Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Golden Oreoz
Ymir
Level 58
God Stats
0W - 1L
1,495 SR
Queue Stats
205W - 207L
1,433 Elo+
Party 2
Set
Set
TulioAngel
Set
Level 16
God Stats
0W - 1L
1,592 SR
Queue Stats
59W - 89L
1,100 Elo+
Solo
Rama
Rama
crouchinBONESAW
Rama
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 145L
1,422 Elo+
Party 2
Hun Batz
Hun Batz
xR0OTx
Hun Batz
Level 108
God Stats
1W - 1L
1,797 SR
Queue Stats
144W - 134L
1,408 Elo+
Solo
Team Averages
Level 86
1,577 SR
1,373 Elo+

VS

Team Averages
Level 85
1,503 SR
1,407 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Baderlionheart
Neith
Level 158
God Stats
4W - 3L
1,403 SR
Queue Stats
367W - 453L
1,319 Elo+
Solo
Vulcan
Vulcan
Hurpules12
Vulcan
Level 25
God Stats
3W - 1L
1,705 SR
Queue Stats
79W - 77L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
Milicematik
Cabrakan
Level 88
God Stats
2W - 0L
1,601 SR
Queue Stats
118W - 89L
1,443 Elo+
Solo
Cernunnos
Cernunnos
minusculemember
Cernunnos
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
49W - 48L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 6 / 3
8,276
752
6,040
12,572
4,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 2
7,514
683
2,828
16,625
15,363
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 9 / 1
7,655
696
3,830
14,751
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 5 / 2
9,927
902
10,561
10,961
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
xR0OTx
Hun Batz
16
2 / 7 / 3
9,374
852
5,704
12,805
5,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
8 / 3 / 23
10,305
937
13,451
16,758
17,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 22
9,626
875
5,357
5,588
2,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Hurpules12
Vulcan
16
8 / 1 / 19
10,009
910
15,929
5,362
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Milicematik
Cabrakan
16
5 / 1 / 25
10,180
925
8,738
10,303
10,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cernunnos
minusculemember
Cernunnos
18
11 / 2 / 18
10,700
973
17,139
8,386
4,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
141
8
Kills
34
34
Deaths
8
11
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
6
3
0.42
W
Cerberus
 
Cerberus
8
3
23
6.5
W
2
1
22
13
L
1
7
2
0.29
W
Vulcan
Hurpules12
Vulcan
8
1
19
17.5
W
Cabrakan
Milicematik
Cabrakan
5
1
25
17.5
L
0
9
1
0.06
L
4
5
2
1
W
Cernunnos
minusculemember
Cernunnos
11
2
18
10
L
Hun Batz
xR0OTx
Hun Batz
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
60,614
67,714
Taken
46,397
39,354
Mitigated
38,284
8,151
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,040
998
876
813
12,572
4,362
1,009
7,910
4,662
17,667
0
W
Cerberus
 
Cerberus
13,451
935
1,190
4,325
16,758
17,186
298
3,802
12,956
25,456
0
W
5,357
1,380
2,129
1,466
5,588
2,720
1,052
1,462
4,126
0
21,119
L
2,828
429
738
809
16,625
15,363
400
7,956
8,669
6,562
0
W
Vulcan
Hurpules12
Vulcan
15,929
3,311
1,343
692
5,362
2,924
1,706
958
4,404
27,038
0
W
Cabrakan
Milicematik
Cabrakan
8,738
866
333
1,963
10,303
10,770
99
1,706
8,597
13,101
0
L
3,830
1,489
647
738
14,751
9,800
10
9,005
5,746
0
8,185
L
10,561
6,023
154
1,693
10,961
4,387
0
6,559
4,402
0
32,451
W
Cernunnos
minusculemember
Cernunnos
17,139
9,709
816
1,846
8,386
4,684
1,321
940
7,446
0
37,071
L
Hun Batz
xR0OTx
Hun Batz
5,704
855
804
879
12,805
5,442
249
6,688
6,117
0
18,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
50,820
121
Minions Killed
140
0
Camps Cleared
0
922,569
Distance Traveled
1,047,853
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,276
752
27
2
0
185,432
0
W
Cerberus
10,305
937
38
3
0
210,252
5
W
Neith
9,626
875
42
4
0
208,237
0
L
Ymir
7,514
683
6
1
0
174,588
6
W
Vulcan
10,009
910
15
1
0
235,367
0
W
Cabrakan
10,180
925
4
0
0
209,116
2
L
Set
7,655
696
14
1
0
172,148
2
L
Rama
9,927
902
54
5
0
184,031
1
W
Cernunnos
10,700
973
41
4
0
184,881
0
L
Hun Batz
9,374
852
20
2
0
206,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role