elo+
Solo
Jing Wei
Jing Wei
water_lord94
Jing Wei
Level 29
God Stats
4W - 3L
1,598 SR
Queue Stats
63W - 51L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
4 / 3 / 10
8,879
493
12,989
12,444
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 4 / 6
9,790
544
14,978
10,169
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 13
9,223
512
11,932
15,632
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
bolonaa
Da Ji
17
6 / 2 / 9
10,384
577
8,556
10,615
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
kiarashe_jon
Chang'e
15
5 / 3 / 5
9,402
522
17,364
17,831
10,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,449
469
12,546
16,585
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 7 / 3
6,411
356
1,507
18,997
14,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 2
9,573
532
10,911
14,506
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 4
10,286
571
7,308
13,187
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
water_lord94
Jing Wei
12
3 / 8 / 2
7,924
440
9,023
16,819
5,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
27
Kills
14
14
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Xbalanque
4
3
10
3
L
0
7
3
0.21
W
9
4
6
3
L
4
6
2
0.83
W
3
2
13
4.75
W
Da Ji
bolonaa
Da Ji
6
2
9
5.25
L
5
4
4
1.75
W
Chang'e
kiarashe_jon
Chang'e
5
3
5
2.5
L
Jing Wei
water_lord94
Jing Wei
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,819
Damage
41,295
66,691
Taken
80,094
43,307
Mitigated
46,779
20,731
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,546
2,400
0
4,946
16,585
15,333
0
9,061
7,524
0
41,672
W
Xbalanque
12,989
6,174
112
2,740
12,444
4,613
274
3,558
8,791
0
59,552
L
1,507
411
1,007
975
18,997
14,367
0
11,726
7,271
6,888
0
W
14,978
333
0
2,538
10,169
4,628
72
1,489
8,634
67,109
0
L
10,911
523
2,486
4,194
14,506
6,447
635
8,353
6,153
73,528
0
W
11,932
1,041
0
2,328
15,632
17,879
0
3,580
11,778
24,997
0
W
Da Ji
bolonaa
Da Ji
8,556
1,776
0
1,114
10,615
5,994
0
827
9,613
0
70,616
L
7,308
1,726
0
215
13,187
4,872
0
7,173
6,014
0
65,106
W
Chang'e
kiarashe_jon
Chang'e
17,364
1,065
3,095
8,804
17,831
10,193
793
2,964
14,107
61,461
0
L
Jing Wei
water_lord94
Jing Wei
9,023
7,700
0
3,894
16,819
5,760
870
7,961
8,858
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
42,643
441
Minions Killed
378
0
Camps Cleared
0
1,709,651
Distance Traveled
1,696,535
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,449
469
65
4
0
361,839
7
W
Xbalanque
8,879
493
96
5
0
336,722
0
L
Terra
6,411
356
5
0
0
314,581
0
W
Ah Puch
9,790
544
122
7
0
334,966
0
L
Ra
9,573
532
135
8
0
329,860
4
W
Ares
9,223
512
22
1
0
335,938
6
W
Da Ji
10,384
577
110
6
0
391,331
4
L
Thor
10,286
571
121
7
0
345,584
3
W
Chang'e
9,402
522
91
5
0
310,694
5
L
Jing Wei
7,924
440
52
3
0
344,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role