Player Matchup

Anubis
Anubis
African8491
Anubis
Level 16
God Stats
8W - 4L
1,928 SR
Queue Stats
47W - 48L
1,545 Elo+
Party 1
Bellona
Bellona
GrishaJaeger1
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,567 Elo+
Solo
Chiron
Chiron
MessyBreadCrumbs
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
moneymops
Sun Wukong
Level 17
God Stats
4W - 7L
1,359 SR
Queue Stats
24W - 33L
1,424 Elo+
Solo
Yemoja
Yemoja
sh1bq
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,516 Elo+

VS

Team Averages
Level 23
1,590 SR
1,469 Elo+
Thanatos
Thanatos
AngelicOwl
Thanatos
Level 29
God Stats
23W - 26L
1,480 SR
Queue Stats
209W - 218L
1,458 Elo+
Solo
Artio
Artio
Dinotroll616
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,623 Elo+
Solo
Tiamat
Tiamat
GUPP1
Tiamat
Level 27
God Stats
3W - 2L
1,675 SR
Queue Stats
89W - 112L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Shruxs
Hou Yi
Level 26
God Stats
25W - 18L
1,797 SR
Queue Stats
190W - 155L
1,522 Elo+
Solo
Guan Yu
Guan Yu
派大星星
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 10 / 15
16,992
531
28,896
32,231
16,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
20
18 / 8 / 4
17,576
549
31,366
32,192
25,941
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 7 / 7
15,727
491
33,113
26,072
8,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
moneymops
Sun Wukong
20
5 / 3 / 4
17,086
534
16,980
28,854
22,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
sh1bq
Yemoja
19
1 / 6 / 10
14,336
448
9,904
18,140
22,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelicOwl
Thanatos
20
10 / 12 / 9
16,389
512
22,200
30,306
17,403
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 11
15,648
489
14,224
39,838
59,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
GUPP1
Tiamat
20
3 / 14 / 8
14,741
461
14,563
33,417
17,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Shruxs
Hou Yi
20
12 / 5 / 9
19,025
595
33,522
30,370
11,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
派大星星
Guan Yu
20
1 / 7 / 8
14,660
458
7,445
28,572
29,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
78
40
Kills
33
34
Deaths
42
40
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
10
15
1.75
L
Thanatos
AngelicOwl
Thanatos
10
12
9
1.21
L
7
4
11
3.13
L
Tiamat
GUPP1
Tiamat
3
14
8
0.5
W
Bellona
18
8
4
2.5
W
6
7
7
1.36
L
Hou Yi
Shruxs
Hou Yi
12
5
9
3.3
W
Sun Wukong
moneymops
Sun Wukong
5
3
4
2.33
W
Yemoja
sh1bq
Yemoja
1
6
10
1
L
Guan Yu
派大星星
Guan Yu
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,259
Damage
91,954
137,489
Taken
162,503
96,076
Mitigated
134,656
38,853
Healing
57,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
28,896
780
0
13,399
32,231
16,683
2,122
9,486
22,107
97,320
0
L
Thanatos
AngelicOwl
Thanatos
22,200
8,852
0
18,296
30,306
17,403
2,340
5,585
24,721
0
143,085
L
14,224
1,423
1,598
7,589
39,838
59,102
156
10,533
29,305
50,415
0
L
Tiamat
GUPP1
Tiamat
14,563
573
326
6,086
33,417
17,570
610
11,024
22,136
86,519
0
W
Bellona
31,366
13,604
0
4,712
32,192
25,941
1,988
6,524
25,512
0
143,808
W
33,113
18,441
738
8,602
26,072
8,513
4,325
6,057
19,798
0
120,645
L
Hou Yi
Shruxs
Hou Yi
33,522
24,479
0
16,110
30,370
11,082
4,248
10,595
19,710
0
169,067
W
Sun Wukong
moneymops
Sun Wukong
16,980
5,516
0
9,598
28,854
22,662
2,416
3,271
25,029
15,234
105,044
W
Yemoja
sh1bq
Yemoja
9,904
1,871
1,388
416
18,140
22,277
657
2,281
15,721
29,343
0
L
Guan Yu
派大星星
Guan Yu
7,445
1,407
1,331
6,571
28,572
29,499
0
5,177
23,062
0
59,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,717
Gold Earned
80,463
694
Minions Killed
668
0
Camps Cleared
0
2,640,550
Distance Traveled
2,568,272
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,992
531
144
5
0
478,842
0
L
Thanatos
16,389
512
159
5
0
517,147
0
L
Artio
15,648
489
55
2
0
548,720
2
L
Tiamat
14,741
461
124
4
0
480,933
0
W
Bellona
17,576
549
160
5
0
571,323
0
W
Chiron
15,727
491
152
5
0
496,041
2
L
Hou Yi
19,025
595
217
7
0
477,891
5
W
Sun Wukong
17,086
534
196
6
0
568,083
2
W
Yemoja
14,336
448
42
1
0
526,261
0
L
Guan Yu
14,660
458
113
4
0
543,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role