Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
StormXBorn
Sylvanus
Level 128
God Stats
2W - 3L
1,629 SR
Queue Stats
143W - 128L
1,595 Elo+
Solo
He Bo
He Bo
Torzon
He Bo
Level 88
God Stats
3W - 3L
1,216 SR
Queue Stats
168W - 177L
1,534 Elo+
Solo
Team Averages
Level 111
1,469 SR
1,526 Elo+

VS

Team Averages
Level 117
1,573 SR
1,515 Elo+
Bastet
Bastet
BenzuxGamer
Bastet
Level 156
God Stats
8W - 3L
1,633 SR
Queue Stats
222W - 226L
1,540 Elo+
Party 1
Horus
Horus
Cdods1990
Horus
Level 108
God Stats
5W - 2L
1,582 SR
Queue Stats
111W - 113L
1,539 Elo+
Party 1
Artemis
Artemis
ImmortalWraith
Artemis
Level 46
God Stats
1W - 0L
1,784 SR
Queue Stats
39W - 39L
1,487 Elo+
Party 1
Eset
Eset
Khajyeet
Eset
Level 128
God Stats
4W - 2L
1,541 SR
Queue Stats
233W - 244L
1,494 Elo+
Party 1
Ganesha
Ganesha
Stallo
Ganesha
Level 147
God Stats
1W - 4L
1,328 SR
Queue Stats
310W - 308L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
7 / 4 / 5
10,487
699
13,290
20,810
25,718
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
 
Jing Wei
15
2 / 5 / 7
9,136
609
18,863
16,903
7,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
16
1 / 5 / 12
9,087
606
10,110
20,312
29,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
StormXBorn
Sylvanus
16
2 / 5 / 9
9,683
646
10,212
24,809
26,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
Torzon
He Bo
16
1 / 9 / 7
9,096
606
13,345
15,081
6,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 3 / 22
10,628
709
17,825
17,841
18,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Cdods1990
Horus
19
11 / 2 / 13
12,079
805
13,344
20,608
27,235
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 13
12,112
807
27,548
16,543
12,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
19
6 / 3 / 13
11,514
768
12,709
9,776
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Stallo
Ganesha
19
0 / 2 / 27
10,529
702
17,439
19,032
18,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
116
13
Kills
28
28
Deaths
13
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
7
4
5
2.38
L
Jing Wei
 
Jing Wei
2
5
7
1.1
L
Bacchus
 
Bacchus
1
5
12
1.4
W
Bastet
3
3
22
4.67
W
Horus
Cdods1990
Horus
11
2
13
8.75
W
8
3
13
4.83
W
Eset
6
3
13
4.17
W
Ganesha
Stallo
Ganesha
0
2
27
6.75
L
Sylvanus
StormXBorn
Sylvanus
2
5
9
1.3
L
He Bo
Torzon
He Bo
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,820
Damage
88,865
97,915
Taken
83,800
95,512
Mitigated
82,368
41,872
Healing
46,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,290
667
2,286
2,912
20,810
25,718
19
7,239
13,277
18,462
0
L
Jing Wei
 
Jing Wei
18,863
12,637
1,962
3,857
16,903
7,777
53
3,765
12,934
0
42,819
L
Bacchus
 
Bacchus
10,110
687
114
278
20,312
29,202
0
7,217
12,679
20,368
0
W
Bastet
17,825
3,529
2,268
5,571
17,841
18,720
786
8,865
8,976
0
23,293
W
Horus
Cdods1990
Horus
13,344
6,369
9,188
8,848
20,608
27,235
870
10,570
10,038
0
16,230
W
27,548
11,093
463
4,228
16,543
12,065
1,558
11,643
4,900
0
51,956
W
Eset
12,709
475
7,914
1,839
9,776
5,582
1,170
6,671
3,105
28,494
0
W
Ganesha
Stallo
Ganesha
17,439
800
2,405
4,027
19,032
18,766
113
9,208
9,824
39,424
0
L
Sylvanus
StormXBorn
Sylvanus
10,212
1,569
17,225
11,043
24,809
26,512
0
7,549
16,857
16,080
0
L
He Bo
Torzon
He Bo
13,345
807
1,163
1,032
15,081
6,303
0
2,732
12,020
31,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
56,862
153
Minions Killed
172
0
Camps Cleared
0
1,244,038
Distance Traveled
1,484,361
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,487
699
13
1
0
265,578
0
L
Jing Wei
9,136
609
61
4
0
251,784
0
L
Bacchus
9,087
606
15
1
0
253,742
1
W
Bastet
10,628
709
19
1
0
334,111
1
W
Horus
12,079
805
21
1
0
294,786
0
W
Artemis
12,112
807
69
5
0
264,741
0
W
Eset
11,514
768
60
4
0
284,720
0
W
Ganesha
10,529
702
3
0
0
306,003
2
L
Sylvanus
9,683
646
12
1
0
235,596
0
L
He Bo
9,096
606
52
3
0
237,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role