Player Matchup

Fenrir
Fenrir
JJ-Yuri
Fenrir
Level 129
God Stats
16W - 10L
1,518 SR
Queue Stats
177W - 147L
1,508 Elo+
Party 2
Chronos
Chronos
buoyantsphinxx2
Chronos
Level 67
God Stats
5W - 2L
1,326 SR
Queue Stats
217W - 219L
1,483 Elo+
Solo
Odin
Odin
samysun852
Odin
Level 105
God Stats
7W - 6L
1,737 SR
Queue Stats
406W - 407L
1,551 Elo+
Party 2
Neith
Neith
summer17walker
Neith
Level 88
God Stats
16W - 16L
1,420 SR
Queue Stats
149W - 171L
1,390 Elo+
Solo
Cthulhu
Cthulhu
xWhitey
Cthulhu
Level 60
God Stats
8W - 1L
1,504 SR
Queue Stats
34W - 23L
1,473 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,481 Elo+

VS

Team Averages
Level 100
1,643 SR
1,468 Elo+
Poseidon
Poseidon
JibbleJub
Poseidon
Level 123
God Stats
7W - 7L
1,660 SR
Queue Stats
848W - 839L
1,492 Elo+
Party 1
Freya
Freya
Manu4Pig
Freya
Level 107
God Stats
3W - 2L
1,792 SR
Queue Stats
272W - 300L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
TheBigWunk
Ratatoskr
Level 89
God Stats
90W - 72L
1,573 SR
Queue Stats
391W - 412L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
viRoach
Cu Chulainn
Level 127
God Stats
16W - 8L
1,779 SR
Queue Stats
409W - 410L
1,501 Elo+
Solo
Cthulhu
Cthulhu
wakafloka99
Cthulhu
Level 54
God Stats
7W - 7L
1,413 SR
Queue Stats
66W - 79L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JJ-Yuri
Fenrir
15
5 / 2 / 4
9,149
538
5,964
13,356
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 0 / 0
9,644
567
7,488
7,928
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 4
9,629
566
7,331
10,718
9,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 8
8,429
496
10,569
11,989
3,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xWhitey
Cthulhu
14
6 / 2 / 3
9,195
541
7,329
10,372
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JibbleJub
Poseidon
16
1 / 3 / 0
9,159
539
6,447
7,920
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Manu4Pig
Freya
12
4 / 6 / 1
7,734
455
6,692
14,644
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
TheBigWunk
Ratatoskr
14
2 / 4 / 2
8,602
506
3,710
11,857
5,034
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
viRoach
Cu Chulainn
12
0 / 4 / 2
7,617
448
8,233
10,336
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
wakafloka99
Cthulhu
12
2 / 5 / 2
7,146
420
8,064
12,623
10,679
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
22
Kills
9
9
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JJ-Yuri
Fenrir
5
2
4
3.5
L
Poseidon
JibbleJub
Poseidon
1
3
0
0.33
L
Freya
Manu4Pig
Freya
4
6
1
0.75
L
Ratatoskr
TheBigWunk
Ratatoskr
2
4
2
0.75
W
6
0
0
6
W
3
1
4
5
W
2
4
8
1.5
L
Cu Chulainn
viRoach
Cu Chulainn
0
4
2
0.25
L
Cthulhu
wakafloka99
Cthulhu
2
5
2
0.6
W
Cthulhu
xWhitey
Cthulhu
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
33,146
54,363
Taken
57,380
28,240
Mitigated
29,089
15,539
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JJ-Yuri
Fenrir
5,964
1,123
0
2,647
13,356
6,815
0
3,170
10,186
0
56,363
L
Poseidon
JibbleJub
Poseidon
6,447
758
0
1,741
7,920
2,510
0
3,828
4,092
70,969
0
L
Freya
Manu4Pig
Freya
6,692
1,942
0
2,336
14,644
4,329
0
4,753
9,891
41,610
0
L
Ratatoskr
TheBigWunk
Ratatoskr
3,710
931
0
1,673
11,857
5,034
29
1,655
10,109
0
64,495
W
7,488
1,432
0
2,153
7,928
2,831
0
3,794
4,134
59,271
0
W
7,331
2,016
0
2,933
10,718
9,387
36
1,869
8,849
0
54,319
W
10,569
3,551
0
4,387
11,989
3,799
1,578
7,820
4,169
0
52,256
L
Cu Chulainn
viRoach
Cu Chulainn
8,233
1,684
0
3,713
10,336
6,537
0
0
9,664
9,533
36,510
L
Cthulhu
wakafloka99
Cthulhu
8,064
58
347
1,222
12,623
10,679
0
4,581
7,942
33,820
0
W
Cthulhu
xWhitey
Cthulhu
7,329
668
135
3,284
10,372
5,408
0
6,919
3,453
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
40,258
440
Minions Killed
464
0
Camps Cleared
0
1,622,351
Distance Traveled
1,490,145
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,149
538
90
5
0
334,114
1
L
Poseidon
9,159
539
138
8
0
291,484
8
L
Freya
7,734
455
71
4
0
291,827
0
L
Ratatoskr
8,602
506
127
7
0
378,726
5
W
Chronos
9,644
567
108
6
0
343,515
2
W
Odin
9,629
566
109
6
0
330,182
3
W
Neith
8,429
496
76
4
0
305,198
3
L
Cu Chulainn
7,617
448
81
5
0
239,057
0
L
Cthulhu
7,146
420
47
3
0
289,051
1
W
Cthulhu
9,195
541
57
3
0
309,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role