Player Matchup

Nemesis
Nemesis
RemmyTheFirst
Nemesis
Level 6
God Stats
1W - 8L
1,149 SR
Queue Stats
1W - 9L
1,080 Elo+
Party 2
Odin
Odin
Sammyhammy564
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,105 Elo+
Solo
Sol
Sol
TheWIldGinger19
Sol
Level 6
God Stats
0W - 3L
1,445 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 2
Team Averages
Level 6
1,365 SR
1,116 Elo+

VS

Team Averages
Level 53
1,457 SR
1,378 Elo+
Tiamat
Tiamat
 
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Hanibal_Smth
Thor
Level 8
God Stats
1W - 0L
1,370 SR
Queue Stats
4W - 4L
1,201 Elo+
Solo
Cthulhu
Cthulhu
haridestroyer
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 80L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 5 / 5
7,570
582
3,722
9,662
3,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 11 / 1
7,070
544
2,169
12,244
4,023
12
4 / 6 / 2
8,173
629
9,450
9,768
3,129
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
14 / 0 / 7
10,251
789
11,730
6,036
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 6 / 8
7,613
586
1,467
8,551
2,927
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
14
7 / 1 / 12
9,929
764
12,152
11,960
9,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
21
22
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
14
0
7
17.5
W
0
6
8
0.67
L
Nemesis
1
5
5
0.7
L
1
11
1
0.14
L
4
6
2
0.83
W
Cthulhu
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
25,349
31,674
Taken
26,547
10,303
Mitigated
16,740
1,801
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,730
1,075
0
1,483
6,036
4,262
200
2,712
3,324
39,431
0
W
1,467
348
0
131
8,551
2,927
466
3,031
5,520
0
5,116
L
Nemesis
3,722
1,199
0
700
9,662
3,151
0
6,506
2,960
0
11,049
L
2,169
1,094
0
0
12,244
4,023
120
9,400
2,533
0
8,342
L
9,450
3,162
0
1,101
9,768
3,129
519
8,577
1,021
27,671
0
W
Cthulhu
12,152
608
0
894
11,960
9,551
125
4,842
7,118
35,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
27,793
81
Minions Killed
130
3
Camps Cleared
7
641,559
Distance Traveled
652,254
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,251
789
69
5
6
230,737
2
W
Thor
7,613
586
9
1
1
181,683
8
L
Nemesis
7,570
582
23
2
1
236,702
4
L
Odin
7,070
544
8
1
2
197,788
0
L
Sol
8,173
629
50
4
0
207,069
0
W
Cthulhu
9,929
764
52
4
0
239,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role