Player Matchup

Charybdis
Charybdis
Sir Draconnan
Charybdis
Level 102
God Stats
4W - 9L
1,612 SR
Queue Stats
61W - 71L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
TelumCrowley
Zhong Kui
Level 124
God Stats
2W - 0L
1,554 SR
Queue Stats
21W - 22L
1,458 Elo+
Solo
Achilles
Achilles
Th3_Pun1sh3r_g0d
Achilles
Level 118
God Stats
1W - 0L
1,554 SR
Queue Stats
16W - 12L
1,584 Elo+
Solo
Team Averages
Level 115
1,574 SR
1,487 Elo+

VS

Team Averages
Level 71
1,535 SR
1,428 Elo+
Nike
Nike
Bloody nippin
Nike
Level 61
God Stats
8W - 7L
1,482 SR
Queue Stats
370W - 438L
1,429 Elo+
Solo
Thanatos
Thanatos
NotSlimNotShady
Thanatos
Level 87
God Stats
0W - 2L
1,313 SR
Queue Stats
211W - 154L
1,532 Elo+
Solo
Janus
Janus
ROWEXX99
Janus
Level 66
God Stats
0W - 1L
1,810 SR
Queue Stats
43W - 66L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sir Draconnan
Charybdis
11
0 / 3 / 11
7,378
738
4,055
7,169
1,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
TelumCrowley
Zhong Kui
14
11 / 4 / 0
9,060
906
12,982
8,684
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,648
365
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,528
753
4,836
7,970
2,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
11
3 / 3 / 2
7,192
719
4,442
8,432
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
ROWEXX99
Janus
10
0 / 4 / 7
6,876
688
3,935
5,913
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
7
7
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Thanatos
3
3
2
1.33
L
Janus
ROWEXX99
Janus
0
4
7
0.88
W
Charybdis
Sir Draconnan
Charybdis
0
3
11
1.83
W
Zhong Kui
TelumCrowley
Zhong Kui
11
4
0
2.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
13,213
15,853
Taken
22,315
5,586
Mitigated
7,813
3,905
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,836
665
0
0
7,970
2,765
365
4,403
3,567
0
24,838
L
Thanatos
4,442
818
0
3,901
8,432
3,308
411
4,541
3,891
0
16,058
L
Janus
ROWEXX99
Janus
3,935
227
462
694
5,913
1,740
209
4,778
1,135
13,393
0
W
Charybdis
Sir Draconnan
Charybdis
4,055
1,356
0
171
7,169
1,549
99
1,798
5,371
0
11,105
W
Zhong Kui
TelumCrowley
Zhong Kui
12,982
821
0
3,734
8,684
4,037
252
2,221
6,463
36,454
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,086
Gold Earned
21,596
90
Minions Killed
104
1
Camps Cleared
6
334,548
Distance Traveled
515,665
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,528
753
45
5
2
182,594
2
L
Thanatos
7,192
719
36
4
2
182,256
5
L
Janus
6,876
688
23
2
2
150,815
1
W
Charybdis
7,378
738
24
2
0
175,288
3
W
Zhong Kui
9,060
906
66
7
1
159,260
3
W
Achilles
3,648
365
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role