Player Matchup

Terra
Terra
Elos114
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 1
Artemis
Artemis
Gueche33
Artemis
Level 18
God Stats
22W - 17L
1,200 SR
Queue Stats
62W - 67L
1,343 Elo+
Solo
Olorun
Olorun
Loïso
Olorun
Level 4
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 14L
1,166 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ProKsiK
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Solo
Hades
Hades
victorgreat4
Hades
Level 15
God Stats
3W - 2L
1,630 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,259 Elo+

VS

Team Averages
Level 16
1,480 SR
1,323 Elo+
Hun Batz
Hun Batz
Guerlain22
Hun Batz
Level 26
God Stats
8W - 8L
1,449 SR
Queue Stats
43W - 52L
1,344 Elo+
Party 3
Artemis
Artemis
NiceAndShine
Artemis
Level 5
God Stats
0W - 3L
1,211 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 2
Erlang Shen
Erlang Shen
Parmacita
Erlang Shen
Level 28
God Stats
14W - 8L
1,674 SR
Queue Stats
87W - 109L
1,324 Elo+
Party 3
Agni
Agni
TomClancy21
Agni
Level 14
God Stats
5W - 4L
1,565 SR
Queue Stats
17W - 19L
1,386 Elo+
Solo
Cerberus
Cerberus
tmskr
Cerberus
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Elos114
Terra
13
3 / 4 / 17
9,011
474
5,972
14,795
12,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Gueche33
Artemis
16
10 / 2 / 9
10,561
556
14,086
9,861
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Loïso
Olorun
14
3 / 4 / 9
8,784
462
5,583
10,247
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
ProKsiK
Tsukuyomi
15
8 / 1 / 3
9,869
519
8,496
14,237
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 0 / 5
10,467
551
10,379
11,332
9,569
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Guerlain22
Hun Batz
14
5 / 4 / 2
9,399
495
9,299
14,319
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
NiceAndShine
Artemis
11
0 / 10 / 1
7,487
394
6,799
14,231
3,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Parmacita
Erlang Shen
13
0 / 7 / 4
7,922
417
4,790
11,152
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 1
9,081
478
15,497
11,733
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tmskr
Cerberus
10
1 / 4 / 5
7,024
370
4,503
13,003
7,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
29
Kills
11
11
Deaths
29
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
Elos114
Terra
3
4
17
2.88
W
Artemis
Gueche33
Artemis
10
2
9
7.25
L
Hun Batz
Guerlain22
Hun Batz
5
4
2
1.5
W
Olorun
Loïso
Olorun
3
4
9
1.88
L
Artemis
NiceAndShine
Artemis
0
10
1
0.05
L
Erlang Shen
Parmacita
Erlang Shen
0
7
4
0.29
W
Tsukuyomi
ProKsiK
Tsukuyomi
8
1
3
9.5
L
5
4
1
1.38
L
Cerberus
tmskr
Cerberus
1
4
5
0.88
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,516
Damage
40,888
60,472
Taken
64,438
33,756
Mitigated
24,585
21,000
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Elos114
Terra
5,972
1,536
1,535
3,263
14,795
12,619
378
5,740
9,055
12,378
0
W
Artemis
Gueche33
Artemis
14,086
9,150
0
4,136
9,861
3,414
3,878
2,157
7,704
0
82,539
L
Hun Batz
Guerlain22
Hun Batz
9,299
2,450
0
4,995
14,319
5,065
0
2,346
11,973
0
70,291
W
Olorun
Loïso
Olorun
5,583
1,602
579
1,964
10,247
3,713
273
6,509
3,738
34,616
1,969
L
Artemis
NiceAndShine
Artemis
6,799
3,845
0
2,229
14,231
3,721
188
4,094
10,137
0
42,009
L
Erlang Shen
Parmacita
Erlang Shen
4,790
1,185
0
1,102
11,152
4,411
196
4,464
6,688
0
33,442
W
Tsukuyomi
ProKsiK
Tsukuyomi
8,496
2,168
0
5,146
14,237
4,441
0
1,890
12,347
0
51,927
L
15,497
1,602
168
3,297
11,733
4,022
449
4,687
7,046
58,214
0
L
Cerberus
tmskr
Cerberus
4,503
639
0
3,066
13,003
7,366
0
6,182
6,821
10,332
0
W
10,379
2,405
480
3,897
11,332
9,569
1,338
3,704
7,628
53,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
40,913
400
Minions Killed
359
0
Camps Cleared
0
1,794,807
Distance Traveled
1,660,587
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,011
474
7
0
0
382,337
2
W
Artemis
10,561
556
123
6
0
333,250
4
L
Hun Batz
9,399
495
107
6
0
340,432
5
W
Olorun
8,784
462
68
4
0
358,267
1
L
Artemis
7,487
394
71
4
0
304,463
1
L
Erlang Shen
7,922
417
63
3
0
352,376
8
W
Tsukuyomi
9,869
519
84
4
0
379,054
2
L
Agni
9,081
478
97
5
0
322,102
0
L
Cerberus
7,024
370
21
1
0
341,214
2
W
Hades
10,467
551
118
6
0
341,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role