Player Matchup

Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver V
Frantzyy
Tiamat
Silver V
Level 47
God Stats
12W - 8L
1,417 SR
Queue Stats
101W - 111L
534 MMR
Solo
Xing Tian
Xing Tian
Silver III
ZuperIsaiah
Xing Tian
Silver III
Level 60
God Stats
12W - 17L
1,505 SR
Queue Stats
66W - 74L
1,394 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,474 SR
1,143 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,571 SR
1,007 MMR
Anubis
Anubis
Bronze II
Justin2847
Anubis
Bronze II
Level 79
God Stats
4W - 7L
1,460 SR
Queue Stats
161W - 232L
222 MMR
Solo
Ymir
Ymir
Bronze III
Whiskey nDiesel
Ymir
Bronze III
Level 39
God Stats
0W - 2L
1,698 SR
Queue Stats
2W - 8L
1,400 MMR
Party 1
Medusa
Medusa
Bronze III
Whiskey nNos
Medusa
Bronze III
Level 41
God Stats
0W - 3L
1,556 SR
Queue Stats
1W - 6L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
9 / 4 / 6
14,525
692
15,492
16,763
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Frantzyy
Tiamat
18
6 / 0 / 7
13,862
660
25,569
8,343
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ZuperIsaiah
Xing Tian
16
2 / 2 / 15
13,114
624
9,648
18,023
24,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HadesVulcanSolAthena

VS

Bans
GilgameshBaron SamediGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Justin2847
Anubis
16
4 / 8 / 1
13,378
637
12,147
19,673
12,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 4 / 3
11,504
548
7,352
19,420
10,388
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
15
0 / 5 / 5
11,736
559
9,111
18,289
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
4
6
3
W
Tiamat
Frantzyy
Tiamat
6
0
7
9.5
L
Anubis
Justin2847
Anubis
4
8
1
0.56
L
1
4
3
0.63
L
Medusa
0
5
5
0.5
W
Xing Tian
ZuperIsaiah
Xing Tian
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,709
Damage
28,610
43,129
Taken
57,382
38,071
Mitigated
28,138
7,800
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,492
2,953
0
1,803
16,763
5,961
928
8,904
7,725
0
71,001
W
Tiamat
Frantzyy
Tiamat
25,569
720
0
5,059
8,343
7,318
2,061
3,500
4,843
75,590
0
L
Anubis
Justin2847
Anubis
12,147
0
251
6,886
19,673
12,157
0
12,753
6,920
62,346
0
L
7,352
417
0
1,600
19,420
10,388
0
13,256
6,164
14,518
0
L
Medusa
9,111
2,167
871
3,680
18,289
5,593
0
10,114
8,175
0
56,312
W
Xing Tian
ZuperIsaiah
Xing Tian
9,648
688
0
938
18,023
24,792
291
8,115
9,908
23,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
36,618
258
Minions Killed
200
11
Camps Cleared
6
1,095,219
Distance Traveled
1,049,566
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,525
692
141
7
3
358,031
2
W
Tiamat
13,862
660
92
4
7
385,127
5
L
Anubis
13,378
637
102
5
5
313,503
2
L
Ymir
11,504
548
5
0
1
367,001
3
L
Medusa
11,736
559
93
4
0
369,062
4
W
Xing Tian
13,114
624
25
1
1
352,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role