Player Matchup

Izanami
Izanami
Krazyace30
Izanami
Level 108
God Stats
2W - 0L
1,623 SR
Queue Stats
258W - 200L
1,577 Elo+
Solo
Bakasura
Bakasura
LalotexYT
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,549 Elo+
Solo
Bacchus
Bacchus
RoyallGod
Bacchus
Level 155
God Stats
10W - 5L
1,626 SR
Queue Stats
623W - 621L
1,525 Elo+
Solo
Arachne
Arachne
bennymm
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 75L
1,598 Elo+
Solo
Cerberus
Cerberus
nbkuma
Cerberus
Level 108
God Stats
14W - 10L
1,709 SR
Queue Stats
792W - 766L
1,524 Elo+
Solo
Team Averages
Level 105
1,591 SR
1,555 Elo+

VS

Team Averages
Level 67
1,485 SR
1,499 Elo+
He Bo
He Bo
C--Godly
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,355 Elo+
Solo
Set
Set
Loki4Fun
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Melomey
Ne Zha
Level 147
God Stats
3W - 6L
1,381 SR
Queue Stats
436W - 443L
1,492 Elo+
Solo
Ymir
Ymir
NASSCARECROW253
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,649 Elo+
Solo
Odin
Odin
UplandChimera89
Odin
Level 140
God Stats
13W - 10L
1,542 SR
Queue Stats
1,068W - 1,083L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Krazyace30
Izanami
14
3 / 2 / 25
8,251
1,179
13,400
8,420
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
LalotexYT
Bakasura
13
8 / 3 / 13
8,283
1,183
5,984
8,881
3,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
RoyallGod
Bacchus
13
6 / 1 / 18
8,257
1,180
7,889
3,909
2,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
bennymm
Arachne
14
10 / 2 / 15
8,536
1,219
12,539
9,440
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
nbkuma
Cerberus
13
2 / 2 / 24
7,823
1,118
7,212
10,443
11,113
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C--Godly
He Bo
10
1 / 7 / 1
6,112
873
3,902
6,752
1,613
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 6 / 3
7,848
1,121
4,624
8,240
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Melomey
Ne Zha
13
2 / 6 / 6
6,731
962
9,717
9,149
3,402
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 7
6,206
887
3,353
11,172
8,101
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 9
6,961
994
5,582
14,905
10,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
29
Kills
10
10
Deaths
29
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
C--Godly
He Bo
1
7
1
0.21
W
Izanami
Krazyace30
Izanami
3
2
25
7.75
W
Bakasura
LalotexYT
Bakasura
8
3
13
4.83
L
6
6
3
1.25
L
Ne Zha
Melomey
Ne Zha
2
6
6
0.83
L
0
6
7
0.58
W
Bacchus
RoyallGod
Bacchus
6
1
18
15
L
1
4
9
1.38
W
Arachne
bennymm
Arachne
10
2
15
8.75
W
Cerberus
nbkuma
Cerberus
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
27,178
41,093
Taken
50,218
25,911
Mitigated
26,432
15,053
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
C--Godly
He Bo
3,902
235
70
150
6,752
1,613
0
2,640
3,993
7,254
0
W
Izanami
Krazyace30
Izanami
13,400
7,094
1,340
2,449
8,420
3,695
2,039
1,039
7,198
0
32,360
W
Bakasura
LalotexYT
Bakasura
5,984
3,752
391
2,563
8,881
3,821
1,460
1,425
7,325
0
8,986
L
4,624
1,536
0
561
8,240
3,310
0
2,543
5,697
0
8,062
L
Ne Zha
Melomey
Ne Zha
9,717
1,516
28
1,296
9,149
3,402
55
3,513
5,261
0
25,100
L
3,353
579
140
50
11,172
8,101
224
2,022
8,345
7,326
0
W
Bacchus
RoyallGod
Bacchus
7,889
874
1,294
615
3,909
2,319
469
1,394
2,515
11,200
0
L
5,582
406
618
4,542
14,905
10,006
104
4,192
10,203
0
12,295
W
Arachne
bennymm
Arachne
12,539
9,494
405
3,369
9,440
4,963
678
1,707
7,644
0
16,898
W
Cerberus
nbkuma
Cerberus
7,212
314
598
2,029
10,443
11,113
644
1,690
8,580
13,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
33,858
87
Minions Killed
74
0
Camps Cleared
0
765,479
Distance Traveled
627,626
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,112
873
15
2
0
119,756
0
W
Izanami
8,251
1,179
28
4
0
138,572
1
W
Bakasura
8,283
1,183
23
3
0
163,005
0
L
Set
7,848
1,121
9
1
0
108,621
0
L
Ne Zha
6,731
962
21
3
0
127,943
0
L
Ymir
6,206
887
15
2
0
129,116
1
W
Bacchus
8,257
1,180
3
0
0
162,741
1
L
Odin
6,961
994
14
2
0
142,190
0
W
Arachne
8,536
1,219
11
2
0
156,229
0
W
Cerberus
7,823
1,118
22
3
0
144,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role