Player Matchup

Neith
Neith
Archyk01
Neith
Level 7
God Stats
2W - 4L
1,444 SR
Queue Stats
2W - 4L
1,526 Elo+
Party 4
Loki
Loki
Dinosortplus
Loki
Level 14
God Stats
7W - 3L
1,719 SR
Queue Stats
37W - 40L
1,405 Elo+
Party 1
Arachne
Arachne
Flo-_-flay
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
MaxPaxMavlov
Kukulkan
Level 27
God Stats
1W - 4L
1,288 SR
Queue Stats
25W - 27L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Straszek90
Tsukuyomi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 4
Team Averages
Level 17
1,490 SR
1,493 Elo+

VS

Team Averages
Level 21
1,534 SR
1,524 Elo+
Chang'e
Chang'e
Alexandre395
Chang'e
Level 18
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 2
Sobek
Sobek
CrayNoMore
Sobek
Level 25
God Stats
12W - 13L
1,415 SR
Queue Stats
207W - 201L
1,465 Elo+
Solo
Neith
Neith
DioCattus
Neith
Level 22
God Stats
12W - 10L
1,539 SR
Queue Stats
38W - 40L
1,435 Elo+
Party 3
Da Ji
Da Ji
KelerohaN
Da Ji
Level 29
God Stats
2W - 1L
1,718 SR
Queue Stats
109W - 104L
1,442 Elo+
Party 3
Nemesis
Nemesis
Maxxedison
Nemesis
Level 11
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archyk01
Neith
19
3 / 6 / 16
11,810
984
8,862
13,533
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 6 / 17
14,001
1,167
20,603
22,245
7,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
Flo-_-flay
Arachne
20
13 / 18 / 16
15,616
1,301
23,756
35,770
14,428
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MaxPaxMavlov
Kukulkan
20
7 / 3 / 16
13,676
1,140
27,381
16,275
5,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Straszek90
Tsukuyomi
19
2 / 12 / 17
12,015
1,001
14,290
26,336
8,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexandre395
Chang'e
20
15 / 4 / 22
15,571
1,298
32,802
19,268
7,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
20
8 / 5 / 26
14,238
1,187
18,068
24,645
38,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
DioCattus
Neith
20
8 / 4 / 26
14,222
1,185
27,330
15,600
6,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
KelerohaN
Da Ji
20
10 / 8 / 20
14,473
1,206
16,065
23,505
10,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Maxxedison
Nemesis
20
4 / 11 / 17
12,052
1,004
12,814
21,894
9,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
156
32
Kills
45
45
Deaths
32
82
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alexandre395
Chang'e
15
4
22
6.5
L
Neith
Archyk01
Neith
3
6
16
1.83
W
Sobek
8
5
26
4.2
L
7
6
17
2.58
W
Neith
DioCattus
Neith
8
4
26
5.25
L
Arachne
Flo-_-flay
Arachne
13
18
16
1.17
W
Da Ji
KelerohaN
Da Ji
10
8
20
2.5
L
Kukulkan
MaxPaxMavlov
Kukulkan
7
3
16
5
W
Nemesis
Maxxedison
Nemesis
4
11
17
1.14
L
Tsukuyomi
Straszek90
Tsukuyomi
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,892
Damage
107,079
114,159
Taken
104,912
41,414
Mitigated
72,449
8,952
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alexandre395
Chang'e
32,802
2,156
6,129
6,248
19,268
7,891
0
6,630
12,638
58,592
0
L
Neith
Archyk01
Neith
8,862
5,835
0
2,084
13,533
4,885
0
3,393
10,140
0
28,801
W
Sobek
18,068
1,652
0
2,304
24,645
38,003
0
3,854
20,791
39,262
0
L
20,603
4,779
0
0
22,245
7,733
0
10,882
11,363
0
39,178
W
Neith
DioCattus
Neith
27,330
12,778
0
1,110
15,600
6,723
0
3,833
11,767
0
57,424
L
Arachne
Flo-_-flay
Arachne
23,756
15,691
0
3,938
35,770
14,428
0
15,021
20,749
0
32,709
W
Da Ji
KelerohaN
Da Ji
16,065
5,874
0
758
23,505
10,479
0
5,676
17,829
0
27,503
L
Kukulkan
MaxPaxMavlov
Kukulkan
27,381
3,296
0
624
16,275
5,985
0
6,683
9,592
47,396
0
W
Nemesis
Maxxedison
Nemesis
12,814
7,019
0
804
21,894
9,353
0
7,388
14,506
0
29,130
L
Tsukuyomi
Straszek90
Tsukuyomi
14,290
4,684
0
2,306
26,336
8,383
0
14,891
11,445
0
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,118
Gold Earned
70,556
179
Minions Killed
238
9
Camps Cleared
7
1,159,016
Distance Traveled
1,212,614
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,571
1,298
76
6
0
264,339
0
L
Neith
11,810
984
32
3
1
188,650
0
W
Sobek
14,238
1,187
50
4
1
233,818
1
L
Loki
14,001
1,167
32
3
4
257,673
0
W
Neith
14,222
1,185
56
5
2
208,810
0
L
Arachne
15,616
1,301
20
2
4
232,088
0
W
Da Ji
14,473
1,206
31
3
1
253,225
0
L
Kukulkan
13,676
1,140
49
4
0
271,603
1
W
Nemesis
12,052
1,004
25
2
3
252,422
1
L
Tsukuyomi
12,015
1,001
46
4
0
209,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role