Player Matchup

Baron Samedi
Baron Samedi
ErikBeatYou33
Baron Samedi
Level 18
God Stats
14W - 14L
1,488 SR
Queue Stats
42W - 67L
1,211 Elo+
Party 2
Kuzenbo
Kuzenbo
MrGhox
Kuzenbo
Level 88
God Stats
0W - 2L
1,287 SR
Queue Stats
79W - 95L
1,451 Elo+
Solo
Merlin
Merlin
churouss
Merlin
Level 18
God Stats
3W - 11L
1,675 SR
Queue Stats
131W - 200L
1,275 Elo+
Party 2
Team Averages
Level 41
1,483 SR
1,312 Elo+

VS

Team Averages
Level 82
1,553 SR
1,228 Elo+
Bastet
Bastet
Der LowBoB
Bastet
Level 60
God Stats
7W - 5L
1,510 SR
Queue Stats
70W - 69L
1,191 Elo+
Party 1
Mulan
Mulan
PaUsEnBr0t
Mulan
Level 107
God Stats
1W - 0L
1,750 SR
Queue Stats
4W - 9L
1,198 Elo+
Party 1
Nu Wa
Nu Wa
Shizkaberry
Nu Wa
Level 78
God Stats
3W - 0L
1,400 SR
Queue Stats
45W - 41L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ErikBeatYou33
Baron Samedi
8
1 / 5 / 1
6,869
624
3,324
7,888
3,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MrGhox
Kuzenbo
10
1 / 2 / 2
6,929
630
4,615
9,307
13,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
churouss
Merlin
9
1 / 7 / 1
6,797
618
4,602
9,492
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Der LowBoB
Bastet
13
11 / 0 / 3
9,224
839
13,819
5,191
1,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
11
3 / 2 / 5
7,923
720
3,696
11,175
8,083
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 8
7,474
679
6,552
4,737
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
14
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Der LowBoB
Bastet
11
0
3
12.5
L
Baron Samedi
ErikBeatYou33
Baron Samedi
1
5
1
0.3
L
Kuzenbo
MrGhox
Kuzenbo
1
2
2
1
W
Mulan
3
2
5
2.75
W
0
1
8
4
L
Merlin
churouss
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,541
Damage
24,067
26,687
Taken
21,103
19,198
Mitigated
11,482
4,156
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Der LowBoB
Bastet
13,819
3,634
0
1,048
5,191
1,761
0
3,458
1,733
0
25,194
L
Baron Samedi
ErikBeatYou33
Baron Samedi
3,324
178
561
531
7,888
3,136
0
1,281
6,607
12,971
0
L
Kuzenbo
MrGhox
Kuzenbo
4,615
2,312
0
1,993
9,307
13,342
75
4,104
5,203
19,103
0
W
Mulan
3,696
653
0
1,907
11,175
8,083
0
6,186
4,989
0
20,978
W
6,552
1,446
0
859
4,737
1,638
1,208
3,273
1,464
29,677
0
L
Merlin
churouss
Merlin
4,602
146
0
1,071
9,492
2,720
0
1,397
8,095
21,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,595
Gold Earned
24,621
102
Minions Killed
133
1
Camps Cleared
6
492,246
Distance Traveled
644,854
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,224
839
33
3
2
250,733
0
L
Baron Samedi
6,869
624
28
3
0
140,549
0
L
Kuzenbo
6,929
630
38
3
0
190,206
2
W
Mulan
7,923
720
40
4
2
203,972
2
W
Nu Wa
7,474
679
60
5
2
190,149
2
L
Merlin
6,797
618
36
3
1
161,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role