Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dzjukka
Jing Wei
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
GreyAnser
Kukulkan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,415 Elo+
Solo
Susano
Susano
Jagoda04
Susano
Level 5
God Stats
1W - 2L
1,375 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Cerberus
Cerberus
Luminaats
Cerberus
Level 14
God Stats
5W - 8L
1,429 SR
Queue Stats
15W - 16L
1,442 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,378 Elo+

VS

Team Averages
Level 8
1,456 SR
1,339 Elo+
Scylla
Scylla
ChepToBka
Scylla
Level 15
God Stats
9W - 19L
1,445 SR
Queue Stats
64W - 92L
1,327 Elo+
Solo
Thor
Thor
Disteris
Thor
Level 7
God Stats
4W - 8L
1,385 SR
Queue Stats
12W - 17L
1,311 Elo+
Party 3
Kukulkan
Kukulkan
M1tyai
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,102 Elo+
Party 3
Artemis
Artemis
ToeDai
Artemis
Level 7
God Stats
3W - 2L
1,451 SR
Queue Stats
8W - 9L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
USLANMAZCUNO
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
9 / 6 / 21
13,640
1,137
16,016
24,349
19,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Dzjukka
Jing Wei
20
13 / 8 / 24
14,487
1,207
23,391
19,567
8,387
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
GreyAnser
Kukulkan
20
6 / 2 / 25
12,425
1,035
18,050
13,087
12,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Jagoda04
Susano
20
9 / 6 / 20
13,314
1,110
19,847
14,794
6,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Luminaats
Cerberus
20
5 / 3 / 33
14,122
1,177
16,102
25,240
39,754
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChepToBka
Scylla
18
0 / 13 / 10
10,353
863
4,027
17,410
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
5 / 5 / 11
12,861
1,072
8,933
20,935
7,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
M1tyai
Kukulkan
19
3 / 8 / 14
12,674
1,056
23,742
19,537
6,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ToeDai
Artemis
19
9 / 8 / 11
14,260
1,188
27,767
19,922
5,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
USLANMAZCUNO
Baron Samedi
19
8 / 8 / 10
13,561
1,130
23,530
19,757
8,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
81
42
Kills
25
25
Deaths
42
123
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
6
21
3.25
L
Scylla
ChepToBka
Scylla
0
13
10
0.38
L
Thor
5
5
11
2.1
W
Jing Wei
Dzjukka
Jing Wei
13
8
24
3.13
W
Kukulkan
GreyAnser
Kukulkan
6
2
25
9.25
W
Susano
Jagoda04
Susano
9
6
20
3.17
W
Cerberus
Luminaats
Cerberus
5
3
33
7.17
L
Kukulkan
M1tyai
Kukulkan
3
8
14
1.25
L
Artemis
ToeDai
Artemis
9
8
11
1.81
L
Baron Samedi
USLANMAZCUNO
Baron Samedi
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,406
Damage
87,999
97,037
Taken
97,561
87,347
Mitigated
32,780
21,303
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,016
2,234
714
7,279
24,349
19,858
0
13,756
10,593
45,155
0
L
Scylla
ChepToBka
Scylla
4,027
1,011
0
0
17,410
4,071
0
5,974
11,298
8,533
0
L
Thor
8,933
1,522
0
0
20,935
7,684
0
8,163
12,467
0
24,195
W
Jing Wei
Dzjukka
Jing Wei
23,391
20,174
0
5,355
19,567
8,387
0
9,833
9,734
0
44,468
W
Kukulkan
GreyAnser
Kukulkan
18,050
2,112
0
695
13,087
12,844
0
5,059
8,028
37,214
0
W
Susano
Jagoda04
Susano
19,847
4,968
0
753
14,794
6,504
0
8,722
6,072
0
28,419
W
Cerberus
Luminaats
Cerberus
16,102
1,246
490
6,017
25,240
39,754
0
13,929
11,311
32,743
0
L
Kukulkan
M1tyai
Kukulkan
23,742
4,039
0
749
19,537
6,542
0
9,261
10,040
49,565
0
L
Artemis
ToeDai
Artemis
27,767
15,683
0
2,524
19,922
5,873
0
12,522
7,108
0
53,736
L
Baron Samedi
USLANMAZCUNO
Baron Samedi
23,530
3,427
2,871
1,865
19,757
8,610
0
12,946
6,480
35,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,988
Gold Earned
63,709
214
Minions Killed
191
6
Camps Cleared
5
1,075,771
Distance Traveled
976,693
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,640
1,137
73
6
0
198,763
0
L
Scylla
10,353
863
9
1
0
122,189
0
L
Thor
12,861
1,072
16
1
2
225,126
1
W
Jing Wei
14,487
1,207
42
4
1
220,516
1
W
Kukulkan
12,425
1,035
45
4
0
225,493
0
W
Susano
13,314
1,110
11
1
3
202,881
3
W
Cerberus
14,122
1,177
43
4
2
228,118
2
L
Kukulkan
12,674
1,056
70
6
0
206,373
2
L
Artemis
14,260
1,188
59
5
3
211,619
0
L
Baron Samedi
13,561
1,130
37
3
0
211,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role