Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Granaten-Fritz
Mulan
Level 108
God Stats
3W - 4L
1,226 SR
Queue Stats
363W - 351L
1,452 Elo+
Solo
Hera
Hera
ReyesVK
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,456 Elo+
Solo
Terra
Terra
StelmaPL
Terra
Level 109
God Stats
2W - 0L
1,724 SR
Queue Stats
138W - 127L
1,528 Elo+
Solo
Danzaburou
Danzaburou
jacofs
Danzaburou
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
94W - 113L
1,453 Elo+
Solo
Team Averages
Level 94
1,447 SR
1,478 Elo+

VS

Team Averages
Level 78
1,525 SR
1,426 Elo+
Horus
Horus
BelovedSmoke
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 1
Erlang Shen
Erlang Shen
Grimm-Djow
Erlang Shen
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 125L
1,400 Elo+
Solo
Thor
Thor
Sugarcombo
Thor
Level 141
God Stats
0W - 1L
1,720 SR
Queue Stats
69W - 61L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMyosotis
Zhong Kui
Level 97
God Stats
0W - 1L
1,629 SR
Queue Stats
66W - 80L
1,418 Elo+
Party 1
Geb
Geb
alixdepoche
Geb
Level 49
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
10 / 6 / 13
11,844
846
16,463
13,107
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 15
10,381
742
17,647
20,025
21,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
ReyesVK
Hera
15
1 / 4 / 16
9,374
670
12,062
8,480
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
StelmaPL
Terra
17
3 / 3 / 21
10,258
733
11,559
22,940
29,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
jacofs
Danzaburou
19
8 / 1 / 15
11,823
845
18,333
10,102
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 12
8,775
627
6,428
20,525
23,316
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Grimm-Djow
Erlang Shen
15
2 / 9 / 5
9,026
645
10,982
17,127
8,893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
10 / 4 / 4
10,625
759
14,066
13,617
11,065
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
TheMyosotis
Zhong Kui
16
1 / 4 / 8
8,850
632
16,202
17,711
18,643
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 8
9,318
666
9,277
20,404
23,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
26
Kills
14
16
Deaths
26
80
Assists
37
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
6
13
2.75
L
0
5
12
1.2
W
4
2
15
5.75
L
Erlang Shen
Grimm-Djow
Erlang Shen
2
9
5
0.5
W
Hera
ReyesVK
Hera
1
4
16
2.25
W
Terra
StelmaPL
Terra
3
3
21
4.5
L
10
4
4
3
L
Zhong Kui
TheMyosotis
Zhong Kui
1
4
8
1.25
L
1
4
8
1.25
W
Danzaburou
jacofs
Danzaburou
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,064
Damage
56,955
74,654
Taken
89,384
65,009
Mitigated
85,064
29,022
Healing
30,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,463
800
2,556
1,765
13,107
5,594
381
3,016
10,091
29,621
0
L
6,428
3,731
8,717
6,771
20,525
23,316
244
10,095
10,430
0
13,869
W
17,647
2,575
2,109
6,051
20,025
21,230
533
9,048
10,977
10,065
17,688
L
Erlang Shen
Grimm-Djow
Erlang Shen
10,982
4,188
928
1,745
17,127
8,893
46
9,883
7,244
0
22,387
W
Hera
ReyesVK
Hera
12,062
2,152
60
729
8,480
3,252
635
1,619
6,861
25,891
0
W
Terra
StelmaPL
Terra
11,559
2,396
5,267
5,780
22,940
29,154
562
8,976
13,964
17,470
0
L
14,066
2,274
2,232
1,508
13,617
11,065
306
4,921
8,696
0
21,576
L
Zhong Kui
TheMyosotis
Zhong Kui
16,202
2,462
1,584
2,697
17,711
18,643
879
9,336
8,375
32,047
0
L
9,277
886
1,763
2,305
20,404
23,147
168
11,317
9,087
19,473
0
W
Danzaburou
jacofs
Danzaburou
18,333
10,320
2,073
2,632
10,102
5,779
3,744
2,820
7,282
0
43,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,680
Gold Earned
46,594
135
Minions Killed
97
0
Camps Cleared
0
1,203,318
Distance Traveled
1,246,500
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,844
846
25
2
0
234,355
3
L
Horus
8,775
627
8
1
0
262,227
0
W
Mulan
10,381
742
25
2
0
236,848
0
L
Erlang Shen
9,026
645
28
2
0
231,763
0
W
Hera
9,374
670
22
2
0
238,574
2
W
Terra
10,258
733
7
1
0
267,368
0
L
Thor
10,625
759
15
1
0
239,951
0
L
Zhong Kui
8,850
632
31
2
0
249,417
0
L
Geb
9,318
666
15
1
0
263,142
0
W
Danzaburou
11,823
845
56
4
0
226,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role