Player Matchup

Chronos
Chronos
D1mezzz
Chronos
Level 16
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo
Fafnir
Fafnir
MUI_DAVIS
Fafnir
Level 28
God Stats
4W - 2L
1,674 SR
Queue Stats
70W - 82L
1,468 Elo+
Solo
Neith
Neith
Matteo23345
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowsDark2
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 27L
1,726 Elo+
Solo
Nemesis
Nemesis
Sn genjx
Nemesis
Level 6
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,507 Elo+

VS

Team Averages
Level 24
1,557 SR
1,485 Elo+
Ares
Ares
AllKnowsNena
Ares
Level 28
God Stats
4W - 6L
1,260 SR
Queue Stats
132W - 149L
1,385 Elo+
Solo
Bellona
Bellona
Dae Brute
Bellona
Level 28
God Stats
6W - 2L
1,911 SR
Queue Stats
62W - 60L
1,426 Elo+
Solo
Merlin
Merlin
JRchillem
Merlin
Level 29
God Stats
6W - 3L
1,725 SR
Queue Stats
184W - 142L
1,651 Elo+
Solo
Medusa
Medusa
Madues50
Medusa
Level 29
God Stats
11W - 11L
1,388 SR
Queue Stats
105W - 96L
1,396 Elo+
Solo
Ymir
Ymir
Vegitopla
Ymir
Level 6
God Stats
24W - 22L
1,500 SR
Queue Stats
65W - 80L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
D1mezzz
Chronos
6
0 / 9 / 1
5,329
355
2,745
8,100
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
MUI_DAVIS
Fafnir
8
0 / 6 / 2
6,050
403
5,417
10,703
8,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 5 / 0
4,456
297
218
3,644
615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
ShadowsDark2
Tsukuyomi
16
11 / 4 / 0
10,246
683
13,489
14,531
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Sn genjx
Nemesis
9
0 / 10 / 1
5,665
378
2,111
11,384
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,324
488
2,626
11,920
7,285
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Dae Brute
Bellona
14
11 / 2 / 1
8,874
592
7,706
10,659
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
JRchillem
Merlin
16
17 / 1 / 7
11,043
736
14,795
8,406
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Madues50
Medusa
15
4 / 4 / 8
8,811
587
7,771
9,492
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
1 / 3 / 0
7,198
480
505
9,977
9,652
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
11
Kills
33
34
Deaths
11
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Chronos
D1mezzz
Chronos
0
9
1
0.06
W
Bellona
Dae Brute
Bellona
11
2
1
5.75
W
Merlin
JRchillem
Merlin
17
1
7
20.5
L
Fafnir
MUI_DAVIS
Fafnir
0
6
2
0.17
W
Medusa
Madues50
Medusa
4
4
8
2
L
0
5
0
0
L
Tsukuyomi
ShadowsDark2
Tsukuyomi
11
4
0
2.75
L
Nemesis
Sn genjx
Nemesis
0
10
1
0.05
W
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
33,403
48,362
Taken
50,454
21,082
Mitigated
31,748
5,277
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,626
174
159
3,513
11,920
7,285
197
4,885
7,035
29,081
0
L
Chronos
D1mezzz
Chronos
2,745
1,792
0
102
8,100
2,067
0
3,889
3,985
13,368
0
W
Bellona
Dae Brute
Bellona
7,706
2,382
0
1,679
10,659
7,582
401
536
10,123
0
49,128
W
Merlin
JRchillem
Merlin
14,795
1,468
0
2,390
8,406
3,778
419
628
7,778
66,333
0
L
Fafnir
MUI_DAVIS
Fafnir
5,417
1,256
0
1,364
10,703
8,255
0
3,327
7,236
20,300
0
W
Medusa
Madues50
Medusa
7,771
3,645
0
3,460
9,492
3,451
175
1,743
7,749
0
61,393
L
218
73
0
546
3,644
615
0
387
3,205
0
5,932
L
Tsukuyomi
ShadowsDark2
Tsukuyomi
13,489
3,852
0
2,792
14,531
5,810
0
3,341
11,046
0
54,777
L
Nemesis
Sn genjx
Nemesis
2,111
941
0
473
11,384
4,335
0
6,057
4,964
0
18,744
W
Ymir
505
178
0
1,006
9,977
9,652
1,668
370
9,607
25,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
43,250
161
Minions Killed
410
0
Camps Cleared
0
1,221,470
Distance Traveled
1,428,298
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,324
488
38
3
0
311,231
2
L
Chronos
5,329
355
14
1
0
248,823
0
W
Bellona
8,874
592
92
6
0
329,113
0
W
Merlin
11,043
736
125
8
0
301,803
4
L
Fafnir
6,050
403
19
1
0
215,894
5
W
Medusa
8,811
587
102
7
0
254,032
1
L
Neith
4,456
297
2
0
0
171,974
0
L
Tsukuyomi
10,246
683
98
7
0
293,266
1
L
Nemesis
5,665
378
28
2
0
291,513
0
W
Ymir
7,198
480
53
4
0
232,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role